Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Irksome Knight

by Elemental Zeal Games Studios - Jam Entry

*Note* We're sorry the files for the game ended up being so large, we ended up doing many more animations, and of a higher framerate and quality than we are used to, and did not know the size would be a problem with our 2D game. We tried our to compress what we could.

Linux and Mac versions are untested.



Description:

Those irksome knights are at it again! They are after your precious treasure.
Rally together with your fellow monsters and give those knights what for.

After each knight is defeated, acquire reinforcements from your unlocked
monster ally cards. Play well enough, and you might even unlock some other
monsters to play as!



Controls:

Keyboard
~~~~~~~~
WASD/Arrow Keys - Move
Space/Left Click - Attack
P/ESC - Pause


Xbox 360 Controller (Some troubles with menus)
~~~~~~~~~~~~~~~~~~
Left Stick - Move
A - Attack
Start - Pause

Downloads and Links


Ratings

Coolness53%
#362Theme(Jam)3.66
#417Innovation(Jam)3.14
#438Overall(Jam)3.31
#496Fun(Jam)3.10
#528Humor(Jam)2.77
#568Graphics(Jam)3.31
#580Mood(Jam)3.04
#600Audio(Jam)2.54

Comments

Loutrattitude says ...
Aug 25, 2015 @ 5:50pm

Cool game. The progression is very well done. I had fun playing it.

zenmumbler says ...
Aug 26, 2015 @ 4:35pm

While I think the card system is cool, it may not be the best mechanic for games like these that will be played for about 5 minutes and then discarded, but still points for that. Nice art style.

CreamyBacon1 says ...
Aug 26, 2015 @ 5:48pm

Played it with the Xbox controller and it worked well! My hats off to you, it's a great game!

DarkwindMedia says ...
Aug 26, 2015 @ 5:52pm

Silly, fun for a time, had a few issues and the animation was a bit bothersome to the eye, but overall not too bad. Could use some polish. Also curious if any other cards or characters actually exist.

Multiplexor says ...
Aug 26, 2015 @ 6:01pm

NIce game!

The card system looks nice and the controls are good! Maybe a few more particles or more attacks would be nice!

Keep it up!

congusbongus says ...
Aug 27, 2015 @ 2:37pm

Nice, there's a lot of content here. I think if you work out the combat mechanics and the ally crowd control, this could be the seed of a great game!

Aug 27, 2015 @ 2:38pm

Nice Game

redzero says ...
Aug 27, 2015 @ 2:42pm

Nice game! When I saw the thumbnail I was afraid that this game could have the same idea I had for my game. I'm glad that it doesn't. =]

NikB says ...
Aug 27, 2015 @ 5:30pm

This is nice, I like the card system. Was able to make it to hero #29 with two cards per "turn" as a skeleton.
If you are planning on a post-jam version, some sort of ending would be probably nice to have. And more content variety, be that cards or hero "types". I think this leaves some space for experimentation.

Sep 2, 2015 @ 3:36pm

Lots of fun!

MrTwister says ...
Sep 2, 2015 @ 6:51pm

Great game!
Cute graphics and simple controls are probably two of its strengths.
The feeling of progression was fairly well achieved.
I rarely see entries with this much replayability.
Well done!

Flaid says ...
Sep 7, 2015 @ 3:27pm

It took me a little bit to realize that the goal was to let your allies take the bruising. The character's aggro is through the roof, though, so if you try and take a swing in there you might end up getting your butt kicked.

I found myself wishing for some other fighting mechanic, such as blocking or something like that.

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