Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Medusa's Bloodthirst

by Maxom - Jam Entry

Move with WASD
walk against statues 3 times to destroy them
F1 - raise game speed
F2 - lower game speed
Crawl through the dungeon and collect as many points as possible by killing or eating your pray. The enemies are turning to stone on eye contact. But be aware, they will wake up if u do not destroy them in time.
1 point for destroying statues
4 points for eating
20 points for reaching the next floor
Team:
Max Warsinke - Player/AI Behavior
Hien Quy Tran - Level Design
Fabian Götz - Art

Downloads and Links


Ratings

Coolness64%
#47Theme(Jam)4.18
#127Innovation(Jam)3.64
#180Fun(Jam)3.56
#206Overall(Jam)3.62
#494Mood(Jam)3.16
#512Graphics(Jam)3.41
#657Humor(Jam)2.56

Comments

Benier says ...
Aug 25, 2015 @ 9:20am

At first I thought it was a real time evasion game, but once I found it was per key press it became way more strategic and was way more fun!

mantis says ...
Aug 25, 2015 @ 9:31am

Really cool game idea!

Team Luminous says ...
Aug 25, 2015 @ 9:37am

It feels a little unfinished. Also it's really dificlt to avoid getting too close to enemies on some levels and once they get too close getting away is even more problematic. Other than that, I quite like this game.

EncryptedCow says ...
Aug 25, 2015 @ 4:54pm

Great little game, I really enjoyed the strategy, been able to get through quite a few levels, over 5 replays, will definitely replay it. Not sure if intended, but the browser version has no sound or music

zenmumbler says ...
Aug 25, 2015 @ 4:56pm

It's Medusaleks!

Aug 26, 2015 @ 3:25pm

Really hard AI!
Well done!

Kakureta says ...
Aug 26, 2015 @ 3:29pm

It was fun to turn everything to stone. The graphics are a little too simple for me though.

bigbuggames says ...
Aug 26, 2015 @ 3:32pm

Nicely done! I love the killing mechanic, makes you think ahead and plan your moves. With some more work this would become a simple but good game!

Aug 26, 2015 @ 5:45pm

Cool puzzle game! The procedural level is unpredictable though. The stairs are sometime generated beside medusa, which is nice, easy points.

MechanicMoon says ...
Aug 27, 2015 @ 1:33pm

Really roguelike game. I love the idea of control the medusa and the turn based movement. The Ia is relative hard, but the gameplay is perfect. One of my top games in this Ludum. Simple and fun.

Nichii says ...
Aug 27, 2015 @ 2:48pm

Hey this is a really neat game, i loved it. It got really addictive. If only there were sounds. this would be awesome.

crucknuk says ...
Aug 27, 2015 @ 11:19pm

You created innovation in roguelike: nice work. And it was fun to explode princess. This game has a good replay value

Biruts says ...
Aug 30, 2015 @ 12:31pm

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

MrTwister says ...
Aug 31, 2015 @ 12:50am

I've seen a few roguelikes this LD, but this one is particularly fun! I loved turning my enemies to stone and also enjoyed the cute low-res (but really well-done) graphics.

It definitely needs music, SFXs and some extra work (like gameover/win condition/screens) and it could also benefit from better AI (they essentially repeat the same moves over an over if I do exactly the same actions), but as it is right now is already quite enjoyable.

Congrats!

Patomkin says ...
Aug 31, 2015 @ 2:42pm

The blood splatter off the not-turned-to-stone princesses is a pretty nice touch :D

peterkirk says ...
Aug 31, 2015 @ 2:47pm

I like the concept but it seems like there should be more too it.

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