Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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by MrSylar59 - Jam Entry

You are the Minotaur! This my second Game Jam! This is an arcade styled game where your main objective is to gather as many points as you can.


WASD or ZQSD to move
SPACE when near walls to destroy them
LEFT MOUSE CLICK to throw axes at humans and kill them

-Tools used-

Game Maker Studio
Paint.NET and Gimp for textures and animation.
PulseBoy for the only in game music.

Downloads and Links




Gigaraptor says ...
Aug 24, 2015 @ 7:56pm

The voices are hilarious, although the animations are meh and the hitboxes are a little big

MegasDragos1 says ...
Aug 24, 2015 @ 7:56pm

Half of my gameplay I was stuck in the walls, i don't mean that i didn't have fun, i did, it's a cool game concept.

hgcummings says ...
Aug 24, 2015 @ 7:58pm

I liked the overall mood and the graphics (the sprites were well-drawn in particular). The gameplay was pretty solid although it felt like a bit of a slow start. I also found the player movement slightly buggy (sometimes lost the ability to move in certain directions for some reason).

gene-z says ...
Aug 24, 2015 @ 7:59pm

Nice idea .. keep working

VampyVampire says ...
Aug 24, 2015 @ 8:03pm

I like this idea a lot. good job!

AndyBrown says ...
Aug 24, 2015 @ 8:17pm

Fun game, but I think you should lose points for destroying the walls of your labyrinth. I agree the hitboxes were a bit big, so I ended up cheesing the wall breaking mechanic to just ignore most obstacles. Nice entry! Oh. and it crashed on the level with "Make them pay" written on the floor in blood.

action number 1
of Step Eventobj_human
for object obj_fireball:

Unable to find any instance for object index '9' name 'obj_human'
at gml_Object_obj_fireball_Collision_9

frokes says ...
Aug 24, 2015 @ 9:29pm

The controls feel wrong, you get stuck on every wall you touch and you cant move diagonally. I also had trouble with the wall breaking action especially beacause you have to destroy two blocks next to each other. Could be a really nice game but it needs to be polished.

daveh says ...
Aug 24, 2015 @ 9:30pm

Nice entry. Smashing walls to avoid fireballs sometimes was good. I laughed when I read "MAKE THEM PAY" scrawled across the hallway. :-)

Hit the same error as above on the same level when there was one human left.

TooMuchPete says ...
Aug 25, 2015 @ 3:36am

The walls were a little sticky and the hitboxes were a little bigger than I expected, but once I got those things figured out it was smooth sailing! Nice work!

Luneyco says ...
Aug 25, 2015 @ 1:50pm

Not bad, but the controls are a little bit fuzzy.

DrZanuff says ...
Aug 25, 2015 @ 10:23pm

I loved the voice of the humans. I wish we could smash them with the Space too.

Strike says ...
Aug 26, 2015 @ 1:05pm

I am wondering if keyboard only or joystick controls would have made the experience better. Breaking walls is nice, but I ended up abusing it to avoid all traps. And the joy of exploring the labyrinth was gone. As AndyBrown said, having some penalty when breaking walls could maybe work.

Good overall job anyway ;)

crucknuk says ...
Aug 26, 2015 @ 2:09pm

Well done! You should add a malus for breaking walls to avoid the hide-and-seek effect: traps can be avoid to easily

ToloaGames says ...
Aug 27, 2015 @ 1:58pm

reminds me of gauntlet, controls seem broken though.

6DownStudios says ...
Sep 4, 2015 @ 5:19am

Voice sound effects are great, especially the humans, Quite funny! Reminded me of the squeaky elves in Gex 3.

Sep 9, 2015 @ 11:52am

Instead of making them pay, why can't I make them...

... pray? #stopviolenceinvideogames

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