Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

chrome://flags/#enable-npapi

As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

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Discharge

by Frozen Fractal - Compo Entry

Marooned on a hostile planet, your enemies are trying to hunt you down with their thundership. Trees provide cover; mature trees release seeds when hit. Follow the trail to safety.

Fullscreen is recommended! The intro screen hints at an ending, but it's infinite play. Extra joy!

Only tested in Chrome, probably works fine in Firefox as well.

Features:
- a custom infinite procedural terrain based on fractal Brownian motion,
procedurally spawned trees,
- tree seeds that you can use to plant new trees,
- procedural lightning, also based on fBm, with a custom shader,
- an enemy with moderately crappy AI,
- a skybox with custom sky shader,
- shadows and light effects,
- particle effects,
- a HUD,
- 3D positional sound effects,
- heck, even some gameplay!

Post-compo fixes:
- Plugged a bazillion object leaks. Somehow Three.js documentation and examples never tell you to call dispose(). Probably this was what caused crashing tabs after a while.
- Clarified instructions regarding tree seeds.

Downloads and Links


Ratings

Coolness69%
#78Mood3.74
#121Graphics3.95
#244Innovation3.57
#368Overall3.37
#454Theme3.46
#578Audio2.64
#676Fun2.92
#845Humor2.11

Comments

Jack31081988 says ...
Apr 20, 2015 @ 6:47am

How this is great! nice job

drakekin says ...
Apr 20, 2015 @ 4:17pm

Great game! The decoy mechanic makes it feel a lot less "get run down by an angry cloud" although it's unclear why this cloud hates trees.

Fun little game, although the sound is a bit patchy after a while on Chrome 41 on Windows.

DrPrettyPatty says ...
Apr 21, 2015 @ 5:14am

Works great on Firefox! Wonderful low-poly graphics, cool idea, and challenging gameplay. Even more impressive is the procedural generation behind the scenes! Fantastic work, although after dying a dozen times I'm going to come back to this one :) The running and decoying really makes it more engaging than just running would be!

Fabraz says ...
Apr 21, 2015 @ 6:20pm

Not bad! Cool visuals and impressive procedural terrain.

Hatsome says ...
Apr 21, 2015 @ 6:20pm

Nice game and really good looking game, but it felt a little repetitive after a while.

HotBoxGames says ...
Apr 21, 2015 @ 6:22pm

It looked really cool but it froze each time i tried to play :(

jukimv1986 says ...
Apr 21, 2015 @ 6:22pm

A thundership! Wow! Amazing take on the theme, great graphics and interesting gameplay. Thunder / Sky

chromebookbob says ...
Apr 21, 2015 @ 6:23pm

I really love the low poly style, the gameplay is a tad confusing. Well done!

Hammer Games says ...
Apr 21, 2015 @ 6:24pm

Nice game, graphics, but its necessary a better gameplay. Maybe some enemies. Congratulations!

MaesK says ...
Apr 21, 2015 @ 6:27pm

Great graphics, simple but beautiful! The procedural terrain looks good, nice job.

IDidGame says ...
Apr 21, 2015 @ 6:27pm

the minimalistic graphics and audio work together nicely
very unique, great work!

Drauthius says ...
Apr 22, 2015 @ 12:55pm

Interesting game, well done! :)

Techblogogy says ...
Apr 22, 2015 @ 6:09pm

Very solid game, well done!

Mouch says ...
Apr 22, 2015 @ 6:09pm

Great concept and I like the graphics but the audio is really buggy on my system (linux , Firefox).

Taldius says ...
Apr 22, 2015 @ 6:12pm

Nice concept! The art is really good too, my only concern is that the game becomes boring after some time because the difficulty stay the same.
Anyway, good job!

Bashabookoos says ...
Apr 22, 2015 @ 6:15pm

Amazing! I really felt scared of the lighting cloud. wonderful environment, reminds me so much of Polyfauna, the Radiohead/Thom Yorke App. I would definitely recommend you check that out, they create a wonderful environment through Thom's trippy music. Throwing the tree was cool too. Good work!

Wevel says ...
Apr 22, 2015 @ 6:24pm

Fun to play, however when you learn how the thunder cloud works it seems quite repetitive.

Zayron says ...
Apr 23, 2015 @ 5:46pm

Got my heart pumping running from the thundership! :)

x1212 says ...
Apr 23, 2015 @ 6:39pm

Great game!
The graphics create a very fitting mood, there just seem to be some performance problems for me ...

leddkire says ...
Apr 24, 2015 @ 2:52am

You've done a lot of things that I hope to do someday at a high level: shaders, procedural generation, and particles, props. A charming little game, my dear chap!

jk5000 says ...
May 3, 2015 @ 10:27am

Good idea and beautiful graphics.

May 6, 2015 @ 7:22pm

Well rounded game with nice art. It was a little difficult to understand for a beginner. Overall a fun game.

May 7, 2015 @ 4:05pm

Fun little game, like it as a complete package, and the visuals are really good. Of course, its lacking in depth so I got a little bored of it after a few minutes, but good fun while it lasts.

May 10, 2015 @ 4:06pm

Nice atmosphere, being pursued by the ship created a great sense of tension

anokta says ...
May 11, 2015 @ 7:46pm

whoa really cool entry, great job! :)

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