Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Skulldor - The Burninator

by davidcmcdonald - Jam Entry


Help Help!! The evil villages are trying to take refuge in my dungeon lair, i know its just a simple Well and all, but its my home.

Stop as many Villages from entering your home as you can!!!!

Use "WASD" to move around eating villages.
Use the Mouse to AIM and SHOOT fire at the knights.

first person to find an easter egg will be heavily praised via David's twitter

created by Tyson Hack & David McDonald

Downloads and Links




DruhinM says ...
Aug 25, 2015 @ 7:32am

The Pc build does not work for me

nuiguy says ...
Aug 25, 2015 @ 7:50am

I got an error on the web build: 'too much recursion'

Paul Sinnett says ...
Aug 25, 2015 @ 7:54am

This is a good mix of art music and gameplay.

Aug 25, 2015 @ 7:57am

Doesn't seem that hard. I didn't have any problem eating all the villagers and killing all the knights. Just took me a little while to realise that's what I was supposed to be doing (the health bars helped once I'd realised that though).

duskpn says ...
Aug 25, 2015 @ 7:57am

Works fine for me. Pretty solid gameplay!(and I like the eating sound effect)

TheMiggo says ...
Aug 25, 2015 @ 8:00am

Really nice looking, controls work perfectly and the eating sound effect is funny

Keon says ...
Aug 25, 2015 @ 8:01am

The shooter "defend the structure" game is nothing new, but this is a really smooth version.

The graphics are generally very good, especially the flames on the skull and the flames you shoot. I love the knight death animation.

The controls are quite smooth and don't get in the way at all. Overall it's a very nice game well executed all around.

I think once you learn the basics it stays pretty much the same - you could use with a bit more depth to keep things fresh for longer, but overall it's a very nice arcade-y game to occupy a few minutes.

randoman says ...
Aug 25, 2015 @ 8:09am

Web version worked fine on Chrome. Smooth gameplay and nice animations. Only wish that the player healthbar were more visible, I completely missed it

Boberro says ...
Aug 25, 2015 @ 8:56am

In HTML5 version, I was unable to move. Downloaded one (Mac) works OK.
With just one objective, the game does not give you any challenge - with two or three objectives (another well, a statue, something), it would be a completely different beast.

Electron says ...
Aug 25, 2015 @ 11:41am

There is a problem with the PC version perhaps :/ . and also thanks for playing our game , we can improve only by you people who play and help .

terop2 says ...
Aug 25, 2015 @ 2:47pm

This must be the first unity game that works without changing browser away from chrome. +1. I couldnt figure out if you can shoot the enemies, but walking around was already enough fun. The scrolling had minor problem, like it wasnt always smooth. But good job anyway.

Sep 1, 2015 @ 7:00am

It felt a bit difficult to control the skull, but still fun. Nice music too!

Dianouille says ...
Sep 4, 2015 @ 1:50pm

Nice work, the flames are pretty cool and it's fun to play :)

abcdef65g says ...
Sep 5, 2015 @ 4:47am

While things weren't clear at first, I enjoyed my ride personally. The Web build worked fine for me even without widescreen, surprisingly enough. The game play could be richer I agree but the idea is lovely and maybe with more resources to manage I could see this in a commercial take!

ripter says ...
Sep 5, 2015 @ 5:36pm

Getting an error on the web version. To much recursion.

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