Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Trouble in Monsterland

by ZYXer - Jam Entry

=== PLOT ===

Mosterland is being overrun by evil non-scary humans! Worst of all, the princess of Monsterland has been kidnapped! You have to save her!

=== CONTROLS ===

- WASD / Arrow keys to move
- Mouse + Click to attack

=== HINTS ===

- Your health regenerates when you are out of combat for a few seconds. (Little red hearts will appear over your head.)

- To win the game, you must kill all business men and stand next to the princess.

- Collect green bubbles to gain XP. Levels will make you more powerful and give you extra body parts.

- The gold coins were supposed to become a currency, but I never got around to implementing it. If you want, you can treat the gold coins as "points". ;)


- The game was supposed to be a Compo entry, but I ran out of time. So all graphics and code were done by me in 72 hours.

- The map is entirely procedurally generated.

- All the names are randomly generated. They may sound a bit strange.

- Sorry, I suck at making music/sounds. So the game is silent. ;)


- I made the humans late in the game a bit harder. (They are still way too easy.)

- With some friends I brainstormed some funny things for the different humans to say, but I never go around to putting them in the game during the jam. To honor my friends' hard work I added in the speech bubbles post-jam. :)
(This might have affected my humor rating, so I've opted out from humor judging.)

Downloads and Links




Elenesski says ...
Aug 25, 2015 @ 3:46am

Weblink didn't work :(

rotpar says ...
Aug 25, 2015 @ 4:49am

So simple yet so fun. I loved the gameplay and the graphics. I had a blast playing this game. Nice work!

Mikhail says ...
Aug 25, 2015 @ 4:50am

Good game man great job!

Aug 25, 2015 @ 11:19am

Sweet graphics!

kunzbe says ...
Aug 27, 2015 @ 8:04pm

Like always your pixel graphics are sweet and professional, getting better in every jam :) but also as always I miss the audio part. The procedural levels are astonishing. great job!

Eingya says ...
Aug 28, 2015 @ 5:26pm

I like the concept behind the level up, altough I sorta of wish it had some non-linearity to it.

Apart from that it's a nice little fun game. Just a question, does gold have any actual use?

Eldan_Knight says ...
Aug 28, 2015 @ 5:37pm

Good graphics and gameplay. Those human bastards! Really fun their comments xD

Aug 28, 2015 @ 7:03pm

Very fun! All art assets are really good, but maybe they doesn't match very well. Game play is fun and very intuitive! You should put some sound on it to make it more immersive =D

r8berto says ...
Aug 29, 2015 @ 3:27pm

Had a lot of fun with this game. So much content for just 72h of development. Great work!

Lukbebalduke says ...
Aug 29, 2015 @ 3:28pm

Yeah! I won! Awesome art style and gameplay.
I'm impressed, you did and amazing job.

ToloaGames says ...
Aug 29, 2015 @ 3:29pm

Amazing Level Design!

bigbuggames says ...
Aug 29, 2015 @ 7:10pm

Really funny game! I enjoyed the mechanics and the control. I couldn't hear any sound.

QuexD says ...
Aug 29, 2015 @ 7:15pm

This is my swamp.

Empyrealhell says ...
Aug 30, 2015 @ 11:19pm

I think this is my new favorite entry. Great gameplay, the graphics are awesome, and even without the quotes it was one of the funnier games I've played. I was not expecting "+2 arms", and from that point on I pretty much didn't stop laughing.

MrTwister says ...
Aug 30, 2015 @ 11:39pm

One of the most fun entries I've played!
Loved the art style, the story, and the things human said (It's really sad that you were unable to add them during the jam :/). It's definitely missing some music and SFXs but it's not any less fun bc of it.

I definitely liked this entry! Great job!

valid4life says ...
Aug 31, 2015 @ 5:13am

Simple and the mecahnics were solid. The art was awesome

AAGH Games says ...
Aug 31, 2015 @ 1:07pm

pretty fun good entry

adsilcott says ...
Aug 31, 2015 @ 3:20pm

Very funny game. Simple yet very fun. Could have used some music though.

MaesK says ...
Aug 31, 2015 @ 7:16pm

Nice graphics! They are quite colorful and clean, and enemies move quite well. Fun game, keep it up!

kerotan24 says ...
Aug 31, 2015 @ 9:35pm

Simple and fun, great entry.

TsN_RaMPaGE says ...
Aug 31, 2015 @ 9:39pm

I thoroughly enjoyed this entry! Very clever and very funny. It would have benefited from some sound and music, but I'm incredibly impressed by everything you managed to get in here in such a short time. Great job!

magenta says ...
Aug 31, 2015 @ 9:45pm

Looks good! Feels a little awkward when attacking, there were minor issues with collision where humans were not getting hit when I'm standing too close and attacking them. A great start to a solid game if you're wanting to take this further!

PIXEL^3 says ...
Aug 31, 2015 @ 10:44pm

Looks really good, and was a decent challenge. Are the body parts just visual, or do they have effects? It seemed like I walked faster with more legs and had more range with more arms, but I'm not entirely sure. If this is the case, then what did the heads do?

walsh9 says ...
Aug 31, 2015 @ 11:35pm

That was fun! Better than Diablo.

Kizler says ...
Sep 1, 2015 @ 6:41am

I was wondering why you didn't use Unity... then I got to the next to last land... -_-

Larzan says ...
Sep 1, 2015 @ 7:06am

Beautiful gfx, well done on the random terrain, love it!

Erkberg says ...
Sep 1, 2015 @ 1:20pm

Great one! I really enjoyed the visuals, the contrast between the characters and the environment works very well. The gameplay was fluid and smooth, but it really was a bit too easy and monotonous, one can just stand there and keep the mouse button pressed and wait for the enemies to run into their deaths. If some of the enemies were shooting at you, this would've felt much more varied. The humor is very entertaining, but the speech bubbles are sometimes hard to read because they are moving and go away fast due to their owners dying really fast. :)
Please consider practicing a bit at sounds / music, it really ain't that hard to create some basic stuff and it would've turned a very good game into an amazing one. Great job overall, nonetheless!

Raspadsistema says ...
Sep 2, 2015 @ 11:52am

Cute and very playable. Biggest pluses are random map generator and monster mutation. Might be more interactive/fun if you let player chose next mutation, it seems leveling up is quite lineral and same on each replay. Humor is not superb but good enough for this game.

Jakob37 says ...
Sep 2, 2015 @ 6:53pm

Very nice :) I was impressed by the graphics, how polish the game felt, and how many limbs I had in the end. It became a bit repetitive (and easy) towards the end for me, but I enjoyed it anyway, much due to the humour. Great job!

Oct 19, 2015 @ 10:28pm

Lovely graphics, fun game. I included it in my Ludum Dare 33 Compilation video series, if you would like to take a look :)

Dec 1, 2015 @ 4:26am

I also included your game in an article of my favorites from this jam and added a trophy to your Ludum Dare profile!! :)

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]