Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Match

by SojaBird - Compo Entry

Drop the bomb, burn the forest!

Controls:
WSAD: camera movement
QE: camera rotation
Scroll-wheel: camera zoom
Click: !DROP THE BOMB!

Sliders: Control the wind direction and speed


Tip: The wind is your friend, it helps spread the fire.

Downloads and Links


Ratings

#97Innovation3.70
#396Graphics3.22
#432Mood3.04
#459Theme3.41
#540Overall3.04
#683Fun2.70
#772Humor1.81
#1537Coolness42%

Comments

HACKhalo2 says ...
Aug 24, 2015 @ 2:12am

I think you put the wrong link for the web player, unless Google is your game

SojaBird says ...
Aug 24, 2015 @ 2:12am

Woops should be fixed

HACKhalo2 says ...
Aug 24, 2015 @ 3:57am

It's a neat concept, and I felt like a monster for burning a forest. Good job

DaanVanYperen says ...
Aug 24, 2015 @ 10:03am

Lacks some fleeing animals! Dark. Love the art style. Original!

SojaBird says ...
Aug 24, 2015 @ 11:10am

Fleeing animals! That's GREAT!!!!
Burning squirres even more >:3

SojaBird says ...
Aug 24, 2015 @ 12:33pm

Small update: Fixed some performance issues

kirilllosev says ...
Aug 24, 2015 @ 12:54pm

I've never played something like that. Thanks for a new experience

chromebookbob says ...
Aug 24, 2015 @ 12:58pm

interesting idea

Demy says ...
Aug 24, 2015 @ 1:06pm

Game restart is a bit laggy now. It wasn't quite obvious how and why should I control the wind. Also, zooming out could be useful too. The style is nice and I liked how fire and forest looked like.

crare says ...
Aug 24, 2015 @ 1:09pm

Remember kids don't play with fire! hahah :D nice looking game. simple gameplay. More bombs?

SojaBird says ...
Aug 24, 2015 @ 2:23pm

@Demy
Tnx for the feedback.
I should be able to improve the restart feature.
The wind helps spread the fire in the direction the wind is blowing.
I do agree that it should get more player-feedback to display what happens, maybe I'll do some particle thing where you see the fire spread more.
Zooming is already implemented, I did forget to put it in the controls (fixed).

@crare
Tnx for the comment!
I didn't had much time to balance out the game, but I'll try to add more bombs or ways to gain new bombs if I continue to work on this project :)



Thanks for all the comments <3

GAFBlizzard says ...
Aug 24, 2015 @ 4:41pm

Thanks for playing mine! I hope you had all your players alive when you fought the monster for the good ending. ;) I'll play your game and leave a comment soon!

Wilson says ...
Aug 24, 2015 @ 6:08pm

Cool, I like the art :)

GAFBlizzard says ...
Aug 25, 2015 @ 7:43am

After playing: Nice art and mood! I was pretty bad at burning much of the forest though. Smokey the Bear would be proud.

bytegrove says ...
Aug 25, 2015 @ 3:14pm

Interesting interpretation of the theme! The controls were a little unintuitive, and hard to tell apart from the game world. Maybe let the player be able to control the wind by rotating the wind icon directly? Maybe have some more graphical hints of how the parameters will affect how the fire spreads.
Cool game, nice work! :)

McFood says ...
Aug 26, 2015 @ 12:20pm

Ohh that was interesting. Only I can prevent forest fires.
Do different wind speeds weaken the fire, or does it always help the fire spread? It was hard to tell.

That was fun in a monstrous sort of way. Great work!

AzureAspect says ...
Aug 26, 2015 @ 12:22pm

Well done with different kinds of fires (from shrub to tree fires, adds some spice to burning thins up)

iossif says ...
Aug 26, 2015 @ 12:49pm

i really like the art style. very classic.

SojaBird says ...
Aug 26, 2015 @ 1:01pm

@McFood the wind helps spread the fire in a specific direction.
Fire will spread by default to nearby vegitation, the wind will help give it extra reach in the winds direction.
I do agree, it lacks some feedback for the player.

Split82 says ...
Aug 27, 2015 @ 6:33pm

Pretty cool game. Some particles would be nice for wind, so you can understand the direction of the wind.

Aug 28, 2015 @ 9:10am

Cool entry ! The artstyle was nice and the concept pretty interesting ! Keep it up, dude :D

LittleThor says ...
Aug 28, 2015 @ 12:26pm

An interesting idea and a well made game! More objectives for the player could have been pretty nice.

Ninja Garage says ...
Aug 28, 2015 @ 2:53pm

I found it a little confusing.

Ithildin says ...
Aug 29, 2015 @ 9:48am

Very clever and original use of the theme, I loved the concept even if I felt like an awful person afterwards :D

Great job!

TijmenTio says ...
Aug 31, 2015 @ 12:43pm

Hallo ik ben Emiel Kampen van IndieKings en ik zit hier met Tijmen Tio. We vonden het begin interessant; de bom droppen was leuk. Daarna ging het bergafwaarts; we hadden niet meer zoveel te doen. Emiel mist motivatie als monster. Wat is het doel van de game? Waarom brand ik een bos af? Geef mij feedback over mijn performance in het spel. Tijmen: De impact van jou als speler voelde niet relevant (zeker tijdens het wind besturingsgedeelte).

LukeZaz says ...
Aug 31, 2015 @ 10:47pm

Good, though a bit boring waiting for the fire to spread. Might be better with things for the fire to hit that cause things to happen, like getting another bomb or spreading the fire over an area where it was hit. Controls were great though!

Sep 6, 2015 @ 1:18pm

Really neat game! I included it in part 19 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) http://youtu.be/bouSnGLQUcs

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