Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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HOMUNCULUS

by headchant - Compo Entry

profound transmute homunculus chain change

Downloads and Links


Ratings

Coolness81%
#18Innovation4.22
#29Audio4.00
#42Mood3.95
#85Overall3.79
#141Fun3.57
#156Graphics3.81
#710Humor2.13
#779Theme2.80

Comments

HolyBlackCat says ...
Aug 24, 2015 @ 9:59am

Looks nice, but I can't understand what's going on. :D A tutorial would be nice.

bodsey says ...
Aug 24, 2015 @ 10:08am

I've no idea what I'm doing, but I love the graphics and the ambiance

uthamon says ...
Aug 24, 2015 @ 10:12am

Aesthetically pleasing experimental art game. I don't understand yet what exactly is happenening in front my eyes, but I don't want to stop looking.

madmaw says ...
Aug 24, 2015 @ 10:16am

OK, I still can't hurt the warden, but here's some things I worked out

1. You reveal elements by clicking on the blocks
2. You can chain elements *-**-* to collect arum
3. Once you close a chain, you can buy spells (bottom right) with the arum

Dasginger says ...
Aug 24, 2015 @ 10:20am

Absolutely fantastic entry! It took me a bit of time to get my head around what I was doing, but it's really clever! The deforming portraits were a great touch too, really creepy.

K1llercake says ...
Aug 24, 2015 @ 11:08am

I actually understood the game, but tutorial would help and also triangles don't spawn enough

colozz says ...
Aug 24, 2015 @ 11:20am

I wrote "sudo apt-get install love"
Thank you for that.
Your game is extraordinary, a very good mood from it, good audio also

GhostBomb says ...
Aug 24, 2015 @ 11:25am

I love the exceptionally odd little games like this that come up every Ludum Dare. Managed to figure it out pretty quick actually.

Insality says ...
Aug 24, 2015 @ 11:33am

Absolutely fantastic entry! [2]
First impressions: WTF? what im doing here?
after 2-3 times im understanding rules (by reading comments) and lost sense of time
great entry!

DesignerNap says ...
Aug 24, 2015 @ 11:37am

Love the style and tone of this. Also great audio. Impressed

LewisChaplin says ...
Aug 24, 2015 @ 11:43am

That is a awesome game!!! all seemed to come together just brilliant!

NikinCZ says ...
Aug 24, 2015 @ 11:44am

You. You are first person I gave 5* rating this year. Overall, innovation, gfx, sfx and mood. 4* in fun and theme. N/a in humor.

It took me about 10 minutes to understand mechanics. Tutorial would be really great.
- You are 'My' on the right and 'Warden' on the left is your enemy (NPC). It might be a little bit confusing, but you have to deal with it.
- On the bottom, there is your transmutation circle. Top ('chips') are your lifes, bottom-left (triangles) are attack and bottom-right are money. On the left under name of enemy is count of his own lifes and attacks.
- When you click on tiles on top, they will reveal something. Chips and triangles are simply collected by clicking on them, while chains are more difficult.
- To collect chains (•) aka money, click first on •- tile. Then collect -••- and -•••- tiles for extra money and end chain by collecting -• tile.
- To attack, collect triangle tiles and then click on bottom-left circle of transmutation circle (one of the 3 smaller circles). This will decrease Warden's lifes.
- When all tiles are deprived, tiles will regain and give big amount of triangles to player who collected the last tile.

NikinCZ says ...
Aug 24, 2015 @ 12:04pm

Managed to defeat second enemy (Dorben). Seems like developer wasn't ready for fact that someone may finish the game. After defeating of Dorben, his name is kept and health stays at 0 (-1, -2... for each next time you defeat him). But again, it's really great! This needs post-compo version with multiplayer!

ccglp says ...
Aug 24, 2015 @ 1:30pm

So weird, but in fact, this is a clever game

EmanP says ...
Aug 24, 2015 @ 4:48pm

Sometimes the random lines of the faces would cover up the entire screen until I clicked on a random keystone. Not a very nice glitch :/

kingpirux says ...
Aug 24, 2015 @ 5:13pm

intresting, it take a little time to understand what is going on, at the end the game is a "find the triangle" race. Maybe with more "effects" could become a very cool board game.

conormn says ...
Aug 24, 2015 @ 6:21pm

No clue what's going on or how it relates to the theme, but I loved every second trying to figure it out.

t4u says ...
Aug 24, 2015 @ 7:12pm

I don't understnad it. Cool logo at the begining though. And nice music.

Andrew says ...
Aug 25, 2015 @ 1:59pm

This was a ton of fun to play through. One thing I didn't figure out is if the color of the squares at the top is relevant.

Caspila says ...
Aug 25, 2015 @ 8:28pm

I bet I'd have lot's of fun if I could only get what's happening there!
Mood, gfx and audio are spot on. I see some people have deciphered your game but it would be nice to have instructions. At least here in the description.

Good job nonetheless!

Lancelot Gao says ...
Aug 26, 2015 @ 2:25am

Need to add teaching better, but like visual style!

Geckoo1337 says ...
Aug 26, 2015 @ 5:04am

I've no idea what I'm doing, but I love the aesthetic and mood. Need a tutorial or some explanation ++

nassi says ...
Aug 26, 2015 @ 5:11pm

The obscure gameplay really added to the mood of the game. Would've loved to play more but ran into the problem mentioned by @NikinCZ.

My only complaint is that once you figure out the mechanics it gets too easy. Just wait for enough triangles until you can kill the enemy in one turn. Maybe using triangles and "spells" should also count as an action, or at least part of an action?

Solid entry though, good job!

bloomingbuds says ...
Aug 26, 2015 @ 5:14pm

I really like the concept and how it induces you in a kind of relax state...I dont't know. Simply, a really good game. As a negativa point...it's unclear why the color of squares.

TackoramaLtd says ...
Aug 28, 2015 @ 7:19pm

Very atmospheric and intense. The disorting portraits are good and the music is great. A tutorial wouldn't go a miss.

Mach60KAS says ...
Aug 28, 2015 @ 11:39pm

Confusing and odd at first, after messing around I slowly gained a feel for the mechanics. I love discovering things on my own - and that the mechanics stand so strongly made it so much sweeter when it all clicked. I don't see how it relates to the theme, but I love the title music, the ambiance, the graphical style. Very innovative - great work!

guoboism says ...
Sep 1, 2015 @ 8:59am

Nice strategy board game! Had to read comment below to play. But worth the while! Great game!

Erkberg says ...
Sep 2, 2015 @ 2:32pm

Really interesting game. It took me quite some time to figure it out, but I guess that's part of its appeal. The mood created through the strange visuals and mysterious soundscape is great. Gameplay-wise it could be really interesting against another player, the AI was pretty easy to beat. Figuring out what is actually going on was fun though.
Overall, a very strange, but somehow beautiful and definitely interesting game.

wooltech says ...
Sep 4, 2015 @ 10:06pm

Looks and sounds wonderful. The main gamplay seems to be figuring out what the rules are. Once you understand it's mainly luck in revealing triangles and making sure you dont end by revealing a new tile as that may give the enemy a triangle staight away.

Odd bug though - the first enemy had 5 life, the next 10, and then the third enemy had 0 life, the next three had -1, the next had -2.

Drauthius says ...
Sep 4, 2015 @ 10:52pm

NikinCZ explanation helped a lot. Visual and audio was very nice.

BUNN1E5 says ...
Sep 4, 2015 @ 11:18pm

Absolutely loved it! Though i couldn't really understand the story behind it.

spotco says ...
Sep 5, 2015 @ 1:54am

Interesting game. Played for a while and still not 100% understanding everything (not sure when/why your turn ends). Something about it compelled me to keep playing though, and eventually ended up facing 0-health enemies.

Shaun LeBron says ...
Sep 5, 2015 @ 3:44am

beautiful experience. really great music at the title. audio throughout is great. gameplay was fun to learn.

I read the source code to answer some questions...

1. The warden doesn't earn money. He earns a triangle for every dot in his completed chain. (no wonder he was killing me!)
2. mutation of the heads doesn't seem to indicate anything (just a random fraction of game duration)

JackDegree says ...
Sep 5, 2015 @ 7:35am

Wow.

abcdef65g says ...
Sep 8, 2015 @ 10:28pm

Easily one of the best games in this Ludum, this is a completely new design, hard to believe it was done in time for the Compo. Awesome design, with some information on how to play frankly this could grow to a rather awesome commercial game. I would definitely be in the line to buy it myself.

freaknarf says ...
Sep 9, 2015 @ 11:34am

Ouch, that was weird :) i had to launch the game several times before i understood how to play, even after reading comments it was somehow hard to get...
I guess this is part of the game to let the player understand what to do, but it was really bit abrupt. Otherwise it was pleasant to discover mechanics, visual and atmosphere make it look quite occult. Cool and bizare experiment.

Sep 13, 2015 @ 6:28pm

Very good entry! As others said, figuring out to do took a while. Once I got stuck at Dorben, there wouldn't appear any new tiles after I clicked the last one.
Nice audio and graphics. Well done. :)

Sep 14, 2015 @ 3:41pm

Interesting entry! I included it in part 31 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/rsAmrwtnu-0

Kerdelos says ...
Sep 14, 2015 @ 8:28pm

Thanks the comments I was able to grasp the game concept and see that it was much deeper than what I thought at first. Once you know the rules I do have to say that the audio feedback is well done. Maybe some way to buy triangles would be a great add to the game.

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