Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Gargoyle Simulator

by Raspadsistema - Compo Entry

Instructions: adding this since folk didn't figure out at first,
-you HOLD either space or mouse button to fill up scare scale, RELEASE button to start scaring
-scaring reduces size of evil spirits, once they are reduced enough they fly away
-the bigger the size of spirit when it gets to left side of screen, the more damage it will make, ie smallest spirits will either just make child sick or finish it off one which is already sick, largest ones may take several out at once

Well, this is not 1% game I wanted to make, had only 12 hours of actual work due to circuimstance, but if you like the idea let me know and I'll try to finish it later.

I'm submiting this in last minutes, don't even got time to write a proper description here.

All I can say is, this is a gargoyle statue simulator, in which you use your ugly mug to scare off evil spirits and protect innocent children who live in this gothic institution / foster home from getting sick.

Its a one button game, hold either space button or mouse click, watch the scale at bottom of screen, watch kids at top, and thats it really :P

Its 4 am, I'm out of here.

Android: this image should containt QR code for easy download of .APK file for android

Downloads and Links




Death_Desire says ...
Aug 24, 2015 @ 2:16am

10/10. Make Ant Simulator next.

Aurel Bílý says ...
Aug 24, 2015 @ 9:07am

Nice. A tiny bit confused at the beginning (no explanation for what to do), but easy enough to figure out.

Wolar says ...
Aug 24, 2015 @ 9:40am

It took me some time to figure out how to scare. I love the art.

bodsey says ...
Aug 24, 2015 @ 10:02am

It's nice work still. Pretty interesting basis graphically speaking. It's not "fun" per say, I'd be interested in knowing what you would have added

cgriff says ...
Aug 24, 2015 @ 12:07pm

Nice graphics and general atmosphere. Controls + HUD a little confusing.

Andrew says ...
Aug 24, 2015 @ 3:23pm

Spamming a lot of smaller scares seems more effective than letting out a bigger one. Maybe some nonlinear scaling to the charge bar's effectiveness would fix that.

Aug 24, 2015 @ 7:03pm

Would definitely be interested to know what you would have added if you had time. Nice work for 12 hours.

Stechas says ...
Aug 24, 2015 @ 10:13pm

The game could be more challenging and maybe something that displays how long are you successfully protecting innocent children would be nice. You have created cool atmosphere in so little time, nice job!

Simonaiso says ...
Aug 25, 2015 @ 11:10am

Nice game, like the artwork and concept. It's a bit simple to play for more than a minute, but thats fine!

Legulysse says ...
Aug 25, 2015 @ 1:58pm

haha that gargoyle's face :D !

Aug 25, 2015 @ 2:01pm

Didn't Vote cause it didn't run. Firefox or chrome on linux.

glerikud says ...
Aug 25, 2015 @ 2:01pm

Nice work. Although the GUI is a bit confusing.

ArchBang says ...
Aug 25, 2015 @ 8:49pm

Nice art! Works just fine but needs to be made more challenging. Good work in the time you had.

NuSan says ...
Aug 28, 2015 @ 6:11pm

Interesting idea. I like the smiley progress bar at the top ^^. The gameplay is a bit too simple. I like the art style.

ReddogStone says ...
Sep 8, 2015 @ 5:33pm

The strategy in my case was clicking as fast as possible. Either I'm a fast clicker or the ballancing is off. I liked the atmosphere.

crucknuk says ...
Sep 9, 2015 @ 9:42am

Nice entry for only 12 hours, good job! ;)

Sep 10, 2015 @ 5:57pm

Really enjoying the art style and wish you could've had more time to take this further!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]