Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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by michidk - Compo Entry

This game was made for Ludum Dare 33 compo. #LDJam #LD48 #LD33

Mouse & Keyboard:
W, A, S, D or arrow keys to move. Aim with the mouse. Left click to shoot.

left stick walk. right stick aim. LB, RB, LT, RT, A to shoot.

There is more in this game than you think.
There a two endings (you can continue the game after these).

killed a ton of slimes? look at the score.
The theme fits very well.

Have fun!

Downloads and Links




Ovidios says ...
Aug 23, 2015 @ 10:40am

Played till my score was -355.
The concept of having a negative score to represent your cruelty is cool but the gameplay was quite repetitive and I am not sure if there would've been another ending (after the first one at score = -100).

Draft says ...
Aug 23, 2015 @ 11:18am

Nice one. Negative score is a great idea. And the thin guy is cool.

michidk says ...
Aug 23, 2015 @ 5:52pm

@Ovidios Maybe you should start thinking different :) Try not to be a monster... You'ill notice that your score will rise into positives

TiByte says ...
Aug 24, 2015 @ 11:40am

There's not much to do.

MaZy says ...
Aug 24, 2015 @ 10:39pm

I got it :). But little bit weak. It's like one time play game.

Ninja Garage says ...
Aug 26, 2015 @ 4:56am

I liked the concept, just improve it! Good job!

Xanjos says ...
Aug 30, 2015 @ 2:22pm

I liked the use of negative scoring to represent the number of slimes you've killed (instead of the other way around) plus the fact that the slimes are virtually harmless fits the theme quite well if you've basically decided to just massacre them all.

jstclair13 says ...
Aug 30, 2015 @ 2:57pm

There was no real goal or reason to play. If there was some element of a win or lose state, then it would have been more fun. I liked the concept of a negative score.

PIN34PPLE says ...
Aug 30, 2015 @ 3:16pm

A bit of a strange concept, but I like the idea of score going down as you kill enemies and having alternate endings. A bit repetitive, but on the whole a good game

Mouriso says ...
Aug 30, 2015 @ 3:35pm

Like the graphics a lot, just not really much to do

scriptorum says ...
Aug 30, 2015 @ 3:36pm

It takes a while to reach the endings. I put my player in the corner and walked away until it reached 50. The idea of choosing your path is a great game duality, but you need more to make each path rewarding.

Aug 30, 2015 @ 3:39pm

The border should be visible, overall a good game.

camlang says ...
Aug 30, 2015 @ 4:01pm

Get repetitive fast. But it was fun. A few ideas: mark level borders with some graphics, add custom aim instead of the regular pointer.

ccglp says ...
Aug 30, 2015 @ 4:07pm

Negative score is a great approach to the theme, but is a bit repetitive, maybe you don't have enough time to finish the game. The pixel art is good

bigbuggames says ...
Aug 30, 2015 @ 4:31pm

That poor poor slime village, they are not attacking you they are simply living the dream! Nice art, loved it, the only thing that I'd add to the game is a timer maybe.
Good Job overall :D

Waterman7 says ...
Aug 30, 2015 @ 4:32pm

Surprisingly, I was not a monster.
Cool concept, I like the idea of basically two different games in the same framework. Too bad there wasn't more of a challenge to either of them.
A nice entry nonetheless!

WASDMagician says ...
Aug 30, 2015 @ 5:04pm

Judged this a bit prematurely, hopefully re-voting will overwrite.

Didn't realise there was an effect for NOT being a monster.

mitkus says ...
Aug 30, 2015 @ 6:43pm

Very simple, but delivers what it's supposed to, I guess.

Obvious_San says ...
Sep 2, 2015 @ 5:00pm

The idea for the theme(negative score) is sweet, also the pixel art is well done! :)

marvalgames says ...
Sep 2, 2015 @ 5:10pm

Great use of theme. solid pixel art. Yes simple and pretty repetitive but I actually prefer these for Jams. Then you take that and expand on it afterwords. Solid ground first.

puppetmaster says ...
Sep 2, 2015 @ 5:26pm

My kids loved killing the monsters :-) , it's cool little game. thx for playing our game!

Omiya Games says ...
Sep 13, 2015 @ 2:23am

I like the intent and the idea behind the game. I do also like the fact that you can get negative score. That said, a lot of my actions didn't feel like it had much impact. I think if the gun shot felt more powerful (e.g. with camera shakes and flashes), it would have been easier for me to accept the idea that this was not a good thing to do. Additionally, the lack of audio made it a bit hard to take the game seriously. I think the implementation of the game is fine, but it could use some more polish.

Oct 19, 2015 @ 10:29pm

Really neat idea! I included it in my Ludum Dare 33 Compilation video series, if you would like to take a look :)

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