Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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RAMPAGE

by matthewd673 - Compo Entry

ATTENTION: THE GAME IS GETTING MAKEOVER AND ANDROID PORT! EXPECT NEW MECHANICS, BETTER GRAPHICS, MUSIC, MORE BALANCED GAMEPLAY, ETC.

Its just as the theme says: "You are the Monster". Ravage a town as one five monstrosities. Play as a Fire Lizard and rain down fire on terrified civilians. Or take the form of Living Rock and crush your enemies beneath a behemoth bolder. Ride the wave as a Water Spirit and wash away your opposition, or embody energy itself and spew lightning as a Energy Dragon. None of those fit your play style? Become a Dark Mage and steal your foe's life force with a single spell. Only in RAMPAGE.

Downloads and Links


Ratings

#320Theme3.62
#712Graphics2.57
#802Innovation2.38
#821Overall2.65
#822Fun2.43
#1752Coolness36%

Comments

HACKhalo2 says ...
Aug 24, 2015 @ 8:09pm

I downloaded the game and tried to play it, but I only got a blank screen.

MegasDragos1 says ...
Aug 24, 2015 @ 8:23pm

i started the game i selected an egg and another window appears but it was just a blue screen

matthewd673 says ...
Aug 24, 2015 @ 8:40pm

When you unzip the folder, make sure to keep /res and rampage.jar in the same folder (C:\ and C:\ instead of C:\ and C:\Folders)

AzureAspect says ...
Aug 24, 2015 @ 8:40pm

I liked the different choices for the monsters. Would be neat if you could try something else too (chilling in the corner gets kind of, well uninteresting)

daveh says ...
Aug 24, 2015 @ 8:44pm

Worked fine for me. I liked that you had multiple monsters to play as and thought your use of the theme was good.

DrunkenOrc says ...
Aug 24, 2015 @ 8:55pm

Cool entry! You did a great job of using the theme, although I think to focus on improvement you should work on adding more gameplay mechanics and balancing the difficulty a little more. It was very easy to just mash buttons and win, so things like moving around would have made it more fun. It was good that you made animations for all the different attacks, but the animations themselves weren't very detailed, so you could also try animating them a bit more.

vividhelix says ...
Aug 24, 2015 @ 9:25pm

It worked for me, but found it hard to understand what the different attacks did or if they had any effect. Looked nice though.

dalbinblue says ...
Aug 26, 2015 @ 11:44pm

Sorry to hear you're first entry didn't work out and that you switched last minute, but awesome that you still stuck with it and submitted a new entry. That's a brave decision when it is so easy to just walk away.

As also stated by others, I would like to have seen more variety in the gameplay as far as enemies and strategy (it was too easy to just mash buttons), and perhaps less variety in the monsters given the time you had (then again those assets may have been from the first attempted game). Additionally, I found a humorous bug; when you die and the game over screen appears, the game is still running in the background. As a result, you can keep mashing S and D and continue to rack up kills.

Ninja Garage says ...
Aug 28, 2015 @ 8:14pm

doesn't work.

matthewd673 says ...
Aug 29, 2015 @ 2:48pm

@Ninja Garage could you be more specific? A lot of times people have had problems because they didn't extract the .jar and the /res/ folder into the same directory

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