Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

chrome://flags/#enable-npapi

As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Micro Dancer

by Dreauw - Compo Entry

-= Description =-
You try to escape from a laboratory.
But you have only one weapon : a micro wave.
By programming this micro wave, you're able to emit signal that disable obstacles.
You can also use skills by doing a special combination of keys :
- Shield (right, left, right, up)
- Freeze (down, left, left, down)


-= Controls =-
Arrow keys / ZQSD / WASD : Control the micro wave
M : Mute


-= Tools =-
- Language : ActionScript 3
- Library : FlashPunk, as3sfxr, SiON
- Graphic : GIMP, MS Paint
- Audio : Visual MML

Downloads and Links


Ratings

Coolness55%
#29Audio4.07
#56Humor3.93
#76Fun3.83
#78Theme4.03
#87Mood3.71
#98Graphics4.03
#101Overall3.80
#315Innovation3.45

Comments

Firephoenix says ...
Apr 20, 2015 @ 12:54am

This is a very nicely made game! The only thing is that the sounds are different every time I press the arrow keys, is that a bug, or is it supposed to happen?

Rubsrub says ...
Apr 20, 2015 @ 10:04am

Great work! Nice to see someone also made the music game using flashpunk.

KedumeBits says ...
Apr 20, 2015 @ 3:44pm

I love it. It's for a fans of the japan dance games :-)

MattTyson says ...
Apr 20, 2015 @ 8:18pm

Very good work here ! Fun game. Good idea.
Although the "combo" bar and the shield/stop powers are not very obvious (but that's some additional feature so it is fine).
Maybe the arrows are not that clear to see but whatever. Good graphics, good game overall. I have not seen any bugs.

Tselmek says ...
Apr 20, 2015 @ 8:18pm

The idea for the weapon is pretty cool and fits well the story. The game itself is pretty challenging yet sometimes a little too slow. Sounds are nice and graphics is not much of a difference as the game is great already, but they're nice as well.

Good job and good luck!

Apr 21, 2015 @ 12:08am

Nice game! Loved the animations!
I'm going to try those dance moves next time I go out!

01101101 says ...
Apr 22, 2015 @ 5:01pm

Hey, that's really cool ! The random audio burst me out laughing :D I'm not such a good dancer :) Well done !

6DownStudios says ...
Apr 25, 2015 @ 8:12am

This rocks. Fun game, funny, and great pixelart, especially the character. So good.
Also thanks for putting the combos on the HUD.

2R says ...
Apr 25, 2015 @ 12:41pm

Excellent!!!

ccglp says ...
Apr 25, 2015 @ 12:57pm

DDR pixel version, it's good :)

xWarZonex says ...
Apr 26, 2015 @ 1:24am

Really good, unique game. Really good interpretation of the theme.

LandoSystems says ...
Apr 26, 2015 @ 1:26am

Aw man, this game is great! Super-fun-happy-conveyor-belt-dance-party -- Great work!

Tijn says ...
Apr 26, 2015 @ 3:13pm

Well done, this is my favourite microwave/dance game so far!

steboots says ...
Apr 26, 2015 @ 9:20pm

Fantastic! A lot of fun to play, could keep going all day!

jacobturn says ...
Apr 26, 2015 @ 9:51pm

aaaaaaawwwwwwwwwwsssssooooooommmmmmeeee

jk5000 says ...
May 6, 2015 @ 8:06pm

I'm just missing a link between button presses and the music. Otherwise well done.

KaiseanGames says ...
May 7, 2015 @ 2:41am

Very well done! :)
I like this kind of games. It's great that the sound is not always the same for each direction.

Teesquared says ...
May 9, 2015 @ 5:45am

Micro Dancer is Macro Fun. Great take on the theme and excellent game. We be jammin man.

May 9, 2015 @ 10:58am

Loved the mechanic and the fact that the weapon is a microwave. Nice graphics and music/sounds too.

strega says ...
May 10, 2015 @ 11:08am

Sweet audio and graphics! Really liked the music mixing when you hit the keys. Kind of has a typing game + rhythm game vide to it.

ruerob says ...
May 10, 2015 @ 11:33am

Ha ha! Awesome! Really well done!

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]