Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

You must kill the slime monster

by martijn - Compo Entry

You must kill the slime monster.

Since you are the slime monster, this means that to advance you must find ways to hurt and eventually kill yourself. Skewer yourself on spikes and run into caped heros to beat the game. Avoid powerups and do the opposite of what games have taught you.

Comes with a hyper-realistic slime simulator.

Controls:

Arrow keys/ wasd : movement
R: Restart level
F4: toggle fullscreen

Downloads and Links


Ratings

Coolness98%
#89Innovation3.72
#111Overall3.73
#126Fun3.62
#127Theme3.94
#255Humor3.21
#331Audio3.02
#365Graphics3.28
#455Mood3.00

Comments

Andrew Deem says ...
Aug 24, 2015 @ 8:21am

Wow! Best game I've seen so far. Cool way to use the theme.

Aug 24, 2015 @ 8:30am

I like this game so freaking much! Great entry!

Nizl says ...
Aug 24, 2015 @ 9:06am

Wow.
That was the first thing I said when I played the first level. I really like the idea of the game and how smooth everything works. And it also is fun to play!
Sadly I wanted to see more levels like the one where you have to jump down -> jump up -> jump down and get to the hero. Was a little bit tricky and added some kind of puzzle I guess. Liked it. Good job.

KodingNights says ...
Aug 24, 2015 @ 9:11am

Very good gameplay and nice puzzles. Like the slime effects.

alyphen says ...
Aug 24, 2015 @ 9:14am

This is pretty similar to Mr. Karoshi in the way that it plays - it's a lot of fun, but the leve ldesign for this type of games is hard. While you seem to have formed a good progression (teaching the player mechanics as they level) I felt there was a lack of difficulty, especially towards the end where it should have been ramping up. That aside, the visuals are cute (love the particles everywhere) and there are some quite interesting mechanics in the game. Taking what you have and making more fleshed out levels would be a surefire way to make something incredibly enjoyable.

NexusBreaker says ...
Aug 24, 2015 @ 9:17am

nice game i like the graphics and the sound cool gameplay mechanics but it would be better if i dont to have to install the game

TwixtorTitan says ...
Aug 24, 2015 @ 9:27am

Solid game. But I missed some simple textures for the walls.

mat1er says ...
Aug 24, 2015 @ 9:31am

Absolutely great! Made me think of Karoshi.
The concept goes perfectly into the theme, and the game is good and well made!
Too bad there isn't more level...

Aug 24, 2015 @ 9:32am

A little easy for me. But I love the mechanics, the graphics and sound are awesome and most importantly, it's fun! Maybe you should keep working on it and add more levels.

sapermysz says ...
Aug 24, 2015 @ 9:35am

Nice concept, but levels are to easy.

Mizipzor says ...
Aug 24, 2015 @ 9:38am

Awesome. It has a really polished feel to it with music and sound effects being balanced, interpolation on size when stuff disappears. The level design is really good and it slowly introduces more mechanics as you progress, as it should. I couldnt complete it due to lack of time. The main negative is the theme, its just a skin, the players avatar could have been anything. All in all, very good!

CiderPunk says ...
Aug 24, 2015 @ 9:39am

love it!

DaanVanYperen says ...
Aug 24, 2015 @ 9:39am

Interesting way to flip things around!

Fenreliania says ...
Aug 24, 2015 @ 9:45am

Not a particularly original idea, but executed well and done with some interesting mechanics. I love the slime and blood effects, and some of the puzzles were really well made, especially the one with the hearts on the floor and spikes on the roof!

kirilllosev says ...
Aug 24, 2015 @ 9:51am

I like it. Feels like a full game. The idea is nice and some levels are very interesting.
I would like to see improvements at controls, because it was hard for me to put the monster below a portal

thx4nothing says ...
Aug 24, 2015 @ 9:54am

I really enjoyed playing it but there could have been some more and harder puzzles.

ireal says ...
Aug 24, 2015 @ 10:12am

GREAT!

Aurel Bílý says ...
Aug 24, 2015 @ 12:07pm

Pretty neat.
Good job explaining the various mechanics one by one.
I thought the jumping was a bit floaty at times, would be nice to be able to control the height.
Got stuck on the big slime level >.>
(no audio? tested on wine under mac)

Aug 24, 2015 @ 12:48pm

Great use of the theme and interesting to see how long it takes to adjust your mindset from what your instincts normally make you do in these games. The particle slime and blood effects were also a nice touch. One of the better entries I've played so far and couldn't stop until I finished, so just need more levels now :)

pi_pi3 says ...
Aug 24, 2015 @ 3:31pm

This game was surprisingly fun and innovative

ToloaGames says ...
Aug 24, 2015 @ 3:47pm

really cool!

Aug 24, 2015 @ 4:44pm

This game caught my eye straight away. Mostly because of the title but I was not disapointed when I launched the game :D

markoburzan27 says ...
Aug 24, 2015 @ 9:46pm

greate job.

GanonsSpirit says ...
Aug 24, 2015 @ 10:16pm

I liked it. The effect of flinging slime around was appealing.

kewleus says ...
Aug 24, 2015 @ 10:32pm

Great puzzles.

BoskoSokolov says ...
Aug 25, 2015 @ 12:26am

nice idea good game i enyojed playing very much!

Acerio says ...
Aug 25, 2015 @ 10:40am

That's a great use of the theme XD

crucknuk says ...
Aug 26, 2015 @ 12:23pm

Nice game with good mechanism idea! Hope to play to a longer version someday

Sep 12, 2015 @ 1:52pm

Cute monster, fun game! I included it in part 26 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/3UFkqjoD81E

AndreSilvs says ...
Sep 14, 2015 @ 10:21am

The slime particles are pretty cool. The game runs really smooth and the mechanics are good. I would have liked some of the levels to be slightly more challenging, but Good job.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]