Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Mac Squeaks

by AdricZero - Jam Entry

Mac Squeaks

Eliminate ghosts by using dog squeaker toys before time runs out.

Squeakers never last that long (especially with my dogs), so why should they last any longer in this game.

You play my late dog Mac, who loved squeaky toys.

Arrow Keys - Move

Move over squeaker to pickup

S - Squeak squeaker
D - Drop squeaker

Created using Phaser and CoffeeScript. I failed to make the Compo deadline, so i'm submitting to Jam instead. This was also my first attempt to use CoffeeScript and Atom editor. It felt more like Python than JavaScript, but I hate the lack of first class tooling.

The Squeak sound effect used in the game is an actual recording of Mac squeaking one of his toys.

* Note: There are just sound effects -- no music. Sorry.

Downloads and Links




gruhn says ...
Apr 21, 2015 @ 12:39am

A dog confronting ghosts?! Great game. Simple but fun. And the visual aspects are efficient to inform the player about what is happening.

Lyxilion says ...
Apr 21, 2015 @ 9:37am

Funny game, well done love the idea.

coderitual says ...
Apr 21, 2015 @ 12:12pm

Simple and fun game.

BermudaCake says ...
Apr 21, 2015 @ 12:19pm

Cool idea. The sound effects scared me half to death first time I heard them! When you're holding one toy and you run into another they swap forever and it creates a crazy slot machine kinda sound. The mechanic is well done and clear. Some threat to the player would make it even better!

trappytrap92 says ...
Apr 21, 2015 @ 9:25pm

Nice game, simple, fun, but a little short, an infinite game increasing dificulty should do the job, also the controls are a little rough. Love the gameplay. Good job!

agirreb says ...
Apr 22, 2015 @ 11:16am

Quite cool. Interesting idea.

Jakob37 says ...
Apr 22, 2015 @ 3:44pm

Nice game and idea! The weapon switching could maybe get some more polish, when I had a weapon equipped and went into another one it rapidly switched back and forth, making a lot of high noise. Otherwise, enjoyable game :)

I found the coffee script + Phaser combination interesting, I have been thinking about trying that out myself. Do you think they worked well together?

AdricZero says ...
Apr 23, 2015 @ 2:26pm

@Jakob37 Yes, I think Phaser + CoffeeScript worked well together. I had to debug the JavaScript generated code in Chrome Dev tools instead of directly debugging the CS code. I also wasted some time getting Browserify + Coffeeify + Watchify working in a smooth workflow.

Jakob37 says ...
Apr 23, 2015 @ 6:31pm

@AdricZero Thanks for the insight! Will check the tools you mentioned. Might try out the combination for next LD.

syawqy says ...
Apr 24, 2015 @ 12:55pm

there's a bug when touching squeaker when you already holding one, and it's noisy

dunin says ...
Apr 24, 2015 @ 6:04pm

really unconventional, and fun.
The automatic swaping is strange and some animations would be great...

cdgugler says ...
Apr 25, 2015 @ 2:42pm

Great idea! Very unique.

jplur says ...
Apr 26, 2015 @ 1:36pm

All ghosts squeaked away! This was a touching little game, thanks!

Dynad says ...
Apr 26, 2015 @ 6:36pm

Haha, how did you come with this?! Some things were not very well done like changing weapons creates a noisy sound.. and you can push these items out of your window, dunno if thats intended.. anyway fun concept.

kunzbe says ...
May 2, 2015 @ 12:30pm

Great game. It's simple but nice&fun. I really like this take on theme. Squeeke on :)

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