

Play as a space monster / robot who's sole desire is to raze entire planets. Cruise through space landing on planets to consume them for life and pleasure. See how long you can last and how many planets you can destroy!
Use the mouse to click and drag where you want to go.
Land on planets to destroy them!
**TIP** Land on or near the planetary defences to destroy them prior to destroying the planet.
Tools:
Unity3d
Photoshop
bfxr
propellerhead's figure (on iOS) for music
audacity for editing clips
Was done in two blocks:
1. Friday 9pm - Saturday 2pm
2. Sunday Noon - 7pm
Timelapse available here: https://youtu.be/k_H8q9uFqRg
Gitlab Repo: https://git.manicnorth.com/tkoole/ld33-compo
Downloads and Links
Ratings
![]() | Coolness | 92% |
#296 | Audio | 3.09 |
#365 | Graphics | 3.28 |
#383 | Overall | 3.21 |
#405 | Innovation | 3.09 |
#440 | Fun | 3.06 |
#601 | Theme | 3.18 |
#611 | Mood | 2.75 |
#718 | Humor | 2.11 |
Comments
That's a different take on it. Burn down some planets. I liked the depth to the star field. well done!
Fun! The background was really nice, and I liked how the planets gradually died when you were on them. The health felt a bit high, it was in that zone where I didn't really think about it much until it got low.
I liked the music loop. There needs to be an end goal or something, though, as the mechanics are very arcadey
I was wondering if I'd ever run across anyone using Propellerhead. I wanted to use that for my game, but I didn't have the time. :/
@NathanFlurry. Yeah it was pretty nice for creating a simple background loop. I probably wouldn't recommend it for any production work but for a jam, definitely.
@BortStudios: Yeah, I was planning on incrementing the difficulty more by adding additional defense types.
Currently after 5 planets, they'll start to spawn satellite defenses. I was considering adding wandering ships as the next level but for the compo time i didn't want to do pathing / ai.
Great game! Simple, but polished. My only complaint - with all of these planets, where are the stars they're orbiting? Could be a fun element to add in the future - If you hit them, you're toast!
A cute little planet-destroying game! Well done for your two blocks. Nice graphics. I like the blurry stars parallax.
This is probably the most fun game I've played so far among the entries! The mechanic is easy to understand and the gameplay / movement is really fluid! I ended up figuring out a mostly dominant strategy which is to find planets that have all the turrets on one side and then land on the opposite side so that the missiles don't hit me. I was able to get up to 11 planets killed as a result. The orbiting satellites increased the difficulty slightly but not by too much.
Suggestion: Maybe have more types of planets? One thing that might be cool would be to have something like binary stars where two planets orbit each other and so turrets would shoot at you from the other planet you're not sucking energy from.
Anyways, amazing entry!
Nice game, good control. I wish there would be just bit more? enemies or attacking and such. But I like it anyway.
Planets Killed:18
Overkill:1
Time:186
No buggy playable game, nice sounds, i will look at your code :)
I liked the special effects, but it was hard to dodge the missiles.
the landing mechanic was hard to get used to. overall not a bad little game ^^
This could be a really fun game, but there are two things you could improve on.
Mouse dragging: No. Just no. It doesn't allow the precision that is needed for a shmup.
Difficulty: I think the game is way too easy right now. The difficulty curve should be a lot more drastic, as now after you get accustomed to the game's control, there is at least a minute of boredom, as nothing threatens you, and there is not much else for you to learn. Maybe nerf the health regen? Or increase the bullets earlier, however I think it would be impossible to navigate between a lot of bullets with this mouse dragging thing.
I killed 16 planets! I think the mouse controls make it a fun and relaxing game to play. I just wish there was a way to defend yourself from the missiles when you land. Right now just kinda pray they don't hit you.
Nice mechanic. A little bit too hard to dodge bullets when on planets and it took too long to get away from the ground to be able to dodge the bullets that way.
Really nice graphics, the "dying" planet transition in particular.
I love how the difficulty slowly increases from easy to nearly impossible. Nice game! :)
Enjoyable to play, the controls are good. The graphics are not really what I like but they are ok. I spent a good time playing it :)
great idea, fun gameplay.I like the strategy of where you should land
The issue is that there isn't any way to counter the missiles. They don't run out of ammo, and while you can land on them to destroy them, there isn't really anything you can do vs. several around the planet. It would be neat if there was some way to get rid of them beyond that.
However, it's still a fun, good looking game with a nice soundtrack. What's not to like?
Well done!
@Halleflux if you land on or near them, you will destroy the planetary defences first, before destroying the planet. You cannot destroy the satellites though.
Great game. The music was perfect for looping but not being annoying. the animations as you bleed the planets was nicely done as well. Only complaint I have would be it was very hard to die given how much health you get back from the planets. Great effort!
I really liked the control for the ship, it responded really well and the theme was taken really good. i enjoyed your game. great job!
It would be better if it has flying enemy too, so it would be more challenging.
Would've been nice to have less health but some way of protecting yourself, but was still lots of fun. Nice entry!
Innovative gameplay, I just don't know how to avoid missiles when landing!
very innovative gameplay. The controls are feeling nice. the art is simple but good. nice job!
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Lotta good stuff going on here: graphics, audio, controls, planet generation, missiles. I'm not sure where the skill is though. Is there a way to do better or worse?