Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Adventure's Of Lenky

by Gas - Jam Entry

Lenky is a fast paced, bullet hell, endless game about a Sea serpent. There are waves of commoner folk coming to get you! Can you take it? If Lenky cant.. no one can.

M = Turn off music
F = fancy mode (lower FPS)
Mouse = movement
Right = Jab

Downloads and Links




SomeLad says ...
Aug 25, 2015 @ 1:17am

The graphics are actually pretty good. The little fish was my favorite part.

philomory says ...
Aug 25, 2015 @ 6:34am

Is it actually possible to take out the blimp? I couldn't figure it out.

Gas says ...
Aug 25, 2015 @ 1:56pm

Yes jump into them.

Lancelot Gao says ...
Aug 27, 2015 @ 1:03am

really great graphics, great mood!

OberynMartell says ...
Aug 27, 2015 @ 2:06pm

Nice graphics! Very nice little game!

Aug 27, 2015 @ 3:45pm

Great game! How many levels are there? I gave up after 13 rounds.

TurtleP says ...
Aug 27, 2015 @ 6:46pm

Fun swimming like a little sea monster killing things. Definitely a nice time killer.

Gas says ...
Aug 28, 2015 @ 1:27am

Thanks all! Glad to see positive feedback. @oskardevelopemnt Its an infinite algorithm. No real end in sight :)

spotco says ...
Aug 28, 2015 @ 5:07am

Couldn't play it,
Exception in thread "main" java.lang.IllegalArgumentException: Width (0) and height (0) cannot be <= 0
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(
at sun.java2d.opengl.CGLGraphicsConfig.createCompatibleImage(
at java.awt.GraphicsConfiguration.createCompatibleImage(
at sun.awt.image.SunVolatileImage.getBackupImage(
at sun.awt.image.VolatileSurfaceManager.getBackupSurface(
at sun.awt.image.VolatileSurfaceManager.initialize(
at sun.awt.image.SunVolatileImage.<init>(
at sun.awt.image.SunVolatileImage.<init>(
at sun.awt.image.SunVolatileImage.<init>(
at sun.java2d.opengl.CGLGraphicsConfig.createBackBufferImage(
at sun.lwawt.LWCanvasPeer.createBuffers(
at java.awt.Component$FlipBufferStrategy.createBuffers(
at java.awt.Component$FlipBufferStrategy.<init>(
at java.awt.Component$FlipSubRegionBufferStrategy.<init>(
at java.awt.Component.createBufferStrategy(
at java.awt.Canvas.createBufferStrategy(
at java.awt.Component.createBufferStrategy(
at java.awt.Canvas.createBufferStrategy(
at com.breakfastsoftware.kraken.Kraken.main(

Gas says ...
Aug 28, 2015 @ 8:19pm

Wow sorry dude. Not much I can do right now in the car but ill take a look at it. At least no one else is having the problem.

mubox says ...
Aug 29, 2015 @ 5:30am

Good game! :D

The game can't fullscreen here, and it interferes a lot.

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