Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Chamber of the Monster

by Mossy Frog - Jam Entry

So this is our first attempt at making a 3D game. We were learning Unity as we went and as a result of this had to make several large cuts tot he game in the final hours due to bugs and problems we couldn't solve. We left it to late to add a menu or quit screen, so when you see "END" that is the end and you will have to forcibly close. There are 2 endings that you can get, so have a few goes, especially if you want to use all of the buttons!

Controls:

Look around - Mouse
Movement - WASD
Reset Position - R

Downloads and Links


Ratings

#366Theme(Jam)3.65
#588Innovation(Jam)2.93
#755Graphics(Jam)2.88
#907Overall(Jam)2.75
#1017Fun(Jam)2.31
#2016Coolness26%

Comments

Aug 25, 2015 @ 11:26am

Nice for your first 3d Game. It had a good moral and a good experience. keep developing, I hope to see another game in the future.

applejam says ...
Aug 26, 2015 @ 1:04pm

I liked the ending very much. Felt like I am really a monster. I rate this game 5/5
Could use some audio though.

Komradus says ...
Aug 26, 2015 @ 1:07pm

That was a good twist. Well done for your learning attempt.

UrbanHelsing says ...
Aug 26, 2015 @ 1:40pm

Interesting concept. Limited gameplay. Neat graphics. Glitched through wall when facing backwards against it. Could use a replay button, had to refresh the page to restart.
Mouse should be invisible when on screen. Would be nice with some audio.

Overall: Decent first 3D game attempt!

MintArcade says ...
Aug 26, 2015 @ 11:27pm

Neat idea, have some glitches, but good for the first 3D game. Good luck.

moldfire says ...
Aug 29, 2015 @ 9:19am

For those who glitch in to walls or get stuck, pressing 'r' should reset your position back to the office.

bradur says ...
Aug 29, 2015 @ 11:07am

Nice work for your first 3D game. Had some glitches here and there, like going through walls and getting stuck. Interesting idea.

MiniBobbo says ...
Aug 30, 2015 @ 8:03pm

Nice first 3D attempt. Little things like allowing the player to slide along the walls instead of just repelling will add a lot.

Biruts says ...
Sep 1, 2015 @ 7:52pm

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

zenmumbler says ...
Sep 4, 2015 @ 10:20am

Pressing R at various places will actually teleport you usually out of the scene, allowing you to move into e.g. the end area. Fun.
Nice concept, shame you couldn't finish it as it's a good theme exploration idea. Nice first Unity project too. Time well spent for the jam.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]