Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Knight lighter

by ripter - Jam Entry

You are a dragon at the carnival. Use your fire breathing skills to win the stuffed princess doll.

Left and Right arrows keys to move.
Space bar to fire.

Made with:
Javascript (ES6)

Downloads and Links




Kaltic says ...
Aug 24, 2015 @ 4:57pm

This game is really, really hard. Either than or I am just extremely bad.

hcosta says ...
Aug 25, 2015 @ 2:43am

The game is interesting and I like your art, good theme interpretation. But I find really hard too, I think the dragon moves too slow.

Aug 25, 2015 @ 4:56am

I really love the art style. I agree that the dragon should move faster though.

panda says ...
Aug 25, 2015 @ 4:56am

I won, yay! The princess is mine! Cool game! It looks quite polished, with nice graphics and sound effects! Impressive for such a short time!

A_K_ says ...
Aug 25, 2015 @ 4:59am

Yep it really hard. Should have ability to shoot multiple fireballs at a time, but know to wait until another is still there.
Like that medieval artstyle thou.

Jakob37 says ...
Aug 25, 2015 @ 4:56pm

Nice little game. Almost made it to the end... The sudden-death when missing one knight felt quite annoying, it was too fast for me. Liked the graphical style. Nice job, and nice to see ES6 games coming up :)

psychonull says ...
Aug 26, 2015 @ 12:33am

Simple and very nice game. Great idea. I love the graphics. Good work!

P.T.A says ...
Aug 26, 2015 @ 9:52pm

shoot the target with tower defense pretty cool i like it! well done =D

Aug 27, 2015 @ 12:38am

Really liked the art and while the gameplay was simple it was pretty. I did find the sfx a bit too loud though. Nice one!

bouletmarc says ...
Aug 27, 2015 @ 12:44am

can't play it, the screen stay black after I press the spacebar to start the game

Modoc73 says ...
Aug 27, 2015 @ 12:52am

Really liked that style of art. Fairly unique. Controls seemed a but slow for me, but well done!

peecestudios says ...
Aug 27, 2015 @ 1:59am


swizzcheez says ...
Aug 27, 2015 @ 2:14am

Cool idea, pretty hard though.

Ershany says ...
Aug 27, 2015 @ 2:29pm

Really nice art style, plus I found it a good challenge :) I beat it my first try but it was very close :P

felipeberquo says ...
Aug 27, 2015 @ 9:30pm

I really liked the art's style. I guess it would be better if the dragon was faster. Good work!

Saf says ...
Aug 30, 2015 @ 8:43pm

Lovely entry! Reminds me of mine in some ways. Loved the cut-out style characters. The game was easy to beat once I found a spot and kept the attack button pressed. Fantastic work for the little time.

burjandedy says ...
Aug 30, 2015 @ 8:49pm

I really liked it. One of the best "tower defense" - like game i ever played. :)

Zephyr Raine says ...
Aug 30, 2015 @ 10:03pm

Nice art-style, the speed of the dragon feels fine to me, maybe make an endless mode because my score is always 48 :(

walsh9 says ...
Aug 31, 2015 @ 4:34am

ES6! Nice! I like the art.

Larzan says ...
Aug 31, 2015 @ 11:55am

Great Gfx, good idea, plays well, nice one!
It should not be over after only one get through though i think. This way the games a very short (at least for me, hehe)

kaitokidi says ...
Sep 2, 2015 @ 5:24am

Do good, amazing graphics, the game is not a very innovative, but is funny to play, and as i said, is very nice to see, great job !

hexagore says ...
Sep 3, 2015 @ 3:54pm

I enjoyed the art on this. The game was a bit on the simple side, sort of space invaders meets tower defence.. but I did have a few goes at it so that's positive :)

jodizzle says ...
Sep 5, 2015 @ 7:04am

Nice little game. The game play is definitely something that can be expanded into a more "full" product (level ups, new enemy types, new objectives, etc.), but it is a bit generic as of right now. I like the graphics and the styling of the enemies: they definitely set the tone (and so did the excellent title). The audio was sorta lacking with the sfx being loud and crackly and no ambient music, but nothing that can't be fixed with a bit more development.

I was a bit surprised by so many people saying the game was hard -- it seemed fairly straightforward to me; in fact, I think you can beat the game mostly by standing in the starting position, firing the tree in your way three times to remove it, and then spamming spacebar. Not to brag or anything, just an observation. Maybe you could have some tougher aspects? Unbreakable barriers to block your fireballs for instance?

Congrats on the submission!

hunttis says ...
Sep 5, 2015 @ 7:52pm

Very nice graphics! Nice interpretation of the theme too. Sounds are a bit repetitive. The fire rate was killing me :D

Sep 5, 2015 @ 8:26pm

Nice game! The art is very interesting and different! Game play were good too - Nice entry!

tweedle says ...
Sep 14, 2015 @ 9:59pm

Neat idea. It really reminds me of centipede. I wish there were more levels and maybe some different abilities.

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