Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Aye The Destroyer

by zanenga - Compo Entry

"Beware of He... laser shooting, explosion causing, Wisp killer."
A wise traveller about Aye, the Destroyer.

Controls:
WASD or Arrows to Move
Mouse to Aim and Shoot
Space to turn Recharge On/Off

Pro tip:
Blue and Green Wisps drop Mana and Health globes that are only visible when recharging (eye closed). Pick them up to regenerate health and mana.

Downloads and Links


Ratings

Coolness60%
#143Fun3.56
#186Overall3.54
#222Audio3.24
#274Innovation3.31
#351Graphics3.31
#391Theme3.50
#481Humor2.67
#570Mood2.83

Comments

YerghaizVerot says ...
Aug 24, 2015 @ 2:52am

Kinda fun. The recharge mechanic was kind of irritating, consider enemies were constantly coming at from all sides, but it made sense with it being an eyeball and all.

Empyrealhell says ...
Aug 24, 2015 @ 2:53am

That was fun, if a little on the difficult side. The fact that you couldn't see the smallest enemies while recharging really added to the sense of danger.

watupdb says ...
Aug 24, 2015 @ 2:53am

Really liked it. Honestly, the biggest issue I had was that I expected space to recharge while being held down instead of being a toggle, but that's such a minor thing. Great job. I enjoyed it for longer than I had expected.

Teekeks says ...
Aug 24, 2015 @ 2:53am

Ok, this one is cool!

9.ar7k says ...
Aug 24, 2015 @ 2:54am

Like missile command on steroids.

Deity says ...
Aug 24, 2015 @ 2:54am

Fun game but very challenging. The animations and controls were well done.

I found the recharge system made it a bit difficult as it left you vulnerable and took too long compared to the speed and number of enemies coming at you. The game mechanic of not being able to see anything was clever though. Nice work!

Halleflux says ...
Aug 24, 2015 @ 2:55am

I literally laughed out loud when the planet became the eye-monster.
I like the controls and camera a lot, they flow well.
Graphics are all good.
Gameplay I find a bit weird, and it's a very difficult game. There are a lot of enemies and they come at you very quickly.
On the whole, a great entry. Well done!

FlashMonkey says ...
Aug 24, 2015 @ 2:56am

It's very funny to play and the attack system is ver innovative. :)

Aug 24, 2015 @ 2:56am

Neat. Seems that we had a similar idea. How did you make those sound effects?

zanenga says ...
Aug 24, 2015 @ 3:12am

Hey guys! Thank you for the feedback!

Yeah, originally you had to hold down the mouse right button to close your eye. I changed it to space because of the Web version (right mouse button shows a menu pop-up). I did test with holding down space, but in the end I thought that just toggling was better.

Perhaps I should increase the recharge rate a little bit for it to become less challenging?

I used Bfxr for all sound effects.

zanenga says ...
Aug 24, 2015 @ 12:40pm

Ok guys, I just figured out that I forgot to tell you in game that you can move using WASD or the Arrows. I'm really sorry!

Just uploaded an update that adds that line of text. That should take care of that difficulty issue.

Aug 24, 2015 @ 2:22pm

This is extremely fun! I would very much play a better version of this game. Keep up the good work.

Elenesski says ...
Aug 24, 2015 @ 4:12pm

I had fun with this, but it was hard to keep your head above water early on, perhaps a few enemies at time that are generally increasing in frequency later might have been better, but that's a minor point.

Aug 24, 2015 @ 4:17pm

Clever! I like that closing the eye to recharge darkens out all the enemies, since you can't actually see them in that moment. It makes that moment of vulnerability when you have to reload even more tense than usual. Very clever, and very enjoyable!

someone9999 says ...
Aug 24, 2015 @ 4:22pm

That was fun!

The recharge mechanic was really neat! Having to choose when to recharge in order to avoid the red wisps made the decision dangerous, but rewarding. The alternative recharge mechanic, the mana drops, complimented it really nicely.

I also found that the difficulty scaled quite nicely with the score.

Aug 24, 2015 @ 6:13pm

That was really fun! the recharging system is quite clever.

Zerkruemler says ...
Aug 24, 2015 @ 7:09pm

What a noisy game. This is a lot of fun with all the cool sounds. I like the recharging mechanism. Technically very well done.

increpare says ...
Aug 24, 2015 @ 7:12pm

nice idea, nice effects, feels pretty nice! nice nice nice

FrederickK says ...
Aug 24, 2015 @ 8:49pm

Simple and effective!
I liked a lot the mechanic and the explosion effect!
Great job!

Halleflux says ...
Aug 24, 2015 @ 9:19pm

Hey again,
I did figure out how to move without the instructions, but I should note that only this time around did I actually figure out that I could hold down the mouse button to fire.

Riftpoint says ...
Aug 25, 2015 @ 12:42am

It's a very fun game

felipeberquo says ...
Aug 25, 2015 @ 1:17am

Sweet! Nice gameplay and mechanics, specially the recharge one! Nice work

Aug 26, 2015 @ 6:36am

Nice and fun game. A little bit hard to play. :)

guoboism says ...
Sep 1, 2015 @ 5:16am

Nice give. Really fun! I like the surprise when plant crack to show the eyeball!

Sep 9, 2015 @ 9:27pm

Eye see what you did there! Cool game! I included it in part 23 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/isROeWsQRB8

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