Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Bridge Dweller

by Somfunambulist - Compo Entry

You are a lowly troll under a bridge, but you've got big dreams. You're going to be king one day! Amass power and infamy on your path to glory!

In case it's not clear, you let the units run into you to fight them. You have to choose your battles, hide from enemies you can't defeat yet!

EDIT: Removed some testing features, if your game started with the army attacking or allowed you to kill units by clicking on them, redownload!

Downloads and Links


Ratings

#37Theme4.23
#220Graphics3.59
#296Innovation3.27
#380Mood3.11
#394Humor2.88
#453Overall3.14
#517Audio2.60
#609Fun2.81
#1668Coolness39%

Comments

Aug 24, 2015 @ 3:16am

Norton is screwing me over today, but I don't want to disable it and risk an actual virus :/

Couldn't play it.

Korso says ...
Aug 24, 2015 @ 3:26am

Like the graphics and the mood is good, but you can won only holding LMB (I think that attack is linked to mouse_down instead of mouse_pressed)

Enrymion says ...
Aug 24, 2015 @ 3:28am

I played earlier version and I think that might have caused a problem mainly that I instantly attract an army and infamy seems to be at max.

Aug 24, 2015 @ 3:32am

Agree with Korso, I also use Game Maker, it seems like you missed the "pressed" part of the mouse function! It looks like you just ran out of time though. The mood really feels great, you've got a shop, I can't seem to buy anything or make the eating/goblin button work.

Aug 24, 2015 @ 3:34am

Woops, the left mouse feature was for testing! That's not gameplay, you just let them run into you and you do a little turn-based combat!

Orni says ...
Aug 24, 2015 @ 9:02am

please continue working on this!
looks great - I'd love to play a post-compo version

well done :)

raducumiczzz says ...
Aug 24, 2015 @ 3:38pm

A little odd with with the mouse, but i enjoyed the feel and art very much. Would love to to play a sequel or extended version of the game.

Latency says ...
Aug 24, 2015 @ 3:46pm

That was fun, good job. Loved how you need to surprise your victims

Odefus says ...
Aug 24, 2015 @ 4:01pm

The concept is very nice. I like the idea of being the troll under a bridge and having to prey on the weak to get stronger.

The controls seem to go unresponsive whenever an enemy is walking on the bridge. If it's intentional the UI should probably indicate this in some way.

It seems like the enemies in green clothing can sniff out your location from miles away and will just stand on the other river bank and fire arrows at you regardless if you're hiding or showing. Surely it is a bug and unfortunately it is game ending whenever it happens.

Aug 24, 2015 @ 4:58pm

(You need to buy the slingshot to defend yourself from the archer)

Odefus says ...
Aug 24, 2015 @ 6:41pm

I dont think I made enough money to buy the slingshot by then. Perhaps I was too selective with my targets or wasted the money on something else. Oh well!

Aug 24, 2015 @ 9:41pm

Amittedly I didnt have a chance to really -play- my game after it was done. All the features work, however balancing is a crapshoot

McFood says ...
Aug 25, 2015 @ 1:12pm

The game play could be a bit faster paced I think.
Otherwise, it had a great progression. Lots of features letting you build up your monster filled woods.

Sort of borrowing from Tower Defence and Moba in a way, Its a neat combination. Great work!

gnuwilliam says ...
Aug 25, 2015 @ 5:33pm

Like the graphics and mood

HotBoxGames says ...
Sep 7, 2015 @ 7:56pm

Cool entry!
The graphics are nice and fit well and the gameplay seems well thought out.
goooooood job!

weirdway says ...
Sep 7, 2015 @ 8:06pm

The action is a little slow paced but I liked the rate you unlocked the different features. Definitely something to build on. Well done!

Dizzyman572 says ...
Sep 10, 2015 @ 6:24pm

I thought this game was pretty cool, feels like it needs a bit more polish but overall it was pretty good. :)

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]