Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Monsters Reversed

by kcaze - Compo Entry

Monsters Reversed is a retro arcade-style action puzzle video game in the style of Tetris and Dr. Mario. Puzzle game enthusiasts will feel right at home as you score points by forming rows where all the pieces are the same color. The core mechanic is simple but difficult to master: change pieces to the opposite color by bounding them as in Reversi.

Downloads and Links




andyman404 says ...
Aug 24, 2015 @ 4:39am

Not sure why, but when I click on the "Web" link - it just leads me to a blank white page.

GAFBlizzard says ...
Aug 24, 2015 @ 4:40am

One possible bug: I saw a ball get stuck as if there were an invisible ball. Also, the music did not seem to restart when I lost and played again.

Creative puzzle idea. It gets complicated when things affect balls to the sides as well as balls above. It might be nice to add some sort of target indicator so you can tell exactly where the ball will go.

Does the monster do something? I did not notice it having any effect on the game.

Aug 24, 2015 @ 4:42am

Emphasis on the hard to master :P

This is a very cool game, with a theme tacked on just as a show of good faith to the Dare.

ianh says ...
Aug 24, 2015 @ 4:42am

Really simple and fresh puzzle mechanic! This didn't work in Safari for whatever reason, but I was able to play in Chrome.

foxor says ...
Aug 24, 2015 @ 4:48am


Aug 24, 2015 @ 5:20am

Great graphics and a neat mechanic... it'll take me some time to master it!

Korso says ...
Aug 24, 2015 @ 5:21am

Very neat. I also saw the bug GAFBlizzard says, but quite polished apart from this. Nice music too!

dosmaen says ...
Aug 24, 2015 @ 5:40am

I got addicted, fun concept and the music feels very genesis like.

kcaze says ...
Aug 24, 2015 @ 5:44am

Yeah, unfortunately it's a bit buggy when you try to shoot a ball as a new row is added :\

I couldn't fix this in time before the 6pm deadline today, but I do plan to continue working on this and polish it!

For those interested in the technical side of things, this was written completely in Javascript and the engine I ended up writing from scratch during the Ludum Dare is here:

The technical details of the bug is also quite interesting, because it essentially boils down to a race condition, which technically cannot happen since Javascript is single-threaded, but you can have bugs that are similar to race conditions in nature.

mactinite says ...
Aug 24, 2015 @ 5:51am

Awesome puzzle game. Really fun, occasional bug (ball stuck on invisible wall). And it seems like only one line can clear at a time? Anyways, really fun puzzle game!

kirilllosev says ...
Aug 24, 2015 @ 9:40am

Very nice. Simple and solid.
But sometimes when I fill the whole horizontal line - it does not disappear

kcaze says ...
Aug 25, 2015 @ 2:39am

Okay, all the bugs should be fixed now!

FZeroRacer says ...
Aug 25, 2015 @ 5:19am

It's a fun and well-designed game's not really part of the theme. The theme could be anything in this case tacked on and it would still be the same game.

It's really hard for me to rate because the game is well done but the theme just isn't there.

Crowbeak says ...
Aug 25, 2015 @ 12:03pm

That was really difficult. Doesn't help that I suck at reversi. xD Neat idea, though. I like it.

aeveis says ...
Aug 26, 2015 @ 5:51am

I'm not good at reversi so this was pretty hard for me. I could kind of figure out when it would change color but not always. Maybe if it started off at just always switch the one it hit, and then different monsters could have more complicated kinds of switching for a kind of ramp up.

Aug 26, 2015 @ 5:01pm

You're awesome because you made whatever you wanted and stuck an image of a monster on it instead of whining about the theme and dropping out.

guoboism says ...
Aug 27, 2015 @ 8:43am

It's a very nice match game! Casual game are rarely seen with this theme.

Sep 3, 2015 @ 2:13pm

Nice puzzle game which does take getting some used to but once you figure it out it becomes quite a fun game. Would have been nice to see the monsters tail looping into the game segment and shooting out it's random coloured segments which would keep expanding.

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