Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

House of Stairs

by Ludonaut - Jam Entry

No walls, no ceiling, and no floor. They've built this prison just for you.


Made in a couple of hours.


Give it a second to load. While it does, open the following in another tab because this thing has no sound anyway:

Walk/Look with WASD/Mouse.

If you're having trouble with the cursor escaping the game, try clicking it or going fullscreen.

Inspired by @WilliamChyr's work.

Downloads and Links




bwafflecone says ...
Aug 24, 2015 @ 8:36pm

Cool color scheme and interesting interpretation of the theme. The mouse controls might have been a bit too sensitive and fast.

MrSylar59 says ...
Aug 24, 2015 @ 8:37pm

Nice. Quite annoying that the mouse can get out of the screen in the web version

Aug 24, 2015 @ 8:43pm

Cool 3D and scary environment, I've tried to get to the bottom for a while now - and it doesn't seem to end? I want to get out of that prison!

Aug 24, 2015 @ 9:02pm

While i do admit it's trippy and fun for a while, i kinda failed to see what i'm suposed to do here :(

colludium says ...
Aug 24, 2015 @ 9:34pm

Cool 3d prison. Mouse controls were quite sensitive. Good job!

Aug 24, 2015 @ 9:41pm

Interesting take on the theme, not much to it unfortunately.

Blobo says ...
Aug 24, 2015 @ 9:42pm

Very trippy, nice graphics, and an interesting interpretation of the theme, but it just isn't fun, nor does it have a goal.

Cosine says ...
Aug 24, 2015 @ 9:57pm

Sweet graphics!! I would be interested in seeing this developed into a game.

mincrmatt12 says ...
Aug 24, 2015 @ 9:58pm

It looks pretty, and is meh. Thats what i have to say about it

evandaley says ...
Aug 24, 2015 @ 9:58pm

Interesting idea. There was no shadows on the stairs so everything was one solid color. I'm not sure if this was intentional. Also the look sensitivity was a little high (hard to play with a trackpad). Good job though

Aug 24, 2015 @ 9:58pm

Jump down the middle of the stairs and get dem portal feels.

Clurect says ...
Aug 24, 2015 @ 9:59pm

Seems like it'd be fun. I really did like falling forever :P

Nomys_Tempar says ...
Aug 25, 2015 @ 3:20pm

Nice Sisyphus's like game !

RiaDelva says ...
Aug 25, 2015 @ 4:29pm

I've never felt that calm while falling into an endless abyss.
Loved it!

mubox says ...
Aug 26, 2015 @ 5:08pm

The game is not working here...

<Error><Code>NoSuchKey</Code><Message>The specified key does not exist.</Message></Error>

Ludonaut says ...
Aug 26, 2015 @ 6:15pm

@mubox unfortunately has issues with their storage provider right now, so I've changed the links to my own site.

I also lowered the mouselook sensitivity to some saner levels.

conormn says ...
Aug 27, 2015 @ 1:50pm

This is the falling down the middle of a stairwell simulator I always wanted. Great job, thanks for making it :)

TackoramaLtd says ...
Aug 28, 2015 @ 3:18pm

I wasn't off my face on drugs or booze so I honestly cannot see the point of this.

Aug 28, 2015 @ 4:18pm

Wow. Really cool, I liked it. The thing is, without the music it's pretty dull. It is really weird, but in a good way. Good job!?!?

boardtobits says ...
Aug 28, 2015 @ 4:24pm

Great graphics, just wish there was more to do, or even some random things to encounter on the stairs.

Fantasieleben says ...
Aug 28, 2015 @ 5:36pm

Interesting experience.

pereubu says ...
Aug 28, 2015 @ 10:38pm

I would have called it "the eyemelter", love it

NoWandStudios says ...
Aug 30, 2015 @ 10:40am

Nice try for a couple of hours. But, why do you supposed you are the monster?

Jeasonfire says ...
Aug 30, 2015 @ 10:59am

Very interesting. Mouse controls were very weird, maybe the acceleration was too strong? Definitely can see @WilliamChyr's influence ;)

Aug 30, 2015 @ 5:34pm

Neat little game - I like the use of cyan - and stairs!

Saiyanator says ...
Aug 30, 2015 @ 6:16pm

Really cool idea. Seems to be more art than game, but it's somehow cool. Only the connection to theme is a bit missing. Well done anyway!

Aug 30, 2015 @ 8:24pm

When I played this I immediately thought of Realativity. Then I saw your description about the inspiration. Nice implementation of the full wrapping/tiling 3D environment. Wish there had been a little bit of danger/challenge outside of walking.


rodobodolfo says ...
Aug 31, 2015 @ 12:22am

Nice idea, too bad there is no goal. Or at least it seems so.

LandoSystems says ...
Sep 11, 2015 @ 12:52am

A very interesting experiment; reminded me a bit of Antichamber. I like the 2 color scheme, but (as I'm sure you're seeing in other comments) I wish there was some sort of element to gamify the experience.

Sep 14, 2015 @ 11:18am

Though a surreal Escher-like exercise, there isn't much to this game beyond the visual splendor.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]