Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Monster

by Gaga - Compo Entry

Controls.
== = = = = = = = = = = = ==
WASD = MOVE
MOUSE = LOOK
SHIFT = RUN
SPACE = JUMP
ESC/ENTER = MENU

What.
== = = = = = = = = = = = ==
Walking simulator.
Fairly simple, not seen anyone get stuck yet.

Goal.
== = = = = = = = = = = = ==
Tell a engaging story, with the least amount of assets.
Did it work? Sort of, could really have used sounds it would seem.

FAQ (Spoilers)
== = = = = = = = = = = = ==
Q. No sound?
A. Ran out of time.
Q. What did the player do?
A. Nothing. That's the feeling I wanted to invoke "What did I do?".
Q. Ending is just running up to a black screen, what the hell?
A. Sorry about that, ending was cut do to time. (Didn't give any closure, but where meant to make you feel better again)

Tools.
== = = = = = = = = = = = ==
Unity 5
Blender
Visual Studio 2015
GIMP
MaPZone2 (Texture generator)
(Post)
Audacity

Post-Compo.
== = = = = = = = = = = = ==
POST-COMPO v1.1
(Windows) https://www.dropbox.com/s/1pchk3uqcui1660/MonsterPostV1_1.zip?dl=0
(Source) https://www.dropbox.com/s/xjfbca0ej9cbos0/MonsterPostV1_1_Source.zip?dl=0
FEATURES.
- Sound added to game.
- Light added to game.
FIXES / TWEAKS.
- Fixed 2 minor progress bugs.
- Moved house closer.
- Added more scenery.
- Tweaked player movement.
- Made the invisible walls feel less restrictive (Hopefully)

Downloads and Links


Ratings

Coolness79%
#489Mood2.97
#594Graphics2.85
#679Theme3.03
#807Overall2.68

Comments

Gelatohead says ...
Aug 24, 2015 @ 6:11am

The fact that everyone is pushing you away before and then they're staring you down afterwards makes you think about what you probably did/didn't do.

Gaga says ...
Aug 24, 2015 @ 6:58am

Awesome!
That's what I tried to get across :)

Wilson says ...
Aug 24, 2015 @ 8:28am

Cool, I really liked this. Great mood and atmosphere without going over the top or shoving it down your throat.

jk5000 says ...
Aug 24, 2015 @ 8:30am

Some music and some sound effects cut have made this game so much better. But else it is fine.

sydream says ...
Aug 24, 2015 @ 8:32am

Nice aesthetics even though bit too sterile, I get the idea but you should have developed a bit further. The game is bit short and there isn't much going on, other than everybody's hating you for some reason.

Fenreliania says ...
Aug 24, 2015 @ 8:55am

I can appreciate implicit storytelling, but there were little to no details that indicated what was going on in the story. I was also severely disappointed by the sheer number of invisible walls when a more tightly packed and well organised town would have been much more interesting to look at and around. Despite their simplicity, I do like the graphics, but some more tweaking to their shaders and a bit nicer work on the terrain would have done wonders.

TwixtorTitan says ...
Aug 24, 2015 @ 9:45am

10/10 walking simulator with fast movement.

terop says ...
Aug 24, 2015 @ 10:51am

nice.

Teekeks says ...
Aug 24, 2015 @ 10:56am

Liked it quite alot!

McFood says ...
Aug 24, 2015 @ 11:15am

You've chosen good categories to score in.
The theming is excellent, very well delivered.
I didn't know why the first person was rude to me, but it quickly sunk in.

It felt like the initial goal was a little far away, making the world feel a bit sparse. But it makes sense now why you would live far away.

Artefale says ...
Aug 24, 2015 @ 11:55am

... where i am x)

AndreSilvs says ...
Aug 24, 2015 @ 12:03pm

The map is a bit too big, most of the game is spent walking, I think a more tightly packed map would've had more impact.
But the graphics and mood are great. The people around you just push you away, or look away, because you did something.. because you are the monster.

KodingNights says ...
Aug 24, 2015 @ 12:21pm

Thought provoking, a bit short, sound would be nice.

DruhinM says ...
Aug 25, 2015 @ 7:15am

Really liked it

Feetsalot says ...
Aug 26, 2015 @ 5:40pm

Maybe add some other clues to the immensity of the thing you did (i.e. newspaper clipings) otherwise great mood!

PokeyOne says ...
Aug 26, 2015 @ 5:42pm

I think the game has a good starting idea, but it needs more depth to the story. This game has much potential for the future

Chronodrax says ...
Aug 28, 2015 @ 1:09am

The map may be too big for the current content, the graphic style may be too different between the terrain, the trees, people, and there may be no music, but the atmosphere is set, and makes we want to know more about the story !
I'd play a full version of this game :)

parDal says ...
Aug 28, 2015 @ 9:21pm

An ok walking simulator with an ok narrative and progression.

The camera feels stiffy and the absence of sound really kills the atmosphere

I like the fact that I can see my own body though.

Aug 29, 2015 @ 12:43pm

I love the graphics. I wanted to play, but no mac port. (sad panda)

dregamr says ...
Aug 30, 2015 @ 11:31am

Circles...circles everywhere...XD
It's fine. Monsters need milk like us, of course.
It's attractive and has a good atmosphere.

juaxix says ...
Aug 30, 2015 @ 11:35am

The universe feels comfortable, keep upgrading :)

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]