Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

The Legend of Piatã

by DrZanuff - Jam Entry

Edit 01/09/2016 - Added Itch.IO Link

https://drzanuff.itch.io/the-legend-of-piat

10/09/2015
Hey! We just finished the Post-Jam version, and you can play it here:

https://dl.dropboxusercontent.com/u/5143153/LD33PostCompo1-0/index.html

25/08/2015
*Bug Fixes!
- Fixed the issue of the mobile and mouse controls not working in the second and third level.
- Fixed a camera issue in the second level.
- Fixed the problem of the level not restarting when the player dies when he falls on the water.

Thanks for all the feed back. I am working on the post-compo, and will update the post with the link to it.

_________________________________________________________________________

The Legend of Piatã

Save the animals from the cage. You control Piatã ("Man of Stone" in Tupi Guarani, a Brazilian indigenous Language) and must rescue the animals.
A mysterious force calls the awakening of the Piatã.

Controls:

Keyboard:
-Up Arrow: Jump
-Down Arrow: Fall from the Platform

Mouse:
-Swipe Up: Jump
=Swipe Down: Fall from the Platform

Mobile:
-Swipe Up: Jump
=Swipe Down: Fall from the Platform


There are five encaged animals in each level. You must rescue each one, otherwise in the end of the level, the Statue of True will punish you. You can collect the Stone Orbs, if you collect 20 you gain an Stone Armor and can resist one damage.

-------------------------------------

- That is it for today. There must be a lot of bugs, and I couldn't finish the audio, so, the music is a bit buggy and there is no sound effects. The Menu and the complete screen were rushed during the last hour, so please, forgive it :p . During the week I will squash the bugs and work on the post-compo version. That is it. Thank Ludum Dare, it was a crazy ride as always, but it was worth.

Downloads and Links


Ratings

Coolness72%
#371Graphics(Jam)3.69
#398Audio(Jam)3.08
#518Mood(Jam)3.13
#544Fun(Jam)3.03
#622Overall(Jam)3.10
#833Humor(Jam)2.17
#853Theme(Jam)2.98
#950Innovation(Jam)2.35

Comments

LeClaw says ...
Aug 25, 2015 @ 2:26pm

Nice game! I like the part that said "Text" :D. Jokes aside, a fun infini-runner!

Aug 25, 2015 @ 2:26pm

This game looks great! It's pretty fun as well, when it works. There are still some bugs, and the mechanics/story are not clear in the game (only in the description)

peterthehe says ...
Aug 25, 2015 @ 2:27pm

Nice core gameplay. Good work!

charliecarlo says ...
Aug 25, 2015 @ 2:34pm

This is pretty interesting, as far as runners go.

There was an text that read "Text" at the top corner of the screen I'm not sure what that was about.

Nikteddy92 says ...
Aug 25, 2015 @ 2:57pm

Oh nice! Construct2! :D
The graphic is nice, gameplay too.
I found a bug that if you fall into the first pit you don't die and the screen keeps going on.
Btw nice entry! Well done!

Arnage says ...
Aug 25, 2015 @ 4:24pm

Feels a little rough, but what's there looks great.

gnuwilliam says ...
Aug 25, 2015 @ 5:23pm

Nice gameplay

mariti says ...
Aug 26, 2015 @ 12:39am

GG! :D

Grahhhhh says ...
Aug 26, 2015 @ 12:18pm

Graphics were tight, I like the use of the multiple layers. Colors and art were nice, keep it up!

derr says ...
Aug 26, 2015 @ 2:50pm

Very nice graphics. Looks very polished.

MinionStudios says ...
Aug 26, 2015 @ 8:49pm

Nice game! totally works, the art looks nice and I love the music! Good job!

ManuelGF says ...
Aug 27, 2015 @ 6:22am

Graphics are really good, and it is a funny runner. Nice work :)

nassi says ...
Aug 27, 2015 @ 12:24pm

Looks good, but I wasn't really a fan of the trial-and-error gameplay. If you were two "lanes" below the cage when it appeared on the right side of the screen there really wasn't a way to get there in time. Same problem with some of the obstacles being hard to avoid if you didn't know about them. Maybe seeing a bit further forward would've helped.

DrZanuff says ...
Aug 27, 2015 @ 2:45pm

Hey @nassi , Thanks for the feed back. We are working on the Post-Compo version, and in fact we changed the camera a bit further. In the post-compo you wont need to collect all cages to complete the level, just the half, thus, collecting all cages will give a better score.

Aug 30, 2015 @ 8:20pm

Audio is missing some sound effects, else this could be a solid entry. Great art!

-Loi LeMix

Aug 31, 2015 @ 11:52am

The game was fun even though I had to stop playing cause I bugged out the game, (moving while dead randomly caused the piata to not respawn when level did). The graphics loked really slick and cool. I think the controls could be tuned up a bit, eg pressing down lets you continue to fall through. Good work.

Obvious_San says ...
Sep 2, 2015 @ 4:55pm

The parallax background is really artistic and the style overall is great :) I also like the general gameplay(Mouse Controls are sweet!) and the soundtrack(a lot). Sound Effects would have been sweet, also a point-system :) But anyway, great game! Well done.

nwdg says ...
Sep 2, 2015 @ 5:26pm

Pretty nice, love the music and the attiture of the game. Good level of difficulty.

crucknuk says ...
Sep 2, 2015 @ 5:27pm

Nice runner, good job! ;)

MrTwister says ...
Sep 2, 2015 @ 5:41pm

Loved the color palette and the music and the sprites/characters were also really well done. Being able to fall from a platform to the one below was a nice touch.

It has some bugs, like being able to move for a while after you die for instance, but other than that it was a fairly enjoyable experience.

The way the orbs were placed for instance was really smart and reminiscent of the great games in the genre.


Sadly I suck at runners, so I never made it past level 2 :/ and believe me, I tried way more times than I'd like to admit.

Despite my incompetence with this kind of game, I think it's a really good entry with a lot of potential. I'm sure this would work really well as a mobile game!

rogberth says ...
Sep 2, 2015 @ 6:20pm

Great game, didn't stop until I won =)
music playing in head now haha

HotBoxGames says ...
Sep 7, 2015 @ 7:25pm

I like a good runner game, nice player sprites and animation!
Audio was pretty good too

SoloDuoTeam says ...
Sep 7, 2015 @ 9:24pm

Nice entry. Infi runner with polished animations

Miziziziz says ...
Sep 10, 2015 @ 6:32pm

Well-made game, visuals are of course awesome, but I think the mechanics could use some tweaking to be more responsive

WubAlliance says ...
Sep 11, 2015 @ 5:30am

Difficult entry! I found the ability to adjust speed a little strange for an auto-scroller, I could use a little more time to get used to the controls. The sprites and animations are incredible, and the music is outstanding (5/5 in both categories). Occasionally the response time on jumping felt slightly slow, you might want to look at that. Overall the entry felt polished, I would love to see this as a mobile game! Great job!

Sep 11, 2015 @ 5:36pm

Great graphics and music! alot of fun!

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]