Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Deserializer

by Andy Gainey - Jam Entry

Steal the password and hack the system by intercepting data packets as they travel across the wires.

This is vaguely like Frogger, but with an aggressive element, rather than just a purely defensive objective. Move with WASD/Arrow keys to deserialize a packet by colliding from above or below with the highlighted bits in the middle, but don't touch the outer portions or you'll be caught and blocked from the system.

Once the objective data stream at the bottom has been perfectly matched, you'll deserialize the password and move onto the next stage. Mismatched data can corrected, so don't worry about getting every bit perfect the first time.

Read about it and my other projects on my blog: http://experilous.com/1/blog/

Updated 2015/04/24, to fix a typo, and to fix a bug which caused the <EOF> to instantly spawn at the beginning of every level from 4 upward.

Downloads and Links


Ratings

Coolness72%
#12Innovation(Jam)4.28
#165Fun(Jam)3.60
#165Overall(Jam)3.66
#172Mood(Jam)3.56
#417Theme(Jam)3.49
#434Audio(Jam)2.95
#556Graphics(Jam)3.20
#672Humor(Jam)2.54

Comments

Supernovadx says ...
Apr 21, 2015 @ 5:34am

Really Really cool concept. I really like it. The main character thing is a little hard to control though. Good Job. It could use some cool hacking music.

ruerob says ...
Apr 21, 2015 @ 5:38am

I like your game! It plays very well and makes a lot of fun! Very nice entry!

vvolis says ...
Apr 21, 2015 @ 5:45am

Very smooth, nice sound and animation.
The gameplay was more interesting than I initially expected and I spent a bit more on it that intended :)
The only thing that confused me a bit was the character moving on a grid-like pattern but packets flowing smoothly.
With a bit of work and polish could make a really nice little puzzle game. Great job! :)

tmpxyz says ...
Apr 21, 2015 @ 5:49am

very interesting topic

Kaijuu says ...
Apr 21, 2015 @ 7:34am

Cool idea! Interesting to play

Apr 21, 2015 @ 4:40pm

really nice. reminded me of an older style of game that was pretty common ~amiga PCs. simple, clear mechanics and nice unconventional weapon

DrPrettyPatty says ...
Apr 21, 2015 @ 5:05pm

Very good all around! It's a simple, fun, byte-sized (couldn't resist...) frogger game, and a great concept! I thought the controls felt great as well.

Darek Greenly says ...
Apr 21, 2015 @ 7:32pm

Very well executed puzzle game. Requires strategic thinking, good memory and reflexes.
I couldn't get past stage 4 but I really loved how this game really got me into thinking that I'm really a hacker! Sets the mood in.

TheCams says ...
Apr 21, 2015 @ 8:30pm

I really like the concept. Maybe using another font would have helped, I think this one is not the best to see the patterns easily. Good job :)

murilo says ...
Apr 21, 2015 @ 8:41pm

Cool idea! The player movement was kind limited but still fun to play. For some reason I thought the atmosphere fit the concept even though you could've picked any color for it. Good job, man!

christophowa says ...
Apr 21, 2015 @ 9:02pm

Loved the twist in the gameplay, it relieves the feeling of helplessness found in the classic. You stuck to the theme very well too.

One thing I did notice is that sometimes I would jump lines too quickly, which might just be based on my keyboard being very fast. Future polish might warrant an input throttle. Otherwise, very fun!

Apr 22, 2015 @ 11:25am

Nice game. May I suggest using 0's and 1's instead of o's and pipes? That would give a more "datastream" feeling.

xandy says ...
Apr 22, 2015 @ 9:03pm

cool concept and artwork. the webplayer works fine for me except the page scrolls if i press up/down.

hbocao says ...
Apr 23, 2015 @ 1:11am

Very nice job, man. Great idea for start. Very simple, but very engaging. You should expend more time on it.

smokecastles says ...
Apr 23, 2015 @ 10:36pm

I'm loving the gameplay and the smooth animations. Also I definitely could see it as a mobile game with some controls tweaking (without abandoning the Frogger "on-rails" style, I think it suits perfectly well). Overall very enjoyable and polished, congratulations for this entry!

Zanzlanz says ...
Apr 24, 2015 @ 3:17pm

Ah wow, this is really well done - it feels like something I'd have played all day in grade school! Fantastic work, A+ for you! ;D

And that End Of File thing is evil! XD

mr_tag says ...
Apr 25, 2015 @ 2:51pm

I love hacking mini games and yours is right on top of the list, nicely done! You even managed to build up a cyberpunkish atmosphere with only a handful of moving digits :)

Chaoseed says ...
Apr 25, 2015 @ 2:52pm

Pretty neat! It's a cool representation of the concept. I didn't realize at first that you sort of have to choose the right blue bits to grab, the ones that match the target. That wasn't exactly clear in the instructions. The gameplay feels pretty solid. It's a little odd that you only get one 'life', though. Good work!

OadT says ...
Apr 25, 2015 @ 2:52pm

Took a second to understand the game but it's an very unique idea and makes fun!

bvanschooten says ...
Apr 25, 2015 @ 11:29pm

Nice concept. I like the "computer" theme graphics.

badlydrawnrod says ...
Apr 26, 2015 @ 4:40pm

This was really good. A very innovative concept and it has that "one more go" factor. My only criticism is that the code itself could be a bit closer to the action to bring it slightly closer to the field of vision.

TailyILoveYou says ...
Apr 28, 2015 @ 11:28pm

Really neat game, nicely done.

steboots says ...
Apr 28, 2015 @ 11:28pm

Clever, I liked it!

MegaPonies says ...
Apr 28, 2015 @ 11:39pm

Cool concept! I really liked the aspect of moving the cursor with TAB to use the characters in a different/rotated order :) It's a fun action puzzle!

PinkIndian says ...
May 3, 2015 @ 5:36pm

I really liked the concept and the execution was great. Maybe a few lives/retries would have been nice.

puppetmaster says ...
May 8, 2015 @ 9:55pm

Very cool puzzle game. Love the effect off the bouncing deserialize packet. Well done!

Nikteddy92 says ...
May 9, 2015 @ 8:04am

I read your post mortem post yesterday about the physical prototyping while I was on the bus! I found the work you did about the game mechanic really interesting and I support the "offscreen" work.
So today I have come here and I think that the game is really well structured and enjoyable beside you didn't implement the improvemente you were talking yesterday.
Great Entry! Well done!

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