Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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You are the Dragon

by bwpdsigns - Jam Entry

You are the Dragon. You do what dragons do, you destroy villages. Do what you do best, destroy all the villages. Fight the champion of the village, if they survive, the village survives... for now.

You are a powerful Red Dragon, with endless fire. Have fun.

I initially wanted this for the compo but I didn't finish in time, I spent too much time on the art and the game suffered for it.

Next Steps:
Fix Battles so that it's more obvious that the attacks are actually happening.
A real ending would be nice.
Some penalties for Death
Some sort of level progression that's obvious
Different battle settings
Different art for champions
Timer on how often you can use Fire.

Downloads and Links




Aug 26, 2015 @ 12:51pm

Nice concept - but I feel like the core gameplay isn't really proven yet. There's no way I could find to determine what the 'correct' attack is, nor even if there is such a thing of it's just random. That might be the next stage for development: feedback for the player on why a particular attack against this enemy worked out well or badly.

TackoramaLtd says ...
Aug 28, 2015 @ 3:05pm

Great idea and the graphics are are a good start.'s incomplete and I agree with what inbetweengames said about the gameplay.

tweedle says ...
Sep 14, 2015 @ 9:18pm

Cool idea. I really like being able to strategically plan where I'm going to attack. It would be cool if this idea were fleshed out more.
I wasn't exactly sure which attack I needed to use each time, but process of elimination makes it fairly easy to win.

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