Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Neverending Forest of Beasts

by dosmaen - Jam Entry

The Neverending Forest of Beasts is a game where you play as a killer rabbit and you must kill things hiding in cardboard boxess and gather their souls.

There are about four different room types where treasure gets randomly generated.

A lot of features were cut because I ran out of time to implement them, but this is my first Ludum Dare entry so I am glad I was able to submit anything at all. I wouldn't have had much time tomorrow to add anything because of work, so I submitted it early.

Controls:
WASD - Movement
Mouse - Menu Interaction

Art:Rachel J. Morris
Music: Lynn Kitty Frey

Downloads and Links


Ratings

Coolness62%
#582Humor(Jam)2.68
#827Fun(Jam)2.65
#898Overall(Jam)2.76
#953Theme(Jam)2.71
#979Mood(Jam)2.34
#994Innovation(Jam)2.26

Comments

Pusty says ...
Aug 24, 2015 @ 4:25am

4/5 Didn't know bunnys were monster

Ybalrid says ...
Aug 24, 2015 @ 4:29am

I knew bunnies were dangerous! Since Monty Python and the Holy Grail, but never expected beeing one

namrog84 says ...
Aug 24, 2015 @ 4:34am

crush the cardboard boxes!

Aug 24, 2015 @ 4:46am

The web link is a link to a zip which contains a windows version, couldn't play it in my web browser :(

dosmaen says ...
Aug 24, 2015 @ 4:50am

Sorry about that Daniel, I fixed it. Thought I had put it in the Windows section.

markoburzan27 says ...
Aug 24, 2015 @ 4:53am

great game loved it 5/5.

bodsey says ...
Aug 24, 2015 @ 5:47am

No way to play on Mac :/

dosmaen says ...
Aug 24, 2015 @ 6:02am

bodsey, I added the source so if you download that folder and open it up in love 0.8 it should work for you on the mac. I'd prepackage but I don't own one myself.

Enrymion says ...
Aug 24, 2015 @ 6:14am

Nice but the super slow move speed and lack of fullscreen(afaik, alt+enter doesn't do it) make me sad.

Gaius Baltar says ...
Aug 24, 2015 @ 6:30am

I get an error when I press the up and down buttons in the help menu.

Aug 24, 2015 @ 6:34am

Pretty good. I feel like it should be a bit more challenging and got a bit repetitive, but the graphics and animation were great!

Insality says ...
Aug 24, 2015 @ 6:36am

wow! i am so surprised, when zombie has attacked me from a box ;)
sweety game about destroying boxes!

Aug 24, 2015 @ 6:37am

If I click the up or down arrows on the help screen, it just gives me an error! It's not really clear how the items work (I mean, the descriptions are fine, but even after playing it a couple of times I'm only somewhat sure that you click the button and it increases your stats... right?). I didn't get any meat (which means my plays were rather short) and the movement speed is way too slow.

Still, the graphics work perfectly, the battle theme is awesome and OMG THAT BUNNY IS HEADED RIGHT AT ME WE'RE ALL GONNA DIE

Gaius Baltar says ...
Aug 24, 2015 @ 6:37am

Why am I a rabbit?
Fun game though, could use a tutorial or some general guidelines.

dosmaen says ...
Aug 24, 2015 @ 7:40am

I will fix the crashes with the help menu, thank you for the feedback on that. I knew I forgot to test something...

Do you guys think this is something I should continue to develop? I've always wanted to do a game that was a roguelike and jrpg combo. Of course, I would probably overhall the combat completely.

IndigoWolf says ...
Aug 24, 2015 @ 10:02am

Enjoyed it but nearly had a heart attack when the combat music suddenly played. 160/60 Would have this heart rate again.

Jelinib says ...
Aug 25, 2015 @ 12:34am

So this is where all the lost packages go! I see no other explanation for why there are boxes lying around in a mystical forest! :P

I fairly enjoyed hopping around as a cute little killer bunny, and I've always loved running around opening treasure chests in RPGs. Well done your first Ludum Dare!

orion_black says ...
Aug 26, 2015 @ 12:12am

Congrats on finishing your first entry.

dosmaen says ...
Aug 26, 2015 @ 4:04am

Thank you orion.

djfariel says ...
Aug 26, 2015 @ 7:50am

1st Thought:
"Holy mother of god, I need new pants"
(What I said when the battle music abruptly started for the first time)

Pros: Has the potential to be a fun little dungeon crawler type game.
Art/ music were ok.

Cons:
Menu was fairly sloppy, but it wasn't confusingly so.
The whole Killer Bunny thing could have fit the "You are the monster" theme, but I feel like there wasn't enough present to support this.

Overall:
Has potential. I would be curious to see what you did with this, given more time. Looking forward to seeing your entry for LD34 :)

guoboism says ...
Aug 26, 2015 @ 8:59am

It is a little rogue-like crawler game! Hard coding work!

dosmaen says ...
Aug 27, 2015 @ 2:06am

I appreciate your commentary, djfariel. The menu was done very sloppy, i did rush it but I was trying to get it as feature complete as I could in the time frame that was allotted to me. Thank you djfariel and guoboism. <3

KaiseanGames says ...
Aug 27, 2015 @ 4:29am

Neat little game.

kaype says ...
Aug 27, 2015 @ 4:29am

The zelda styled art / top down perspective is pretty cute, i like the general vibe of it.

Good first entry.

NoWandStudios says ...
Aug 30, 2015 @ 11:14am

The music of battle scared me the 1st time xD. It's an original concept!

MiniBobbo says ...
Aug 30, 2015 @ 6:56pm

Nice animation of the bunny. I also felt that you moved a little slow and the combat was random. I had three attacks and I'm not sure what the difference was.

This is a great first time entry!

Sep 4, 2015 @ 12:55pm

Yep. Deep existential dread.

Omiya Games says ...
Sep 6, 2015 @ 1:09am

It feels like there were a lot more planned for this game. It's really difficult to play. There's so little meat in the game to recover from, and nearly all the boxes I've encountered had monsters.

Definitely felt strange that the overworld doesn't have music. Additionally, the UI can be a little confusing as well. I frequently mistaken the enemy health to my own, for example.

Hope to see some improvements on this. It looks like it could blossom to a fleshed out game.

dosmaen says ...
Sep 9, 2015 @ 1:44pm

@Omiya Games - I did have a lot planned, including attacks that actually did different things besides a basic attack and for monsters to be visible on the screen. Unfortunately, I spent too much time planning and not enough time doing.

But I made something and it's kind of playable! I think that is an accomplishment in itself, at least for me. :P

Oct 20, 2015 @ 2:23pm

Neat game. I included it in my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/wEgI5I5KLKY

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