Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Scary Scary

by psydack - Compo Entry

[ PLEASE BE PATIENT, WEBGL IS SLOW SOMETIMES ]

Scary Scary is a game you must to prove you are a monster, not a cute monster like other monsters naming you.

Arrows to move your player
Space to scare

Wait for right moment to scare.


GO THERE AND SHOW WHO IS THE MONSTER!

Downloads and Links


Ratings

Coolness73%
#230Humor3.26
#320Theme3.62
#368Innovation3.16
#588Audio2.38
#622Fun2.79
#645Mood2.70
#670Graphics2.67
#729Overall2.82

Comments

Sam Twidale says ...
Aug 24, 2015 @ 7:18pm

Funny and fits the theme well. The idea reminds me a bit of Haunting: https://www.youtube.com/watch?v=Z5EVBk81UMU&t=6m40s - would be interesting to know what you'd have taken this if you had more time.

Wontonz says ...
Aug 25, 2015 @ 12:36am

Awesome and hilarious. Loved it. I feel like it was most satisfying to go early to see them scurry away.

pkenney says ...
Aug 25, 2015 @ 12:58am

This concept is great! I scared someone to death once, but I didn't quite understand what I did that one time that was better than the others. I wish there had been a wider array of responses or visitors, but in general it was a lot of fun! I wish there were more levels to play!

Pusty says ...
Aug 25, 2015 @ 4:06pm

Nice idea

garygreen says ...
Aug 26, 2015 @ 6:33pm

That was fun. Simple, effective and funny. :-)

dosmaen says ...
Aug 27, 2015 @ 4:31am

The person you were trying to scare looks kinda like Jesus.

RobotMeal says ...
Aug 27, 2015 @ 4:43am

Solid entry overall, good humor.

psydack says ...
Aug 27, 2015 @ 5:08am

Thanks for all comments guys, I really appreciate that. =)
@Sam_Twidale hi, I don't knew this game, but I really want to go that way, but yo know... the time. haha.
@dosmaen Yes, some people said this, but I didnt realize until release.

Aug 27, 2015 @ 5:35am

It was nice a short and I utterly loved the sounds it made when the person ran away scared! Over all it was short fun and simple :)

TooMuchPete says ...
Aug 27, 2015 @ 5:51am

This is a neat idea, although it took me a long time to figure out that scaring at different times worked differently.

walaber says ...
Aug 27, 2015 @ 5:53am

can't seem to get it to run on OX/S 10.10.5 Safari:

"An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
NotFoundError: DOM IDBDatabase Exception 8: An operation failed because the requested database object could not be found."

Kizler says ...
Aug 27, 2015 @ 6:18am

Holy crap that's a lot funnier to me than it should be!

Aug 27, 2015 @ 6:22am

Definitely a different take on the theme. I had to mute the sound though cause that stepping noise was giving me a headache.

yajiv says ...
Aug 27, 2015 @ 6:27am

Very clever, I really enjoyed this :)

phi says ...
Aug 30, 2015 @ 6:18am

I like the way it shows their mood in the speech bubble. The concept could be expanded a little, to reduce repetition and introduce some kind of difficulty curve, but for a game made in 48 hours it's good fun and nicely polished. Great job on the graphics and sounds! :)

rotpar says ...
Aug 30, 2015 @ 6:30am

Funny!

cynicalmonkey says ...
Aug 30, 2015 @ 7:29am

maybe think about different coloured visitors, worth different scores, have to avoid the ghostbuster etc.

OrangeeZ says ...
Aug 30, 2015 @ 7:31am

Cool concept, reminds me of The Haunting on Megadrive :) I think the game lacks a dynamics because waiting for a visitor can be tiring, but the I liked how smiles change according to his reaction.

Biruts says ...
Sep 1, 2015 @ 4:40pm

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

JayProg says ...
Sep 1, 2015 @ 7:49pm

Enjoyable. I was a little unsure if there were any negative effects to just following the person around directly or sneaking up on them by waiting in different pictures before attacking them when they smile. I left unsure of what the best strategy was but definitely a fun concept.

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