Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Weird Recoil

by DomNomNom - Jam Entry

A puzzle game about a prototype spaceship equipped with a UNCONVENTIONAL WEAPON: Turns out it has weird recoil.

Controls:
Left click - shoot
Right click - shoot with opposite recoil


Lessons learned:
- Trying to learn UE4 and make a game in it for ludum dare was kinda shitty so I re-did everything in Unity
- Unity's webGL export made everything look/sound really crappy. hence I have not published this.
- creating a interesting game mechanic is worth it in my opinion even if it compromises on other aspects
- newtons thrid law? what's that? :p

Downloads and Links


Ratings

#2240Coolness20%

Comments

Fabraz says ...
Apr 21, 2015 @ 6:42pm

I dig the idea, but the way the recoil works doesn't make sense. I mean, I guess it's true to the title then but it's just confusing to the player. Give it a realistic recoil and boom, you've got yourself something viable here.

DomNomNom says ...
Apr 21, 2015 @ 9:35pm

Realistic recoil wouldn't make for an as interesting game mechanic.

Enneract says ...
Apr 22, 2015 @ 12:20am

Completing a level was surprisingly satisfying, I particularly enjoyed the second to last level. Although I felt like there needed to be something to give reason for the weird recoil, maybe even if you just had a gun out each side, and the each recoil effect could fire from a different gun.
I could definitely see this game being extended into quite a tricky puzzle game though.

TheMeorch says ...
Apr 22, 2015 @ 4:25pm

The weird recoil is an interesting mechanic, and I enjoyed playing with it. On some levels, the camera didn't show all the enemies at once, which made it perhaps unnecessarily difficult to figure out where to aim and when to do so. Since players will be failing levels a lot, you can probably just restart failed levels automatically, instead of requiring the player to press R (if you do want them to press a button, it could just be the mouse button, so the game could be played entirely with the mouse).

BMacIntosh says ...
Apr 24, 2015 @ 4:31am

This is a really cool idea! TheMeorch covered the suggestions I was going to make already.

bvanschooten says ...
Apr 25, 2015 @ 9:49am

Enoyable and original game. I completed it. In one case I had to shoot enemies not visible on screen.

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