Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Office Hours

by valid4life - Jam Entry

Ever felt like Office hours are too long? Take matters into your own hands and end the office day early...

Shoot up the office in your own style, but don't run out of rage or else the fantasy will break.

Good Luck.

Kill everyone with the least amount of points spent!
Advance to next level.

WASD / Arrow Keys for movement
Mouse for rotation
C for rage mode
Click to fire

Disclaimer -> The game over was made when the game jam was over man.

If the game begins and you are placed in black nothingness, give it a restart or two until it works... Unknown reasoning behind bug.
Re-Added web version as non-WebGL!

Downloads and Links




hdong says ...
Aug 25, 2015 @ 4:13am

The best game out there! Truly unique and captivating. A must play.

wdias921 says ...
Aug 25, 2015 @ 4:19am

I really wish I could do this to my coworkers! Especially a guy named Harry!

tweedle says ...
Aug 25, 2015 @ 4:23am

A nice way to blow off some steam.
Really enjoyed the music and camera effect.
Also liked the random "bullet tornadoes" that occur.

Thepattybeast says ...
Aug 25, 2015 @ 4:32am

Awesome game really fun to play. I like the direction you took with the fantasy of being a monster i like when you do back to the real world the people you killed are alive. Also that is the bast game over screen i have ever seen.

I think the rage mode camera zooming in and out could have been toned down a little. Also you should name you download something like 'OfficeHours_win.rar' like you did with the exe.

the art and sound is really good as well.

ripter says ...
Aug 25, 2015 @ 4:37am

I can't download the OS/X file. Drive shows it as a folder instead of a file. You might need to zip it first.

A_K_ says ...
Aug 25, 2015 @ 4:38am

That's how we hate office work. Thou game need more ingame feedback or something.

valid4life says ...
Aug 25, 2015 @ 4:43am

The files should be renamed now!

I have zipped up the OS/X files!

Monkokio says ...
Aug 25, 2015 @ 5:40am

Just tried the Windows build, but unfortunately I think it's broken. I spawned way outside of the map and couldn't get inside

Aug 25, 2015 @ 5:49am

Pretty well put together! The sound and graphics specifically stand out quite a lot. I found the camera zoom to the soundtrack kinda annoying. I also liked the projectiles and how they sort of curved?

walaber says ...
Aug 25, 2015 @ 5:49am

OS/X build wouldn't work for me. downloaded and un-rar'ed, tried to run the .app, "Office couldn't be opened". this is on OS/X 10.10.5

gquibao says ...
Aug 25, 2015 @ 5:54am

Well, I'm facing the "placed in black nothingness" bug everytime I try to play :/

I could fool around a little bit even outside the room and it was pretty fun, too bad it didn't work properly.

Congratulations guys!

pixzleone says ...
Aug 25, 2015 @ 6:03am

Really cool graphics and music! I like it!

Aug 25, 2015 @ 7:02am

The game concept seems interesting, but the gameplay is broken: the player moves to one direction automatically even if I have released all the keys. Made it a bit hard to play.

conradte3 says ...
Aug 25, 2015 @ 7:11am

Holy crap! The visuals and music are awesome, made even better by the contrast between the two modes. Really fun going on a rampage like that too, bullets flying, bodies everywhere

gnuwilliam says ...
Aug 25, 2015 @ 5:24pm

Good game!

congusbongus says ...
Aug 26, 2015 @ 9:13am


Rothens says ...
Aug 26, 2015 @ 9:20am

'twas fun :) The camera zooming is kinda annoying, but the game itself is still enjoyable ^^

wg_phancock says ...
Aug 26, 2015 @ 9:40am

I actually really liked the zooming effect with the beat on the rage mode. I thought it made it more interesting and blood-pumping.

The two songs between the different modes were perfect opposites.

It would have been cool to have a couple of different weapons you could switch to, and maybe a mini-map to help you find your way to the co-workers.

OnlySlightly says ...
Aug 28, 2015 @ 3:30am

The bullet effects and paths they took were amazing! It was a lot of fun going into rage mode. I loved the total top down view. And the change of music and color scheme when transforming into rage mode.

Aug 28, 2015 @ 3:34am

Interesting concept and good execution.

Waterman7 says ...
Aug 29, 2015 @ 7:37pm

Well, that was surprisingly satisfying. I didn't quite get how the rage-mode worked but it was fun nontheless.
Loved the music and visual feedback. Great contrast between "boring"- and "rage"-mode. Good job!
Also, that bullet behaviour is amazing :D

Cosmic5 says ...
Aug 29, 2015 @ 7:41pm

Those bullets are so cool!

crucknuk says ...
Aug 29, 2015 @ 7:49pm

Really good graphics and audio! Good job ;)

GraciCebola says ...
Aug 29, 2015 @ 8:03pm

Pretty effects and colors, loved the music. Fun game, congrats :D

MrTwister says ...
Aug 29, 2015 @ 8:08pm

Quite trippy, haha.
It's definitely a nice and fun game with awesome music and good graphics. The mood was definitely well set in both "modes".

A really solid entry indeed. Great work!

Ixeno says ...
Aug 29, 2015 @ 9:13pm

Love the flow! Graphic and sound are great! Good job! (:

Lukbebalduke says ...
Aug 30, 2015 @ 1:37am

Good idea and cool execution, everything were very polished, but I did not undestend well why I was loosing.
Overall, Congrats =)

KaiseanGames says ...
Aug 30, 2015 @ 6:25am

That boss surely is invincible :p

Testlab says ...
Aug 30, 2015 @ 7:08am

Tried it on Linux, but i couldn't control the character. The only thing i could do was to start him walking, and pressing c for rage mode. He just kept walking in the same direction until he collided with walls.

Aevek says ...
Aug 30, 2015 @ 8:48am

Cool game! I loved the transition between boring greyscale and mad colorful mayhem. I would have preferred the camera to be pulled out slightly further from the player, but since that was my only real gripe I'd say great job!

Chaosmore says ...
Aug 30, 2015 @ 10:00am

Some of the design choices aren't really working together, the music is implying I'm in some sort of roller coaster ride and I'm slowly walking around shooting one or two person at a time. I feel it would be better that enemy horde is swarming at you and you just fire blindly at them. Camera zooming too much is fine for me, but it's unsync to gameplay, I feel it would be better if the camera zooming is used as feedback to how many enemies you killed.

cjke.7777 says ...
Aug 31, 2015 @ 6:53am

Holy cow, that was full on. Really liked it, felt very polished. Well done

Denis347 says ...
Aug 31, 2015 @ 6:10pm

Great game, really fun to play! Nice graphics and music as well.

TsN_RaMPaGE says ...
Aug 31, 2015 @ 11:25pm

Loved Rage Mode!! Great game, I really enjoyed the music!

colinn says ...
Aug 31, 2015 @ 11:28pm

You got the typical frustrated worker one-off phrases well

Mykaelos says ...
Sep 1, 2015 @ 9:03pm

Fun game! I was a little confused when my rage would runout, but I guess it was because I was spraying bullets everywhere. The zoom effect on the beat was excellent and definitely made it more intense, but it was kind of giving me motion sickness towards the end there. Well done!

nihilaleph says ...
Sep 3, 2015 @ 12:39am

Pretty neat idea! Bored vs. rage was great! The graphics were cool and music was awesome! The bullets were cool, but I didn't get what was going on ^^; Zooming too was cool, but it was a bit annoying for me...
I didn't quite understand the boss battle... too many bullets flying, didn't understand how I died xp

Oh a restart button would be great!

Grahhhhh says ...
Sep 3, 2015 @ 1:03am

Great programming, that's what I have to say. I was a little disappointed when it was black and white, guess what, boom. Rage = color. Game play was smooth, I didn't run into any bugs, nice submission!

Xanjos says ...
Sep 3, 2015 @ 10:14am

The camera tweening during rage mode could be toned down a bit but this was a very fun entry and I loved the transition from monochrome to full colour.

Druid says ...
Sep 4, 2015 @ 8:02am

Lol :D Great entry! Controls were nice, music pretty fitting. That heartbeat effect was little strong for my eyes
All in all, Pretty neat entry!

ajayajayaj says ...
Sep 5, 2015 @ 4:07pm

Awesome! Can you please try my game out again because I fixed the bug. Thanks!

bombjack says ...
Sep 7, 2015 @ 6:08pm

very nice soundtrack

Stxvxn says ...
Sep 8, 2015 @ 3:57am

<3 beautiful

PowerSpark says ...
Sep 12, 2015 @ 9:29pm

Are the bullets supposed to turn into bee swarms? xD

General says ...
Sep 13, 2015 @ 10:46am

Switching to rage mode is great! That's why many game developers are indie and don't work at offices :)

Please, check the video of me playing and commenting:
Your game is at 48:57

valid4life says ...
Sep 13, 2015 @ 2:36pm

Thanks @General! That was awesome to watch :)

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]