Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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The Smell of Fear

by Reecer9714 - Compo Entry

You play a blind monster that relies on sound and smell to hunt. Navigate the map with sound and track down pray by smelling their fear. To win you must kill the eight humans before sunrise at 6:00.

Can run slowly on older computers.

Controls:
W A S D
Space to make a pulse

Downloads and Links


Ratings

#35Innovation4.00
#398Overall3.20
#400Mood3.09
#437Theme3.44
#641Fun2.76
#676Graphics2.65
#1415Coolness45%

Comments

Aug 24, 2015 @ 4:50am

Web link points to a .exe, can't run it on my non-windows :(

snarf says ...
Aug 24, 2015 @ 5:05am

Need more time

Reecer9714 says ...
Aug 24, 2015 @ 5:07am

Sorry Daniel just pasted in the wrong place. Also I can only export to windows.

Pusty says ...
Aug 24, 2015 @ 5:11am

Wow I love the game idea!
And the fact that the particles get red if I kill a human :D

Enrymion says ...
Aug 24, 2015 @ 5:14am

It's interesting but not very fun finding a non blocked path to humans I see is very hard. Game about relying on sound not having sounds is little weird though understandable for 48 hour game.

Jelinib says ...
Aug 24, 2015 @ 5:22am

Really cool idea, and looks really neat as well! Sometimes I feel like I'm walking really slowly, maybe when there are a lot of the red dots onscreen(?), but it might be my imagination. I might just be unaware of how slow I'm *actually* going the other 98% of the time! :P

I was once moving downward with 5/8 to go at 4:59am (I know I suck... wandering mostly-blindly in the dark is hard!), when I suddenly got an error. Am I just unlucky? Anyway, this is what it threw at me if it can be of any use:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_controller:

Moving to previous room before the first room.
at gml_Object_obj_controller_Step_0
############################################################################################

Reecer9714 says ...
Aug 24, 2015 @ 4:31pm

Thanks Jelinib. I think I found the problem and have fixed it but the website wont let me edit my entry right now. Also I forgot to change the end time to 6:00

Ferret says ...
Aug 24, 2015 @ 10:57pm

It froze when I beat the game, was it supposed to do that?

Aug 24, 2015 @ 11:10pm

I really like the idea behind it and the sound-wave viewing of other people. I wish I could chase people faster, I could never catch up to anyone.

Reecer9714 says ...
Aug 24, 2015 @ 11:40pm

Well Im glad you beat it ferret but it was supposed to got to the main menu.

Reecer9714 says ...
Aug 25, 2015 @ 12:02am

The freezing after a win has now been fixed.

nihilaleph says ...
Aug 25, 2015 @ 12:07am

Very interesting idea indeed!
I noticed you did the soundwaves for humans bounce, why not also for the monster? Also, I think it would be better if the soundwaves moved faster than the monster, it was hard to navigate continuosly... The humans are also too quick for me xp It was hard to get them.
Couldn't finish it though... I got the fatal error too...
Anyway congratz~!

Karai17 says ...
Aug 25, 2015 @ 3:47am

Very fun and interesting, I really liked the sonar effect. Great job!

Aug 26, 2015 @ 11:06pm

Interesting prototype. Could be the base of a fun stealth like reverse-horror game.

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