*ENDING NOW AVAILABLE!*
*Get the OST here: http://danoliveira.bandcamp.com/releases *
*GAME DOESN'T LOAD?* Unity's WebGL is a bit sketchy. Try pressing F5 to try again and avoid switching tabs while the game is loading. It will work eventually!
*WARNING: This is not a game, don't expect gameplay*
Loveless is a multiplayer non-linear story inspired by the poem "Howl" by Allen Ginsberg.
Discover the stories of 3 very distinct characters, then choose to take the role of one of them to make a life-or-death choice.
All players' choices will be recorded online, and will ultimately decide the outcome of the story.
We will reveal this custom ending one day before Ludum Dare voting ends.
Then we will see what kind of monster you all are.
**
Created by
Abraão Santana - multiplayer code / WebGL handyman
Betu Souza - character art
Dan Oliveira - music and sound effects
Hugo Vaz - environment art
Ingrid Skare - story
Mark Venturelli - design/code/story
**
To be reminded of the Ending date, follow Mark on Twitter @markventurelli
Or Rogue Snail on Facebook: http://www.facebook.com/RogueSnail
**
This game was made at Indie House Brasília! Check out other games made there this weekend:
The Fifth Apartment - http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=57722
Child's Play - http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=19018
I'm A Monster (Rawr!) - http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=55768
Downloads and Links
Ratings
![]() | Coolness | 82% |
#46 | Mood(Jam) | 4.10 |
#77 | Audio(Jam) | 3.84 |
#109 | Innovation(Jam) | 3.69 |
#122 | Graphics(Jam) | 4.26 |
#191 | Overall(Jam) | 3.65 |
#747 | Theme(Jam) | 3.14 |
Comments
Oops I uploaded the wrong build :o
Sleep deprivation taking its toll
An interesting thing. All the placeholder text (I assume it was placeholder text) gave it all a kind of strange poetry vibe that felt appropriate.
No man, you played the old build! Hahaha
The correct build is up now
I came here for some SOCIAL EXPERIMENT!!
Social freaking experiment!?!?!? WHAAAAT?
So, it's the prisoner's dilemma with LD people. Interestingly, the stories of the characters themselves don't really play a role in the ending beyond me choosing someone to decide for.
Nice art style and story setup.
This is so cool! I love the idea and the graphics. The story is interesting too. I can't wait to see how everyone decides at the end :D
I am eager to see the results. I hope Leon survives! You guys are a legend here in Brasilia! Hope you continue the good job you have been doing!
Very excellent work, I'm actually curious about the fate of the characters.
Interesting concept.. this psichological approach.
Regarding the game, I just got wandering if being presented with a single option once or twice was the result of this interconnected logic or a design choice. Appealing graphics.
HOE
LEE
SHEET.
I would comment how great the game is in every aspect but i'm TOO CURIOUS TO KNOW THE ENDING.
http://ludumdare.com/compo/2015/08/25/my-favorites-5/
:)
Loved the art style. I wish I could see the results when I ended, even if they were partial only. Still, very innovative and intriguing idea! Parabéns para a galera da Indie House BSB!
I assume I'm only halfway done with the game, but I had to start my comment now, I'm in true suspense, the purpose of a game is immersion and I'm completely captivated...
Noooo... I have to wait??? Great game, spectacular work.
The wait will be worth it! Not even WE know what's going to happen, and we'll create a whole new scene to tell the story that we all will decide together!
So it will be decided by popular vote? So that 51% choosing the selfish action for Leon will create a personal shield for him?
Beautiful game! I was very impressed by all the subtle aesthetic details you chose to give it a unique look. Really innovative idea, and it made me care much more about my decisions knowing it would have an effect on others. The audio of the white noise and wind blowing and such helped get me into the world. All around great game!
The writing is great and the mood is absolutely phenomenal. I liked it a lot.
Made my choice in the end. Waiting for the results. Interesting story. Interesting idea to make a multiplater virtual novel. I'm not sure how this fits the theme tho. There wasn't any music/sound right?
Grand. Production values out of this world by Jam standards. Did feel a little cooped up in the one background for all of the middle-period dialogue, but definitely felt involved.
I was sorely grieving the lack of a "pay attention to the damn engineer like someone who isn't a total idiot" option anywhere besides perhaps the end, but I have that gripe with many a tragic tale. I'm excited to hear how it turns out.
corupta, music and sound play a HUGE role in the game. Maybe it was your browser?
Wow, cool art, music, and story. I felt like the game wasn't very responsive to my clicks sometimes, but maybe that's just Unity. I also don't quite understand how the ending works... why is it that one person saving themselves kills the others? And who would want to do that? The characters have their differences, but it doesn't seem to me like they would kill each other. I really liked the story, it just felt like the ending didn't quite fit.
A very interesting idea, although I don't see how this has anything to do with the theme.
I have to admit, though, I am very interesting to see where this story is going and NEED to know how it ends.
(Surely everyone voted to trust each other, right? Right?)
Congratulations! Excellent visual and mood. <3
Very nice. =D
Ok, great idea but not a great move to keep us hanging. Still, very interesting.
Wow, this game is so polished. Nice one!
I am not sure about the ending, but my decisions unnecessarily make me feel like a monster since my intention is to get everyone to survive. It would be more interesting if my decision is to choose one of the two to save (grey choices). Right now, it is a choice of saving myself or risk for the whole team (obvious good vs bad). Or am I missing something?
Nonetheless, a very well done game! Good job!
Very interesting idea placing the final choice in the hands of the LD community. Can't wait to see what comes out of it. (Go Harriet, the rebel who will chose to save everyone, because her concience gets the better of her... I hope)
In any case, nice story, good characters and writing. I would have liked to see some more backgrounds maybe, but the ones that were there were nice.
Fantastic idea, and a testament to your abilities to get all this together over such a short period of time.
My decision is in and I await the results!
I'm so happy with all these comments!
And yes, guys, the game does follow the theme... It's just subtle ;)
Superb adventure game. Short, but with a depth story. The graphics are great, different from the other games. The music is awesome and helps to make the mood heavy and glommy. And the multiplayer feature keep the mystery until the end.
I can't wait for the answer of the others xD
Overall, it's a very good game. Well done.
I like this a lot. Simple but engaging story. Enough for me to care about at least one character. The ending being "secret" until the end of the jam is also neat. Well done.
Great concept! I choose the guy and trust others...
I like the idea of interactive story, the way audience and developer interacts...
Overall 5/5!
great idea, nice art style. there could be a few more animations/sounds to make it a bit more interesting
I really like the idea behind the final choice of this game, and I appreciate that it was very carefully explained before asking me to confirm my decision.
Overall, an excellent game. I'm really looking forward to seeing the results.
Beautiful style, nice take on the adventure mechanic.
Nice music too btw :)
excellent game, this is a really captivating story, very innovative concept and I'm really looking forward to finding out what we all chose! keep it up!
Neat graphics, cool story. I included it in part 27 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/hHQb1uxX9tA
The ending is available! :D
Please avoid spoilers in the comment sections, ok? :)
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I didn't understand... There is nothing to do at the moment ?