Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Agent Moloch, Undercover

by M2tias - Compo Entry

Idea:

Agent Moloch is on an undercover mission. He is an agent of Infernal Liberation Agency and his mission is to recruit as many souls as possible. Even though his intentions are good, he must remain undercover and recruit souls only one at a time.

HOW TO PLAY:
Controls:
WASD/Arrows for movement
Z to make one person follow you
X to consum... RECRUIT them!
Works with gamepad as well.

Gameplay:

You play as Moloch and you need to find lonely people on the streets. You offer them something they want and they will follow you. Then you go somewhere away from people and consume them. If you are seen offering something by an outstander, they become suspicious. If you are seen consuming someone, people come even more suspicious. After enough suspicion you'll lose your cover and the mission has failed.

Tools used:
- Unity3D
- Visual Studio 2013
- GraphicsGale FreeEdition
- Tiled
- TiledSharp

Downloads and Links


Ratings

#602Innovation2.78
#683Humor2.22
#763Theme2.83
#773Mood2.43
#798Graphics2.38
#849Fun2.35
#871Overall2.54
#1537Coolness42%

Comments

pixzleone says ...
Aug 24, 2015 @ 4:48pm

Would have been nice with a border around the town, and some sounds, but other than that, good job!

Somnium says ...
Aug 24, 2015 @ 5:05pm

Simple mechanics, but interesting concept :-)

RadioLemon says ...
Aug 25, 2015 @ 4:32pm

It was a little confusing to know what was going on, and it doesn't have much challenge to it, but the concept was neat.
Good job!

jofra says ...
Aug 25, 2015 @ 5:00pm

Couldn't figure out what to do :S
i think only the WASD was working for me

games-placeo says ...
Aug 26, 2015 @ 7:18pm

Really cool concept! I enjoyed it very although i believe some sound would go a long way.

Electron says ...
Aug 30, 2015 @ 11:13am

a bit more effeciency would make the game interesting

Sep 2, 2015 @ 6:16pm

Dont get how to play and what to do. Will try it again later.

careless says ...
Sep 9, 2015 @ 3:14pm

The concept is kinda cool, you could take this as a base for a bigger game, maybe sneaking around taking out enemies without getting noticed etc.

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