Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Researcher 101

by Anti - Compo Entry

You're a monster inside a space ship, how fast can you kill them?

This is my 5th Ludum Dare and I think this is my best entry so far. Tutorial exists inside game. I will probably export the game soon to Linux, i'm just to tired right now. Hope you enjoy it! Any kind of feedback is appreciated.
Thanks again to my friend Xoomii who did the amazing voice acting!

Tools I used:
Programming: Game Maker Studio v1.4.1629
Art: Paint.net
Sound: Bfxr
Music: http://www.abundant-music.com/

Downloads and Links


Ratings

#131Fun3.60
#174Humor3.39
#225Innovation3.40
#266Audio3.15
#299Overall3.33
#380Mood3.11
#560Theme3.25
#562Graphics2.90
#1713Coolness37%

Comments

Tigris says ...
Aug 24, 2015 @ 4:46pm

Great, nice touch on the options and tutorial!

Shina69 says ...
Aug 25, 2015 @ 2:37am

Was expecting less at the first sight, but it has great mechanics and made me looking forward for more levels. Maybe the boss should be only played at the end though and insert some limition to the amount of attempts so we have to restart the game all over again if we die :p

ekajjake says ...
Aug 25, 2015 @ 5:08am

Chrome marks this as 'malicious.'

TFR says ...
Aug 25, 2015 @ 1:11pm

The controls are very interesting and fun to use. You feel like a monster invading a ship and no one can see you. I found it very interesting and fun, Congratulations!

gnuwilliam says ...
Aug 25, 2015 @ 5:10pm

Fun game!

Antokolos says ...
Aug 30, 2015 @ 9:08pm

Good game!

Nurbs says ...
Sep 3, 2015 @ 8:45pm

Music was a bit repetitive
Didn't find the dash ability to be too useful, I couldn't get it to do much damage but that could be bc im bad at video game

amras0000 says ...
Sep 3, 2015 @ 8:45pm

First, some issues: The audio wasn't very pleasant on the ears. The explosion effect was very piercing and the music was a bit tedious. The quips were a nice touch, and added some humor to the game, but they got repetitive pretty quickly; might have been better to have them come up even more rarely.
Finally, the dashing mechanic didn't seem to do enough damage to any of the people, and I ended up just waiting for my explosion to recharge most of the time. Dashing only seemed useful at the boss.

Thankfully, with the explosion mechanic, I was still able to have a lot of fun with this title.

boardtobits says ...
Sep 4, 2015 @ 2:15am

I liked the different control scheme. Cool idea, and racing against the clock made it engaging. It was a little odd/tricky that whenever you went to a new room, the monster would try to speed to its last mouse position (it makes sense, but something to think about if you expand this game). Also impressive you had a tutorial. Nice job!

Koba0100 says ...
Sep 6, 2015 @ 7:57pm

Good to see a nice UI, I really liked the font, too. The little details were overall very good, but the gameplay needs some tweaking. It felt a bit slow.

Twinters says ...
Sep 11, 2015 @ 12:31am

Great music, great pixelart animations. The gameplay was quite original, great job!

andreiichim says ...
Sep 12, 2015 @ 1:44am

Cool game. I had fun playing it. I like the controls a lot.
It's not very challenging but it's fun.

Sep 12, 2015 @ 3:25pm

Great work, very good!

puppetmaster says ...
Sep 12, 2015 @ 10:51pm

This is a very cool game, boss was a little difficult but the bomb helped a lot. Congrats!

MercuryXGames says ...
Sep 14, 2015 @ 9:28pm

Sweet! keep it up!

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