The Monster In Meby echokain - Jam Entry
The game revolves around a group of three friends who are living in post-apocalyptic like circumstances. Food is scarce and safety isn’t guaranteed. The world has changed greatly from the one we know now. Luckily, the group managed to find an old warehouse with a kitchen stocked full of tinned food. Enough to keep them going for a few weeks.
As they live together in this warehouse the relationships between them start to deteriorate. You, the player, will have to intervene at key moments and choose the right actions for the good of the group. Each of your friends will have a ‘morale level’ which indicates how they are feeling in relation to your choices. There will be branching stories depending on the choices you make. The morale level for each friend will also determine the ending of the game.
Sometimes you will need to make immoral choices which may sacrifices the safety of others so your friends may live. But who decides what is immoral in a world without the old rules of society? Can a wrong action done with good intentions really make you evil? Does doing something bad to help the people you love really make you a monster?
Programming and Art: Gauthier Andre
Narrative and Design: Alice Rendell
Music: 'Anamalie' Kevin MacLeod
Downloads and Links
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