Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by drschizzo - Compo Entry

Here is my participation to the competition
I made all the game with construct 2. I had a lot of fun using this tool.
I hope you enjoy my game a little :)

About the gameplay :
- The speed combo increases every seconds as you keep moving and fall to 0 if you stop.
- The unconventional weapon is a sort of bomb. It explodes at a random place around the player position. The bomb appears at a distance proportional to the speed of the player.
- The density of falling squares and the distance between the platforms is also proportional to the speed.
- You can adjust the max speed of the player with the slider on the title screen (the camera zooms in or out to let you better anticipate the obstacles).

I spend a lot of time trying to adjust the distance between the platform, the number of obstacles falling, their distance to the player,etc.
I wanted the player to sometimes have the feeling of "surfing" the obstacles. Unforunately, as you will notice, i didn't really succeded... :)

Downloads and Links




polegar says ...
Apr 20, 2015 @ 11:19am

Really challenging,I replayed it multiple times

ker0chan says ...
Apr 20, 2015 @ 3:52pm

Nice work on the basic mechanics :) Looks like you had fun with the visual effects as well. It's smooth and kinda fun to use ! Still lacks some gameplay, but it could be an awesome starting point for something bigger. Great job on completing a project :) !

zatyka says ...
Apr 22, 2015 @ 2:27am

You managed to make the simple graphics very pretty. I wish there were more to this game.

PaperBlurt says ...
Apr 22, 2015 @ 7:16am

This was so cool, when you get a good flow you're high as a kite.

adsilcott says ...
Apr 22, 2015 @ 2:58pm

Plays really nicely and cool graphics :)

wooltech says ...
Apr 22, 2015 @ 8:23pm

Looks REALLY good, and plays smoothly but I'm not sure what the combos were and the unconventional weapon didn't seem to do anything. Very professional though, good stuff.

Kyatric says ...
Apr 22, 2015 @ 11:05pm

I must confess I'm pretty confused by this game.
I don't really understand why I'm a square shooting at squares. I don't really understand what the unconventional weapon do. I don't really understand how to manage the speed combo.

Good job on making an entry in the compo nonetheless.

drschizzo says ...
Apr 23, 2015 @ 7:33am

@Kyatric. Thank you for your feedback. I juste added more informations in the description to explain a little bit more how the game works. For the question about being a square shooting at squares the only justification a can give is that i didn't have the time nor the talent to make more "evolved" sprites :)

psychonull says ...
Apr 24, 2015 @ 2:40pm

I liked the trippy aesthetics

pythong says ...
Apr 24, 2015 @ 5:22pm

gameplay was ok, but the unconventional weapon seemed very conventional to me

gruhn says ...
Apr 26, 2015 @ 1:37pm

Whoa. Great visual feedback! I enjoyed the gameplay and experience.

Plustech says ...
May 11, 2015 @ 3:31pm

Didn't understood the unconventional weapon, once I read what it was, it was easier to understand altought I think it was better to spam it rather to try to understand the functionality.
Good job on the solo entry mate. Respect

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