Rude Bear Realmsby Alex Rose - Jam Entry
FINALLY, THE TENTH GAME IN THE RUDE BEAR SERIES (and 3rd worst), AND THIS TIME.. YOU PLAY AS THE WIZARD. (You can play the other Rude Bear games here: http://alexrosegames.com/rude-bear, and most of them are on my Ludum Dare author page).
You are Rude Bear's mortal nemesis, an evil dictator. Use a network of spies to find stuff out. Your spies can find things about villages on certain dates and then you use this information to win.
You can play with the mouse, or controller, or keyboard.
ENTER/SPACE/A/left click = Interact
ESC/Right click/B = Back
1/LB/X = Buy menu
2/RB/Y = Wait 1 day
==DESCRIPTION OF TERMS==
Top left: Money + Fear
- Money is how much money you have
- Fear is how much your minions are scared of you. Minions who aren't scared will hide money from you and do a half arsed job. You can raise their fear by killing them when they report back to you.
- Fist: How much the town is willing to train its military. Robbing towns and killing their military will cause this to rise. Attacking towns will cause it to lower, but raise destruction.
- Destruction: A destroyed town will not produce any more money.
- Money: How much money a town has.
- Guards: How many guards a town has, which may kill your units.
- Rude Bear's date: When Rude Bear arrives. If Rude Bear is in a town with your units, they'll ALL die. This shows the next date he arrives.
- Merchant date: If a raider is around at the same time as a merchant they'll rob her. This shows the next date she arrives.
- The Wizard is you. You can warp between dungeons.
- Spies are your eyes and ears. You can use them to find stuff out about the world, but only some info on the dates they arrive. All the information is dated. Watch the calender - your info might not be accurate anymore.
- Raiders can rob for you, they're your source of income. Guards and Rude Bear can kill them, so you should use your spies to scout the area before you send them on a raid. If they raid too much, they'll ruin the economy of an area and potentially destroy a village. Once it's destroyed, a village will never produce money again.
- Lions are your lords. Put one in each dungeon to win.
- Your spies will never come home if you tell them not to! They will wander off and do its own thing and gather information.
- Once you really want it to come back, you can tell your spies to Rally Troops and if they meet up they'll come home.
- Evaluating the area tells you about the wealth, uprising and number of guards in a village.
- Passing through a village always finds its destruction.
- Killing guards will try and wipe out a village before your raiders go in. The more spies you send, the more likely you are to succeed. The more guards there are, the more dangerous it is.
- Finding heroes will find Rude Bear before he visits so you can avoid him completely.
- Finding merchants will find merchants before they visit so you can rob them.
- Spying enroute takes time to spy in each location.
- Being thorough will spend longer at the village to find more information.
- Robbing takes money.
- Attacking destroys the village a bit, kills more guards and makes the people less likely to attack you.
- Ransacking enroute raids all the villages along the way. Risky if there's guards!
- If your units are told to return when rich, once they've got a fair amount of money they'll come right home instead of potentially getting killed by Rude Bear.
- 30 days in Creptember, Brapril, Chune and Lowvember. Also Glocktober and Swaguary - Barch, Baugust, Jerly and Freduary. Remember Greasember has a 30th day, and finally 30 in old Amaymay.
UPDATE 25.8.15: Fixed gamebreaking bug where you couldn't x out of menus without playing with a controller.
Downloads and Links
You must sign in to comment.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.
If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.
CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.
CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.