Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Antimon

by ViKing Games - Compo Entry

Controls:
Menus:
Arrow Keys or Mouse - Move Cursor
Enter or Left-Click - Start/Select
In-Game:
Up Arrow - Attack
Left Arrow - Dodge Left
Right Arrow - Dodge Right
Down Arrow - Dodge Down

Antimon is a reverse version of Pokémon where you are the monster, and the trainers are trying to catch you. Instead of the standard RPG controls of Pokémon, you instead dodge your opponent's attacks as they come at you, and attack whenever there's an opening. The trainers keep coming forever, so see how long you can last and try to beat your high scores!

Downloads and Links


Ratings

#103Audio3.56
#109Graphics3.98
#141Humor3.48
#151Overall3.63
#160Innovation3.53
#204Theme3.80
#254Mood3.31
#334Fun3.21
#2273Coolness10%

Comments

Aug 24, 2015 @ 2:07am

Loved the classic Gameboy look. High score attack is a little eh. It also doesn't really scream "monster". More like, "You are the Pet".

Aug 24, 2015 @ 2:08am

Overall, I enjoyed it!

Aug 24, 2015 @ 2:10am

The attacking feels a little random. For a while I thought that attacking was impossible. The game has interesting combat, though.

Mimus says ...
Aug 24, 2015 @ 2:22am

Too bad there is no pokemon adventure, if I have a good laugh :)

AndyBrown says ...
Aug 24, 2015 @ 2:24am

That was fun! I enjoyed the text, very amusing. I also tried doing a sort of reversal of Pokemon, although I went a different direction with it.

Gravity Games says ...
Aug 24, 2015 @ 2:40am

The retro Gameboy-esque style was a nice touch (especially since you went with the odd green scale that real Gameboys had, rather than the gray scale that emulators opt for). However, I will say that the game does get old rather quickly, and I did have a bit of trouble dodging some attacks, but that's likely just a matter of me not mastering the timing. It honestly feels like the game needs more variety, and that likely could be largely fixed by making the trainers...well...send out their own Antimon rather than fighting you hand to hand. Though for 48 hours, you did seem to do a lot of attacks for the trainers themselves, so I can't really fault you there.

Sam Twidale says ...
Aug 24, 2015 @ 2:41am

Really funny, the text attack descriptions were great. Wish there was more though, like a little world map where you attacked human trainers in the grass or something :)

Gelatohead says ...
Aug 24, 2015 @ 6:41am

Although, you play as the monster, I felt more like the victim the first time around. It's also pretty difficult to dodge some attacks, but I guess that's just me.

ilikescifi says ...
Aug 24, 2015 @ 7:03am

Good idea. Good style & sound. Like it!

Orni says ...
Aug 24, 2015 @ 7:05am

great game!
never seen such a combat system, cool idea

fullscreen support ist very nice, since it's quite tiny otherwise

overall, very well done :D

Aug 24, 2015 @ 8:55am

Does what it tries to do well and not too many surprises.
I really enjoyed it :)

Aug 24, 2015 @ 2:19pm

Really liked it, very nostalgic

AndreSilvs says ...
Aug 24, 2015 @ 2:22pm

A very nice approach to the theme, very fitting graphics and fun (I like that there are many different lines picked at random for Moves, etc). Good job ;)

DeusOpus says ...
Aug 24, 2015 @ 3:36pm

Nice job on, well, everything. It kinda loses some of its luster on replay value, but the first run through is still pretty fun.

NexusBreaker says ...
Aug 24, 2015 @ 3:55pm

first time you can dodge the attacks in pokémon yay love the game its really nice all of it

kaitokidi says ...
Aug 24, 2015 @ 4:31pm

Very nice version, really funny, but you should control more the time between the attacks so you could not just press up so fast and so furious and kill the opponents.
Anyway, great job! loved it ^^

demogorgon says ...
Aug 24, 2015 @ 6:15pm

Very, very well done and much enjoyed.

charliecarlo says ...
Aug 24, 2015 @ 6:24pm

It doesn't seem like they are trying to catch you, just trying to beat the crap out of you.

Aug 24, 2015 @ 8:31pm

wow very nice game :)

Vennril says ...
Aug 24, 2015 @ 9:17pm

Great idea and very well executed. Nailed the Game Boy aesthetics, and the sprites are actually pretty funny :)

Sound was also spot on. Awesome job!

Zenkerdus says ...
Aug 24, 2015 @ 9:34pm

Awesome :D

Ithildin says ...
Aug 24, 2015 @ 9:35pm

Awesome take on the theme, and I really like the retro feeling :D
The combat aspect was interesting, but it felt a bit cumbersome at times. Despite this, this is a very nice entry, good job!

@SamPotasz says ...
Aug 24, 2015 @ 10:19pm

Well done. Really enjoyed it, and a neat take on this type of fighting game.

Realize2D says ...
Aug 25, 2015 @ 1:18am

Loved the classic Pokémon look.

LegacyCrono says ...
Aug 25, 2015 @ 4:16am

The graphics are really good! Some attacks are hard to dodge, specially because their hitboxes linger there for a while when doing the animation, so even though you "dodged" it, the attack will hit you when your sprite slides back to position. I believe that makes it feel kind of unfair.

My best score was 20! :)

Shina69 says ...
Aug 25, 2015 @ 4:02pm

You gotta keep developing this! This can turn into a real oldschool Furemon aventure! Loved the dodging, but maybe it would be fair to let the trainer have its own turn of action.

Mogwaii says ...
Aug 25, 2015 @ 8:28pm

Great idea and well executed! New trainers introducing new attacks does help to make it way more interesting from trainer to trainer. Combat text was pretty funny. Really well done! :)

P.T.A says ...
Aug 27, 2015 @ 12:00am

great idea! very very criative keep up the good work!

Logan says ...
Aug 27, 2015 @ 5:02pm

A simple concept, but executed really well! I love the amount of variety in all the different texts.

Also, that minigun is way overpowered.

treeman says ...
Aug 28, 2015 @ 6:46am

Nice idea!

Aug 29, 2015 @ 8:05pm

Cool, though in the canon games you can't catch a Pokemon once it's been reduced to 0 HP. I also wish leveling up would increase your base HP like canon games do. I like the game, though.

Aug 30, 2015 @ 11:01pm

creative in the aspect that i wasn't expecting to be the one caught. Not surprised to see the theme that way, but how cleverly it was excuted in the tiny window was neat. The infinite attacking was funny. Those trainers just got trashed. The music was nice, but loud. The graphics felt gameboyee. nice.

guoboism says ...
Sep 1, 2015 @ 6:49am

Can not run... Win7 64bit. Start exe but no window shows up...

DrZanuff says ...
Sep 3, 2015 @ 1:44pm

Oh man! If the Pokemon Battle System would be like this, I would be addicted until today! Now i want a RPG with a battle system like this. Good entry man!

Sep 12, 2015 @ 1:20am

Love this concept! I included it in part 25 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/OjNOJwfYtGQ

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