Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Prison Break

by drakekin - Compo Entry


Congratulations! No-one thought it was possible but you've done it. You broke into the secret government research facility on the north pole and stole the XN-47 space fighter, a state of the art warmachine complete with limited self repair capability and a full complement of missiles, rockets and a high powered laser. Sadly, the space police have caught up with you. Your face is plastered wall to wall on earth as 'Public Enemy #1'. You might not walk away from this one, but you may as well take some of 'em with you.

Mouse to aim, left click to fire selected weapon, right click to fire secondary weapon (shown to the right) w/s to increase/decrease speed, a/d to cycle through weapons. Small fighters are worth 1 point, capital ships worth 5.

Additional Notes:
Rockets are dumb projectiles, missiles will home in on enemy targets. Both have blast radius's so be careful.

Downloads and Links




colozz says ...
Aug 24, 2015 @ 10:23am

Nice interface, cool game but without the little story you tell us, it's a dock fight game so it doesn't match well the theme

Teekeks says ...
Aug 24, 2015 @ 10:25am

Quite funny, some soundeffects would have been nice.

chromebookbob says ...
Aug 24, 2015 @ 10:41am

good gameplay, surprisingly fun

Aug 24, 2015 @ 10:43am

Like the interface but I don't think the dogfighting worked that well.

TwixtorTitan says ...
Aug 24, 2015 @ 10:46am

Dogfighting is a cool idea but didn't work that well.

Aug 24, 2015 @ 10:07pm

Cool game. Took a little while to figure out the controls but I got it. Laser is confusing, does it even work? In the end good job, it was ambitiouos but you got it done.

KPapaGeorge says ...
Aug 24, 2015 @ 10:24pm

Great Gameplay and Graphics. One issue that I had with the game was that the laser was extremely glitchy

Aug 25, 2015 @ 11:11am

The handling is too fast and imprecise to function as a great space shooter, but all the graphical elements are done very well.

Mimus says ...
Aug 25, 2015 @ 11:25am

Good gameplay, great graphics

toni343 says ...
Aug 25, 2015 @ 12:02pm

The interface was too big, I couldn't see anything. It lacks sound and you really aren't a monster, are you? Missed theme.

boardtobits says ...
Aug 25, 2015 @ 3:09pm

Cool little flyer. Impressive for 48 hours.

peterkirk says ...
Aug 25, 2015 @ 6:02pm

I think the game is really cool but I don’t think this relates to the theme too much.

Wingy Mammoth says ...
Aug 26, 2015 @ 8:56am

No monsters detected. So marks r low. But nice space action.

NAL says ...
Aug 26, 2015 @ 10:01am

Very pretty and well made, nice job!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]