Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

C.L.E.M.

by Shackhal - Jam Entry

C.L.E.M. is a top-down perspective game where you are a non-human criature named "Malo", who was captured by humans and he wants to escape from the facility he is. What he didn't know is that those humans have plans for him...

This gives you a question: Who is the "monster"?

Controls:
---------
Arrows: Move
Enter: Begin/Restart Level

-----------------------------------------------------------------------------------------

I wanted to add more stuff to the game: The player to have some skills, add more animations and graphics/audio assets in general, add more "enemies" and also more levels. But my time wasn't enough to do it. So I put those on "wishlist" and focused on the basics.

At least it's playable with an ending. So I did a good choice.

Please leave some feedback to improve the game, at least a little xD

Thanks for playing my game :)

Downloads and Links


Ratings

Coolness51%
#172Mood(Jam)3.63
#251Audio(Jam)3.41
#392Graphics(Jam)3.66
#449Overall(Jam)3.29
#461Theme(Jam)3.54
#563Fun(Jam)3.00
#676Innovation(Jam)2.81
#755Humor(Jam)2.32

Comments

Ixeno says ...
Aug 25, 2015 @ 1:41am

Liked the art and the "non-combat" aspect! Really promising! (:

4KbShort says ...
Aug 25, 2015 @ 4:17am

A great game. Nice intro. Wonderfully simple graphics, but the stark "monsters" vs the bright player is really good. Good indicators/sound/and death animation. Overall a wonderful experience! Nice work!

Bitterdeath says ...
Aug 25, 2015 @ 11:45pm

Cool game. Only comment is the guards seem to have eyes in the back of their head. Music was nice too.

shimage says ...
Aug 25, 2015 @ 11:51pm

Nice graphics and good mood. Enemies are very strong, so I feel pressure. It's good!

Aug 26, 2015 @ 1:02am

It's a decent stealth game, but maybe you could use a less punishing raycast when trying to figure out if the guard will see the player or not? If my had was but a pixel out of cover the guard would be alerted =/

NoWandStudios says ...
Aug 26, 2015 @ 8:03am

Nice game. Love the end

dancingmad says ...
Aug 26, 2015 @ 2:09pm

this was very short but the graphics are nice.

Tselmek says ...
Aug 26, 2015 @ 3:04pm

Really nice little game, good job on the atmosphere. I wish there was a bit more to it but it's great for being made in 72 hours. I think it's also a bit unfair that the humans could detect you even if they were facing in the opposite direction, fixing this could add a little more stealth to the game. Good entry either way :)

glerikud says ...
Aug 26, 2015 @ 9:22pm

Great concept with good gameplay. My only problem was that when a guard noticed me I was basically dead, because it followed me down. The ending text was great, felt like a plot twist :)

MinionStudios says ...
Aug 26, 2015 @ 9:32pm

fun and simple - very well made! This reminded me of Berserk on atari for some reason - the sound effects or the guards? Nice job!

Alexbrainbox says ...
Aug 27, 2015 @ 12:20am

Great game! Love this style of stealthing game, I love the sprites in the game 'Malo' looked amazing. The game just needs tobe bit longer, and the guards need to loose their eye at the back of their head xD overall a solid game

Reallysketchy says ...
Aug 27, 2015 @ 3:10am

Great game. The guard were alerted, though even when I was pretty far away from them and they weren't facing me. You might want to fix that or add a footstep sound (and then they'd be turning around because they heard footsteps). Also the font was a little hard to read but otherwise, it's a nice little stealth game. Nice job!

Aug 27, 2015 @ 3:52am

Loved the sprites and their animations! The sounds & music also fit quite well and I appreciate the straight-forward ending. :)

chkkll says ...
Aug 29, 2015 @ 12:04pm

Great game! I loved how simple but engaging and challenging it is. I need more levels to burn my day away..

ashbyte says ...
Aug 29, 2015 @ 8:19pm

Great game! I love the sprites and the overall look and feel of the game. I actually played it on my youtube channel!
https://www.youtube.com/watch?v=HrkqZR3Y3IM&index=6&list=PLjL9mJvOocbhQPIywHb4cns00Ud2ZGfTs

Chris Olsen says ...
Aug 30, 2015 @ 7:36am

Promising stealth game start. Wish that I had some indication as to the guards vision range. Good effort!

yuigoto says ...
Sep 13, 2015 @ 6:05pm

It's simple, but nice! The graphics and style, somehow, remembered me a little bit of a scaled down Ghost Babel, which is quite a good thing.

It's a shame you couldn't add everything you wanted in the game, but you did something! And you've got a nice prototype, so keep up! :D

Oct 13, 2015 @ 1:03pm

Very well made game. I included it in my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/Ee0UBhVOJOc

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]