Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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pyinpyang

by undefinist - Compo Entry

Pong meets Pacman.

When you eat the pellet, they turn to spike balls that hurt you...
Unless you're in monster mode, which activates when you hit the right wall.

Made in ~12 hours because I'm busy.
As such, it's not very polished. Hope you still have fun!

Downloads and Links


Ratings

#56Innovation3.85
#106Fun3.67
#209Overall3.48
#494Mood2.96
#571Audio2.46
#594Graphics2.85
#794Theme2.74
#1314Coolness47%

Comments

flyinpancake says ...
Aug 22, 2015 @ 1:50pm

Awesome!!
This should have been a classic phone game!

A spin off idea it was making me think of was to make the snake monster grow when you eat the spike balls- then make sure to avoid your own tail.

Have you seen the http://kingpenguin.itch.io/pacapong game that is kinda in the same vein? (they didn't make it in record time tho I'm sure!!)

Drogulisk says ...
Aug 22, 2015 @ 1:53pm

Awesome! This game would have made a super popular Arcade game back in the day, I'm sure! Nice job!

Mantlair says ...
Aug 22, 2015 @ 1:53pm

A good simple idea. Loved it. I wish i had something like this in my mind. Anyways, cool game!

Ventura says ...
Aug 22, 2015 @ 7:21pm

nice! good job, the monster serpent

ianh says ...
Aug 24, 2015 @ 5:25am

This is a really clever mechanic! More variety (different kinds of enemies/powerups/levels/etc) would add a lot to the replay value.

Aug 25, 2015 @ 12:21pm

Fantastic take on pong! I included it in part 1 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/SB3lix7PW1A

Ellian says ...
Aug 25, 2015 @ 12:22pm

Awesome!
So simple yet so well executed. I would have played that on my phone back in the 90s instead of snake ahah

SpringCabal says ...
Aug 25, 2015 @ 4:11pm

Simple game, and the idea isn't bad, although I wish you had expanded on it.

rudra says ...
Aug 26, 2015 @ 4:11pm

Awesome idea, really liked how you used the theme, cheers !

Slothmachine says ...
Aug 27, 2015 @ 7:00pm

Good visual storytelling with most minimalistic graphics!

mubox says ...
Aug 28, 2015 @ 8:38pm

I liked the idea (very much). Isn't possible to do something after using up/w (on my computer - is that a bug?). Then I can't play it completely. Would be better have a button for restart too... :D

Empyrealhell says ...
Aug 29, 2015 @ 2:58am

That was really good. I'd love to see what you could do if you spent the whole weekend on it. It did get a bit too easy once you figured out how everything worked, but the gameplay was solid, and it was very well polished.

r8berto says ...
Aug 29, 2015 @ 9:15am

Awesome idea, you can make a good ios/android game of this.

zuick says ...
Aug 29, 2015 @ 9:31am

Nice idea, and I love retro style

Aug 29, 2015 @ 1:19pm

Great game! Nice controls and nice movements. When I die and there's a "New Highscore!" the game get stuck, I have to exit to start playing agin - perhaps make the restart automatic? Awesome game!

Aug 29, 2015 @ 5:59pm

I like the original concept.

Daisuke909 says ...
Sep 4, 2015 @ 6:23pm

Wow, I was really impressed by this, and it's amazing that you made it in only 12 hours. It's great to see games with these really innovative ideas.

berkano says ...
Sep 4, 2015 @ 8:00pm

Very cool retro feel and crunchy graphics, neat mechanics too, really enjoyed playing it, nice job!

Sep 5, 2015 @ 4:39am

nice, simple game :)

kaitokidi says ...
Sep 5, 2015 @ 3:35pm

So good, only you should put the HP bar on a "not playable" part of the screen, but anyway, funny game, grat job ^^.

OadT says ...
Sep 9, 2015 @ 9:47am

Simple but cool gameplay idea. I think for 12 hours its already quite polished!

wallmasterr says ...
Sep 10, 2015 @ 9:25pm

nice and simple, dose what it needs to :D

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