Orange Squares...Beware! The white orb is out to get you!
Control the white orb to take out the orange squares by using the mouse to launch the ball.
At the end it displays your time....my personal record is 68.615, I would like to see someone beat it! :D
Downloads and Links
Ratings
#23 | Innovation | 4.10 |
#59 | Fun | 3.85 |
#117 | Overall | 3.70 |
#225 | Audio | 3.23 |
#538 | Mood | 2.91 |
#647 | Graphics | 2.73 |
#757 | Humor | 1.90 |
#951 | Theme | 1.36 |
#1415 | Coolness | 45% |
Comments
As always very innovative. The jump-pull mechanic gave it a real sense of action!
This was allot of fun and was very unique. nice work!
theme though?
Very good game... not sure how it fits in with the theme, though!
Really awesome mechanic! I also like the game aesthetics and audio side. The game is *devilishly* hard though! :P
Really innovative mechanics and the game is chalenging as hell, great job!
A game full of fresh game mechanics and wonderful music. One of the best I have played this far, although the theme felt a bit forced. I didn't feel very monstrous while playing this game.
This game is truly excellent. Really. It is simple to handle (best I've seen so far), catchy, has cool music and is not overloaded with useless graphics.
However, the respect of the theme is a big no-no for me. The "bad orb" and "nice cubes" does not make the game fit the imposed theme, at all. Just my opinion though.
But overall, the near-perfect gameplay would make it a hit on the Play Store or the Apple Store I'm sure.
I've enjoyed your games since The Last Survivor. You always come up with new and originals mechanics, and exploits them fully. On a less personal level, man, that game is pretty hard and is really not that much related to the theme...
A game which reminds me UltraFlow (and it's a compliment). I like this minimalist aesthetic and the gameplay. Sometimes really hard. Where is the monster? Thank you ++
Hey guys, thanks for the awesome comments ^__^
You guys are right about the lack of theme, I just couldn't find a way to fit it in that didn't take something away from the game.
To me Ludum Dare is about encouraging people to make games. The theme is purely supposed to help people come up with new ideas / inspiration.
If the theme isn't doing that, or is actually preventing people from making games due to disliking the theme, I heartily encourage all of you to drop the theme and make whatever you want as long as you make a game. That's why we are all here, to make games.
I will probably never win a Ludum Dare as a result but I do make games that I am proud of and to me that is more important ^__^
Great concept but difficulty is sometimes too hard.
But the game is good and I finished it ; my score is 543.702.
Pretty awesome little action-puzzler! The mechanics are creative, and the graphics and sound match to form a rather striking whole.
Personally, I'd prefer a game which ignores the theme to one that tries to force the theme in in a really hamfisted way. If you don't want to use the theme, you could disable the theme catagory for judging, just to make it clear that it's not a game about a metaphorical monster or something. ; )
Cool game! The concept has legs, for sure. Difficulty spiked too hard for me, though. If you expand it, make some easier levels at the beginning to hook people in!
It's very frustrating that on the first bounce, I have to fire the ball before it comes back to the starting location. Might be valid gameplay reasons for this, but it feels like the game is interrupting me mid-action - I've got the mouse held down and I'm aiming and then bam you have to restart because you waited just a little too long.
One of the most innovative games this LD I think! I wasn't able to complete it - I seem to be stuck on the level after that 3 story one :< love the graphics, really love the bgm :D doesn't fit the theme at all, but still a great game!
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
I liked the concept of stopping in middair and change trajectory.
definitely something cool and looking forward this method :)
well done for your game
Very innovative and thought out design. I like the new idea, it just does not flow all that well. It is pretty clunky but the soundtrack fits and effects are nice. The minimalism is cool, but all the clicking and holding I find not to make very good gameplay. I think I see what you were doing with the theme, but not much there.
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perfect game! 5/5