Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Cyclopean Clicker

by deathray - Compo Entry

- If you're using the Ludum Dare embedded game, please view in fullscreen. The game requires a somewhat tall screen.
- Only tested for the latest Chrome browser.
- This game was made in less than 24 hours, so please excuse the lack of refinement (especially in the lack of graphics for opponents and arms!) :)
- Check out the Post-compo version for much better balance, bosses, and opponent animations.

This game is a typical clicker/incremental game, inspired by Tap Titans. You being the game in the cyclopean dimension, a safe-haven. Click the "Earth" button to begin your conquest of Earth. Click anywhere to fire your laser eye, and collect skulls to trade in for upgrades.

Written in JavaScript / HTML5 / CSS3 using js libraries: jQuery and RocketBoots. Fonts are from Google Fonts. Everything else was lovingly hand-crafted using Sublime Text and Chrome.

Downloads and Links




misterwalter says ...
Aug 24, 2015 @ 3:36am

I was really hoping to see new limbs growing as I upgraded my stuff, but it still feels like a solid start. Good use of the theme!

Aug 25, 2015 @ 6:43am

The structure of this works well as a typical incremental game, though I think the genre itself has been overdone to the point that it's not easy to distinguish oneself despite the good theme and polished graphics.

Meat Us says ...
Aug 25, 2015 @ 10:43am

Finally a dynamic clicker ! Even if this game genre has been made tons of time, it's a good work in less than 24h.

Aug 25, 2015 @ 5:29pm

Nice game. This game has potential.

deathray says ...
Aug 26, 2015 @ 2:19am

I think the genre -- even if overdone a bit -- is perfect for game jams where there's not enough time to make something more complex. I always try to add in a new twist in some way. Hope some people enjoy it! (Hint: The post-compo one is more fun, if you're looking to play for fun and not for jam judging purposes.)

Gaspard_ says ...
Aug 29, 2015 @ 9:58am

The health bar is a nice way to prevent people from just letting the game run in the background for a few hours.
But at the same time the health is hard and boring to replenish(each point missing is a second!)
The fact the mobs get better is also interesting.

psychonull says ...
Sep 1, 2015 @ 1:40am

hahaha nice mass monster upgradable, I struggle for a while and then found there is no need to aim skulls on clicking ¬¬ nice game!

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