Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Homebound Spirits

by Tovip - Compo Entry

Our new friend needs help!
Can you help him gather 99 other buddies?

Arrow keys to move
Space to place gathered spirits
Shift to cry out

Created by:

If your are unsure of exactly what to do there is a gameplay video available here:

Downloads and Links




goost says ...
Aug 24, 2015 @ 1:51am

Hey, nice! I enjoyed it! Wanted to look at the Source, but the link is the game itself.
What Engine did you use?
Or did you write from scratch?

Tovip says ...
Aug 24, 2015 @ 1:59am

Hey thanks, the source is actually included in the .rar file
and the engine I used was game maker 8.1

goost says ...
Aug 24, 2015 @ 2:10am

Ah, the gmk-file is the source! Sorry 'bout that, just assumed it is data.

kingpirux says ...
Aug 24, 2015 @ 5:18pm

very nice graphics! it's simple but it works well :D

HellBlazer says ...
Aug 25, 2015 @ 7:15pm

Man, this is hard as hell. It's way too easy for the enemies to chain hits and kill you very fast; maybe a second or two of invincibility after a hit would help?

Cool idea for the mechanics though, and excellent pixel art!

Ninja Garage says ...
Aug 27, 2015 @ 4:42am

Amazing graphics and works well!! Good job!

treeman says ...
Aug 28, 2015 @ 6:52am

Really nice looking game but damn it's hard.

BoyWithStick says ...
Aug 29, 2015 @ 9:33pm

Very cool idea and I really like the graphics. At first I didn't quite get what was going on. But after throwing a spirit at one of the skellies, I understood. Then I started coming up with different strategies to killing them and hording their souls. Building spirit walls/barriers and harvesting the souls after they build up enough around the tombstones. Calling them out of the graves and leading them into a collision of doom. Got 99. Really cool game. Once you have a solid strategy going, you got this one. Thanks for making this game. One of my favorites this LDJAM!

nassi says ...
Sep 10, 2015 @ 11:43am

The skeletons seem to get stuck quite often. The knockback on hit also led to some frustration. Cool aesthetic though.

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