Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries


by Mizipzor - Compo Entry

* Arrow Keys to control the UFO.
* Space to engage the Abduction Beam.
* Abduct Civilians and Score Points to Win.

The UFO is very hard to control, I initially had lots of geometry in there to navigate around but even in empty space it's a real challenge.

Downloads and Links




YerghaizVerot says ...
Aug 24, 2015 @ 10:52am

All in all, a fun little game...Might want to limit/remove the rotation mechanic. It wasn't terrible, per se, just made it so the difficulty completely revolved around keeping your ship pointed in a general upwards direction.

madjackmcmad says ...
Aug 24, 2015 @ 10:53am

Fun, even though I spent most of my plays just rolling around on fire killing every human :D Good job!

KodingNights says ...
Aug 24, 2015 @ 11:17am

Hard to control

Techblogogy says ...
Aug 24, 2015 @ 12:09pm

Fun little game, but controls were quite jerky

Aug 24, 2015 @ 12:39pm

Very hard to control!

Nizl says ...
Aug 24, 2015 @ 1:32pm

Pretty ok. I liked it.

Hyoga-3D says ...
Aug 24, 2015 @ 1:44pm

controls could receive some polish, but the game is fun. Good job.

jsmars says ...
Aug 24, 2015 @ 6:35pm

Haha this game is awesome! It was very challanging and fun gameplay, maybe even a bit too hard, but if you had online highscores that would just be a plus. Nice work! :)

HayManMarc says ...
Aug 26, 2015 @ 6:42pm

Cannot control the UFO. I'm not an alien, I guess. :P

Fantasieleben says ...
Aug 28, 2015 @ 5:39pm

A fun game. The score count did not work for me.

AdayMC says ...
Aug 28, 2015 @ 5:40pm

So challenging control, I can't understand how that little alien could cross all universe with that ship :P

I liked the game, hard but possible but I finished all and nothing happened, that made me sad and I crashed my ship :(

Almax27 says ...
Sep 4, 2015 @ 12:26pm

haha, at first I hated the controls but it actually made the game a fun challenge. Nice work :P

Leuthil says ...
Sep 4, 2015 @ 12:34pm

Cool game but yeah as everyone said it was just insanely hard to control. Seeing as you made the game in Unity if you perhaps changed the rotation to use Impulse forces instead of the regular forces it would have made the turning feel less delayed. That along with cranking up the angular drag would have probably made it feel a little better. Either way fun game :)

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]