Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Airhorn Monster

by Acuity - Compo Entry


I haven't made a loading screen, so give the game some time to load.

Music was written in FL Studio 11, and I kinda ran out of implementable ideas that fit the theme, so I went with this.

Music now available on my soundcloud:

Downloads and Links




Arcadonauts says ...
Aug 24, 2015 @ 2:21am

"Party Monster" is a pretty clever take on the theme!

ehtd says ...
Aug 25, 2015 @ 12:50am

unexpected, I liked that

khahem says ...
Aug 26, 2015 @ 7:37am

That was fun, and the music felt perfect for the mood :)

Cerberus says ...
Aug 27, 2015 @ 5:35am

it was very interesting! loved the game mechanic and the harmony with the theme, although it is not close to the theme of the jam. i really enjoyed it, nice work!

Melon says ...
Aug 28, 2015 @ 1:14am

This is pretty tragic.

Resonious says ...
Sep 4, 2015 @ 3:09am


radmars says ...
Sep 14, 2015 @ 3:24am

I played this WAYYY longer than I should have. Its surprisingly fun to blast that horn over and over and over! It's like double dipping the chip, you know its not right but feels so good. Party Monster is a pretty unique vision on the theme props for that creative thought! If I could become a larger, louder and more annoying airhorn that would really give me a sense of ownership and growth over my airhorn, and generally increase my fun level. Ha! Fun stuff.

WubAlliance says ...
Sep 14, 2015 @ 4:03am

The music is AWESOME. Seriously, well done. I think I'm just going to just leave the game running in the background for the music. Not much content in the game itself, but the hilarious theme makes up for that. Good entry!

Xanjos says ...
Sep 14, 2015 @ 9:54pm

Absolutely hilarious concept (although there doesn't seem to be much in regards to the theme). Think I had more fun just spamming the airhorn button :P

Acuity says ...
Oct 17, 2015 @ 12:48am

Thanks for the comments! Song is now available on my soundcloud! (although a bit late..)

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]