Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Demons in Dungeons II

by blay09 - Jam Entry

While humanity was doing fun stuff that included laughing and singing and happiness, the evil forces of the abyss have been working their hardest to destroy the world. After their first attempt failed, the humans felt offended by it, and decided to strike back. This time, they have opened up portals to the underworld and are trying to break your heart. Literally.

Place traps and kill everyone. Break crystals and stop them from moving in. Do both at the same time and you'll probably win. Just make sure that your dungeon does not get destroyed. You will notice a pulsating Dungeon Heart which keeps the underworld alive. Take care of it and your master will be very proud of you. That's all.

Controls:
- W, A, S, D : Walk
- Space : Jump
- 1,2,3,4,5 : Hotbar Selection
- Left Mouse : Break Block / Place trap
- Right Mouse : Attack

Credits:
Code, Graphic Edits, Sound Effects: blay09
Music: 8o8inSquares

Other sound effects and graphics from opengameart.org (see Credits.txt for full list).

Downloads and Links


Ratings

#162Innovation(Jam)3.53
#563Fun(Jam)3.00
#587Graphics(Jam)3.27
#599Overall(Jam)3.13
#2016Coolness26%

Comments

dosmaen says ...
Aug 25, 2015 @ 5:47am

Interesting idea for a tower defense mixed with a platformer! Love it. And although you didn't make all the content yourself, it certainly fits well and is presented well together.

lanestp says ...
Aug 26, 2015 @ 6:41pm

Fun little game. Blocks are a little buggy. I managed to get myself trapped inside the walls. But it's a cleverly designed little game. Nice work!

Vladik Plays says ...
Aug 26, 2015 @ 6:54pm

I agree with dosmaen...

Aug 26, 2015 @ 6:54pm

-wall jumping is hard, I had trouble getting past the first area
-can't right click in unity web, eventually figured out that alt is kick
-you don't need to be near blocks to break them
-graphic styles dont mix, some is pixel art, some is like renders
-took me a while to figure out what to do on level 2
-was cool when hoards of enemies started attacking
-enemies had trouble getting to the dungeon heart
-i tried to let enemies kill me but they don't attack
-got really laggy towards the end and almost unplayble, my pc is pretty powerful so not sure whats causing it
-eventually figured out that im supposed to go down and destroy enemy crystals
- I didn't do anything to protect the heart other then place a few traps
- I destroyed the enemy crystals and won, success!

Mister_Melon says ...
Aug 26, 2015 @ 7:03pm

Overall I liked this game, I didn't really find it innovative but that's okay too, the gameplay is fun but a little repetitive, it suits the theme perfectly, I really like the art and audio but I didn't think you did enough to set the mood. Overall good entry, well done.

Aug 26, 2015 @ 7:06pm

Great game. I got so overrun with enemies though! xD

Keep up the great work!

Also if you did not make the graphics opt it out in the preferences of your project page!

8o8inSquares says ...
Aug 27, 2015 @ 10:35pm

That is real neat work right there

Patomkin says ...
Aug 31, 2015 @ 12:10pm

Good idea! This could become a really nice game with towers, traps, talents and different abilities! But right now there are some issues, like other comments suggested. So keep working! :)

mantis says ...
Aug 31, 2015 @ 12:22pm

Like the idea, had some problems with falling through floor after building crate on top of myself ;)

wooltech says ...
Sep 13, 2015 @ 10:43am

Probably just my lack of skills, but I couldn't get wall jumping to work so I was just stuck in the first area!

MercuryXGames says ...
Sep 14, 2015 @ 1:18pm

fun! :D

crucknuk says ...
Sep 14, 2015 @ 3:12pm

You put so much content into it :) how did you manage to stick all of that together in 72hours? :P
well done i liked the mix adventure and tower defense stuff :)

NuDawg says ...
Sep 14, 2015 @ 3:47pm

I got stuck in the walls too. Happened while creating stairs. I think I tried adding a block over the character which probably pushed him into the floor. I would have liked some background music while playing. Otherwise, game was still fun to play.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]