Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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I am Become Death

by mfagerlund - Compo Entry

NOTE: You can't actually win the game, even if you kill them all! But that's war for you...

I Am Become Death is an RTS where you control a squad of soldiers with the goal to purge a world of an Alien infestation. You can hypnotize some aliens and use them to your advantage, they will pick up weapons and help in the fight!

But not everything is as it seems. Who are these aliens?

Full source here:

Downloads and Links




MrDave says ...
Aug 24, 2015 @ 4:53pm

This was really good, nice work for such a short period of time, there are loads of nice polishes like the real-time lighting and also the partial affects.

Ethan Allwood says ...
Aug 25, 2015 @ 4:00pm

A fun, well polished game!

Gigaraptor says ...
Aug 25, 2015 @ 4:08pm

beautiful and complex, one of the better games I have played this year.

StaNov says ...
Aug 25, 2015 @ 4:14pm

Seems nice, sounds perfectly - love your voice as a soldier :)

I don't know how to win. I killed all soldiers and hypnotized all dudes on map. And nothing happens - game is still playing. So I'm confused.

fafastudio says ...
Aug 25, 2015 @ 4:16pm

I love rts, and this game was quite appreciable because that's the same sensation as playing to Age of empire for example
Well done =)

Aug 25, 2015 @ 4:31pm

Nice game, took some time to understand mechanics, but very interesting later. I thought I killed all the greenies, but I didn't seen screen with "you win" or something. Did I miss someone?

gingerBill says ...
Aug 25, 2015 @ 7:18pm

Cool game with great sounds. You don't see many RTS games in the Ludum Dare and it's good to see them

mathias234 says ...
Aug 25, 2015 @ 7:22pm

Really nice game :)

mfagerlund says ...
Aug 25, 2015 @ 7:23pm


And also, I didn't have time to implement "You win, nice job of killing all those human kids, you heartless bastard". ;)

Thanks for all who tried the game! I'm running out of ! now...

WubAlliance says ...
Aug 25, 2015 @ 7:27pm

Interesting mechanic idea. I ran into a bug with the selection box and mouse clicks being offset: not sure if this is a unity bug or game bug (in fullscreen mode). Nice simplistic art style. Could have used a bit more explanation. Overall, a nice start: with a bit more work it could really be a fun and interesting game.

blurryroots says ...
Aug 25, 2015 @ 7:27pm

Really cool concept and creepy mood, especially the comments soldiers and civilians make. AI seems cleverly engineered although the weapons range sometimes felt grossly in favor of the hypnotized paramilitaries. Would have really like some background music ;)

anjack says ...
Aug 25, 2015 @ 7:28pm

I amazed that you were able to put together such a tight RTS in so little time! Gratz on that!

eric777 says ...
Aug 25, 2015 @ 7:44pm

I like RTS games. They are pretty complex. This is a compo entry? Wow. You accomplished a lot in 48 hours!

I think I played as far as you can. I killed everyone I could find and explored everywhere. Lost the first time, but figured out how to use the walls to divide and conquer.

I am not sure how this fits the theme though. That's probably my only complaint. It's understandable that there's no end-game payoff, since RTS games are a lot of work! Nicely done!

mfagerlund says ...
Aug 25, 2015 @ 7:57pm

StaNov said he loved my voice! ("love your voice as a soldier", but still). StaNov, I love you, no-one ever said they loved my voice before. Could you please tell my wife ;) Just kidding, don't tell my wife. Seriously.


mfagerlund says ...
Aug 25, 2015 @ 7:58pm

So, @eric777 and others, you can't win the game, and the connection with the theme is that during the "glitching" it's "revealed" that the green monsters are in fact humans. Those are kids your sending in to die for you. But I did *NOT* pull that off well enough so that people understand what's going on. My failure...

"I think Frank died a little, Sir".

Pantoufle says ...
Aug 26, 2015 @ 9:30am

Great game!
Voice acting is good, graphics are good, the overall concept works well. I had a good time.
But is there a victory condition? I think I killed all the "greenies" but I didn't get anything...

mfagerlund says ...
Aug 26, 2015 @ 11:16am

Can't win the game, sorry ;) Didn't have time for that, I submitted at 02:45 (in the middle of the night), giving me 15 minutes to spare ;)

namrog84 says ...
Aug 28, 2015 @ 5:40am

quite neat! I liked it! Also its neat to see this style of game in ludum dare!

MegasDragos1 says ...
Aug 28, 2015 @ 4:36pm

This was a pleasure to play. Great work dev!

Askbackwards says ...
Aug 28, 2015 @ 4:40pm

Amazingly impressive game for such a short amount of time! Very smooth game play with no bugs as far as I played.

mfagerlund says ...
Aug 30, 2015 @ 12:49pm

Thanks all!

mincrmatt12 says ...
Aug 30, 2015 @ 1:04pm

One of the better games this LD, but it could do with a bit better of a tutorial, but it looks very nice! The buildings could do with some texturing, but other than that, good work. I quite enjoyed it (also, the audio is great and hilarious)

mitkus says ...
Aug 30, 2015 @ 1:09pm

Nicely complex.

MrTwister says ...
Aug 30, 2015 @ 1:18pm

Nice! Loved the RTS voice work. It's amazing what you managed to make for the compo! RTS are serious work!

The connection with the theme is rather vague I have to say, although your explanation in the comments makes it less of an issue.

Overall it was incredibly fun! Kudos for such a fun and solid entry, mate!

Biruts says ...
Sep 1, 2015 @ 7:54pm

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

Mach60KAS says ...
Sep 3, 2015 @ 7:00pm

The perception altering goggles reminded me of the concept of the game "Haze" a little. I enjoy seeing RTS entries, but it's quite hard to get across the theme you were going for when people/greenies are reduced to circles. Still, fairly solid entry with some nice graphical touches and voice acting. Well done!

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