Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Love Monster

by Lissar - Jam Entry

Update 1: Fixed flying enemies so they can be killed.

Mini shooter-RPG with a cute aesthetic. Not well balanced or tested, so could possibly be frustrating? Any comments appreciated.

-how to play-

a & d: move
left click: fire gun
right click: teleport to planet
e: heal
space: run
q: cycle dialogue
esc: access menu/level up screen


energy: health
love: action bar (shoot, run heal)
heal: amount e heals
therapy: bullet strength

the world is overrun with cuteness! time to take them out with your handy love shotgun. destroy the cute spawners in each planet system and save the galaxy from cuteification.

Everything except for music by me.
Created in Construct 2.

Music from the Youtube audio library (New Land - ALBIS)

Downloads and Links




Crazi456 says ...
Aug 25, 2015 @ 3:02am

Absolutely LOVE the colors and visuals. Great work!

DrPrettyPatty says ...
Aug 25, 2015 @ 3:11am

This is a super chill and relaxing game :) If you want some constructive criticism, the only thing that really stuck out to me was that it was kind of hard to tell the difference between warping and dying if you weren't paying close attention.. which is hard, because it's easy to get lost in the pretty visuals and relaxing music. Great job!


Sichuan says ...
Aug 25, 2015 @ 3:16am

Amazing art. Apperantly I'm too bad to play though because I keep being overrun by cute animals.

avultima says ...
Aug 25, 2015 @ 3:28am

Definitely cute! :D

Odd that you had to click the levels on the menu screen before your character was able to get ability points. Also, I could not kill the flying cutes.

Lady Beardo says ...
Aug 25, 2015 @ 3:36am

Lovely and dreamy!

TsN_RaMPaGE says ...
Aug 25, 2015 @ 3:40am

A nice twist on the monster theme :) Good job!

Lissar says ...
Aug 25, 2015 @ 3:42am

DrPrettyPatty - I had planned on doing this whole death/revival scene but it slipped my mind in my rush to finish! Thank you for reminding me.

avultima - Thank you, I had thought I'd fixed the problem with the flying ones, but apparently I was mistaken! I'll have to take a look at it again later.

raducumiczzz says ...
Aug 25, 2015 @ 9:50am

Visuals are so so cool. Game is relaxing!

Caspila says ...
Aug 25, 2015 @ 9:56am

Game was so pretty, but gameplay was a bit underwhelming.

I would love to see that visual on more polished mechanics. Great job nonetheless!

Aug 25, 2015 @ 5:22pm

Fantastic artwork! The controls could be a little faster. While I loved the chill vibe, I found that sometimes I wanted to shoot faster than allowed. Need to love the tiny things moooore!

zatyka says ...
Aug 27, 2015 @ 1:59am

I think the game play could definitely use some fine tuning. Things got repetitive kind of quickly, and the controls needed to be tightened. Lovely art style, and the music fit perfectly. Put me in a relaxing mood.

Aug 30, 2015 @ 2:57am

Dialogues are definitely the best part about this game for me.
Very pretty color schemes, and the planet walks are ultra trippy!

HellBlazer says ...
Aug 31, 2015 @ 1:55am

Very original idea, and sickeningly cute graphics. I liked the teleport mechanic as well as the amusing dialog. I feel like the gameplay could be faster paced though, like faster shooting speed and faster movement speed, or maybe just reduce the amount of "love" used for shooting and running. As it stands now, when on a planet with lots of enemies, it seems like you don't have a lot of options other than mashing the shoot button, then mashing the heal button when you get low on health. You could try to evade them a bit by running, but then that also leaves you out of love and unable to shoot. I think more mobility would make it more fun.

A couple possible bugs: Is it normal that when you click on a level/planet system on the menu screen, it gives you ability points? I'm assuming not. Also, some planets seem to spin the wrong way around when you sprint on them (like, objects I'm supposed to be moving towards were suddenly moving away).

Overall cool entry, nice work.

Also, come back to GAF. :)

TackoramaLtd says ...
Sep 8, 2015 @ 7:51am

Unbelieably trippy and chilled. Monster needed more power/stuff to start with.

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