Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries


by JangoBrick - Compo Entry

"Virus" has at least one thing - a very descriptive title.
It is a virus you are playing, in all of its beauty, meaning an invisible cloud of particles trying to rot out all of humanity. Well, I made the cloud green so you can see where you are, but except that, there's not much difference.

Having that in mind, your goal is to infect as many humans (the black, simple-shaped things) as quickly as possible. Let your cells grab onto them to live and thrive, grow, and eventually win. Failing to do so would mean your own death, since mankind won't just let you do your thing without trying to create some form of medicine.

Anyway, so much to the story itself. Now to the technical and non-technical aspects.
The game was written in Java using my engine JangoDare ( GIMP for graphics, FL Studio for music (Yes! Music! ... kind of!), Audacity for audio editing.
The whole thing took me about 27 hours, minus ~9 hours of sleep, makes approximately 18 hours.
Didn't spend longer on it because I started over 15 hours in.
Was a lot of fun!

I hope you're having at least half as much fun playing it, then I'd call it a success.
Oh, and if your ears freak out, the music can be turned off ;D

Downloads and Links




applejam says ...
Aug 26, 2015 @ 12:54pm

I liked your voice acting. And the fact that you made houses pseudo 3d is very cool. Though it is very hard to see where cloud actually is, meaning that it is hard to aim.

tomdeal says ...
Aug 26, 2015 @ 8:21pm

I like the idea, but I found it hard to tell where I am on the z-axis.

slowfrog says ...
Aug 26, 2015 @ 8:34pm

Interesting but it's difficult to get an idea if we're doing well or poorly. I though my infection was quite good, but as soon as the vaccine was developed, I was wiped out.

Miziziziz says ...
Aug 26, 2015 @ 8:46pm

+ great voice acting

- hard to aim cloud
would be nice to have a shadow or something to tell where cloud is

Quij says ...
Aug 26, 2015 @ 8:47pm

Nice! I liked the mini map as an indicator of progress. Would have loved to see the people I infect go on to spread it to others.

And maybe my eyes are trying to trick me, but it feels like the vanishing point between each building behaves strangely. Maybe the walls should get cut off (to simulate a finite depth) before they converge. I still enjoyed seeing the background move with me, though :)

stevenlr says ...
Aug 26, 2015 @ 9:03pm

Pretty nice game, I like how depth is represented. The minimap is really nice too. The voice acting adds a nice touch. Good entry.

Aug 31, 2015 @ 9:17am

Good job - enjoyed every aspect of the game from the simple but fun mechanics to the the minimalist but effective graphics and the serious radio reports.

danidre14 says ...
Aug 31, 2015 @ 10:32pm

Difficult game. But nice entry. The movement on the back and forth was hard, but I felt like you could have made people infect each other too. Don't sweat it, good game still.

valid4life says ...
Sep 4, 2015 @ 4:39am

The concept was awesome! I suggest not defaulting to full-screen as it can be super annoying! Also on the music side, i felt like those were the standard FL studio kicks / claps! Try a little more variety haha

wesley werner says ...
Sep 4, 2015 @ 10:30am

Quite immersive, tricky to master and fun to play!

MercuryXGames says ...
Sep 14, 2015 @ 8:45pm


You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]